Don't use constant reference in Vector push_back, insert and append_array
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e21872f4b9
commit
1ac701cc37
2 changed files with 8 additions and 5 deletions
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@ -63,7 +63,7 @@ private:
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CowData<T> _cowdata;
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public:
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bool push_back(const T &p_elem);
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bool push_back(T p_elem);
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void remove(int p_index) { _cowdata.remove(p_index); }
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void erase(const T &p_val) {
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@ -83,10 +83,10 @@ public:
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_FORCE_INLINE_ int size() const { return _cowdata.size(); }
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Error resize(int p_size) { return _cowdata.resize(p_size); }
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_FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); }
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Error insert(int p_pos, const T &p_val) { return _cowdata.insert(p_pos, p_val); }
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Error insert(int p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
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int find(const T &p_val, int p_from = 0) const { return _cowdata.find(p_val, p_from); }
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void append_array(const Vector<T> &p_other);
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void append_array(Vector<T> p_other);
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template <class C>
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void sort_custom() {
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@ -136,7 +136,7 @@ void Vector<T>::invert() {
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}
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template <class T>
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void Vector<T>::append_array(const Vector<T> &p_other) {
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void Vector<T>::append_array(Vector<T> p_other) {
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const int ds = p_other.size();
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if (ds == 0)
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return;
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@ -147,7 +147,7 @@ void Vector<T>::append_array(const Vector<T> &p_other) {
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}
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template <class T>
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bool Vector<T>::push_back(const T &p_elem) {
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bool Vector<T>::push_back(T p_elem) {
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Error err = resize(size() + 1);
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ERR_FAIL_COND_V(err, true);
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@ -172,7 +172,10 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
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min = 0;
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max = 0;
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sparse_count = 0;
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sparse_indices_buffer_view = 0;
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sparse_indices_byte_offset = 0;
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sparse_indices_component_type = 0;
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sparse_values_buffer_view = 0;
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sparse_values_byte_offset = 0;
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}
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};
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