From 1ad39e13298820424aa895803d8045bc8aa767d2 Mon Sep 17 00:00:00 2001 From: Christian Feuz Date: Mon, 8 Apr 2024 16:20:29 +0200 Subject: [PATCH] Added hint for required ios camera plugin in CameraServer documentation --- doc/classes/CameraServer.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/CameraServer.xml b/doc/classes/CameraServer.xml index 983bd6cd912..020b5d887ba 100644 --- a/doc/classes/CameraServer.xml +++ b/doc/classes/CameraServer.xml @@ -6,7 +6,7 @@ The [CameraServer] keeps track of different cameras accessible in Godot. These are external cameras such as webcams or the cameras on your phone. It is notably used to provide AR modules with a video feed from the camera. - [b]Note:[/b] This class is currently only implemented on macOS and iOS. On other platforms, no [CameraFeed]s will be available. + [b]Note:[/b] This class is currently only implemented on macOS and iOS. To get a [CameraFeed] on iOS, the camera plugin from [url=https://github.com/godotengine/godot-ios-plugins]godot-ios-plugins[/url] is required. On other platforms, no [CameraFeed]s will be available.