Brand new networked multiplayer
This commit is contained in:
parent
56fa741b7a
commit
1add52b55e
23 changed files with 1312 additions and 253 deletions
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@ -5,14 +5,16 @@ void NetworkedMultiplayerPeer::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_transfer_mode","mode"), &NetworkedMultiplayerPeer::set_transfer_mode );
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ObjectTypeDB::bind_method(_MD("set_target_peer","id"), &NetworkedMultiplayerPeer::set_target_peer );
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ObjectTypeDB::bind_method(_MD("set_channel","id"), &NetworkedMultiplayerPeer::set_channel );
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ObjectTypeDB::bind_method(_MD("get_packet_peer"), &NetworkedMultiplayerPeer::get_packet_peer );
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ObjectTypeDB::bind_method(_MD("get_packet_channel"), &NetworkedMultiplayerPeer::get_packet_channel );
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ObjectTypeDB::bind_method(_MD("poll"), &NetworkedMultiplayerPeer::poll );
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ObjectTypeDB::bind_method(_MD("get_connection_status"), &NetworkedMultiplayerPeer::get_connection_status );
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ObjectTypeDB::bind_method(_MD("get_unique_id"), &NetworkedMultiplayerPeer::get_unique_id );
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ObjectTypeDB::bind_method(_MD("set_refuse_new_connections","enable"), &NetworkedMultiplayerPeer::set_refuse_new_connections );
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ObjectTypeDB::bind_method(_MD("is_refusing_new_connections"), &NetworkedMultiplayerPeer::is_refusing_new_connections );
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BIND_CONSTANT( TRANSFER_MODE_UNRELIABLE );
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BIND_CONSTANT( TRANSFER_MODE_RELIABLE );
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@ -22,8 +24,15 @@ void NetworkedMultiplayerPeer::_bind_methods() {
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BIND_CONSTANT( CONNECTION_CONNECTING );
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BIND_CONSTANT( CONNECTION_CONNECTED );
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ADD_SIGNAL( MethodInfo("peer_connected",PropertyInfo(Variant::STRING,"id")));
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ADD_SIGNAL( MethodInfo("peer_disconnected",PropertyInfo(Variant::STRING,"id")));
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BIND_CONSTANT( TARGET_PEER_BROADCAST );
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BIND_CONSTANT( TARGET_PEER_SERVER );
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ADD_SIGNAL( MethodInfo("peer_connected",PropertyInfo(Variant::INT,"id")));
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ADD_SIGNAL( MethodInfo("peer_disconnected",PropertyInfo(Variant::INT,"id")));
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ADD_SIGNAL( MethodInfo("server_disconnected"));
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ADD_SIGNAL( MethodInfo("connection_succeeded") );
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ADD_SIGNAL( MethodInfo("connection_failed") );
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}
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NetworkedMultiplayerPeer::NetworkedMultiplayerPeer() {
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@ -11,6 +11,10 @@ protected:
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static void _bind_methods();
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public:
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enum {
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TARGET_PEER_BROADCAST=0,
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TARGET_PEER_SERVER=1
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};
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enum TransferMode {
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TRANSFER_MODE_UNRELIABLE,
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TRANSFER_MODE_RELIABLE,
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@ -25,17 +29,20 @@ public:
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virtual void set_transfer_mode(TransferMode p_mode)=0;
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virtual void set_target_peer(const StringName& p_peer_id)=0;
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virtual void set_channel(int p_channel)=0;
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virtual void set_target_peer(int p_peer_id)=0;
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virtual StringName get_packet_peer() const=0;
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virtual int get_packet_channel() const=0;
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virtual int get_packet_peer() const=0;
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virtual bool is_server() const=0;
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virtual void poll()=0;
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virtual int get_unique_id() const=0;
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virtual void set_refuse_new_connections(bool p_enable)=0;
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virtual bool is_refusing_new_connections() const=0;
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virtual ConnectionStatus get_connection_status() const=0;
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NetworkedMultiplayerPeer();
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@ -113,7 +113,7 @@ public:
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virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const=0;
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virtual void update_exports() {} //editor tool
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virtual void get_method_list(List<MethodInfo> *p_list) const=0;
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virtual void get_script_method_list(List<MethodInfo> *p_list) const=0;
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Script() {}
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@ -121,6 +121,8 @@ public:
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class ScriptInstance {
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public:
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virtual bool set(const StringName& p_name, const Variant& p_value)=0;
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virtual bool get(const StringName& p_name, Variant &r_ret) const=0;
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virtual void get_property_list(List<PropertyInfo> *p_properties) const=0;
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@ -148,6 +150,17 @@ public:
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virtual bool is_placeholder() const { return false; }
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enum RPCMode {
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RPC_MODE_DISABLED,
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RPC_MODE_REMOTE,
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RPC_MODE_SYNC,
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RPC_MODE_MASTER,
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RPC_MODE_SLAVE,
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};
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virtual RPCMode get_rpc_mode(const StringName& p_method) const=0;
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virtual RPCMode get_rset_mode(const StringName& p_variable) const=0;
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virtual ScriptLanguage *get_language()=0;
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virtual ~ScriptInstance();
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};
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@ -279,6 +292,9 @@ public:
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virtual bool is_placeholder() const { return true; }
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virtual RPCMode get_rpc_mode(const StringName& p_method) const { return RPC_MODE_DISABLED; }
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virtual RPCMode get_rset_mode(const StringName& p_variable) const { return RPC_MODE_DISABLED; }
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PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script,Object *p_owner);
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~PlaceHolderScriptInstance();
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@ -1,48 +1,38 @@
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#include "networked_multiplayer_enet.h"
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#include "os/os.h"
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#include "io/marshalls.h"
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void NetworkedMultiplayerENet::set_transfer_mode(TransferMode p_mode) {
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transfer_mode=p_mode;
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}
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void NetworkedMultiplayerENet::set_target_peer(const StringName &p_peer){
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void NetworkedMultiplayerENet::set_target_peer(int p_peer){
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target_peer=p_peer;
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}
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void NetworkedMultiplayerENet::set_channel(int p_channel){
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send_channel=p_channel;
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}
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int NetworkedMultiplayerENet::get_packet_peer() const{
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StringName NetworkedMultiplayerENet::get_packet_peer() const{
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ERR_FAIL_COND_V(!active,StringName());
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ERR_FAIL_COND_V(incoming_packets.size()==0,StringName());
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ERR_FAIL_COND_V(!active,1);
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ERR_FAIL_COND_V(incoming_packets.size()==0,1);
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return incoming_packets.front()->get().from;
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}
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int NetworkedMultiplayerENet::get_packet_channel() const{
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ERR_FAIL_COND_V(!active,0);
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ERR_FAIL_COND_V(incoming_packets.size()==0,0);
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return incoming_packets.front()->get().from_channel;
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}
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Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth){
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Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int p_in_bandwidth, int p_out_bandwidth){
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ERR_FAIL_COND_V(active,ERR_ALREADY_IN_USE);
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ENetAddress address;
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address.host = ENET_HOST_ANY;
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/* Bind the server to port 1234. */
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address.port = 1234;
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address.port = p_port;
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host = enet_host_create (& address /* the address to bind the server host to */,
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p_max_clients /* allow up to 32 clients and/or outgoing connections */,
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p_max_channels /* allow up to 2 channels to be used, 0 and 1 */,
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2 /* allow up to 2 channels to be used, 0 and 1 */,
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p_in_bandwidth /* assume any amount of incoming bandwidth */,
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p_out_bandwidth /* assume any amount of outgoing bandwidth */);
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@ -50,16 +40,18 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int
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active=true;
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server=true;
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refuse_connections=false;
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unique_id=1;
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connection_status=CONNECTION_CONNECTED;
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return OK;
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}
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Error NetworkedMultiplayerENet::create_client(const IP_Address& p_ip,int p_port, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth){
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Error NetworkedMultiplayerENet::create_client(const IP_Address& p_ip, int p_port, int p_in_bandwidth, int p_out_bandwidth){
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ERR_FAIL_COND_V(active,ERR_ALREADY_IN_USE);
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host = enet_host_create (NULL /* create a client host */,
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1 /* only allow 1 outgoing connection */,
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p_max_channels /* allow up 2 channels to be used, 0 and 1 */,
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2 /* allow up 2 channels to be used, 0 and 1 */,
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p_in_bandwidth /* 56K modem with 56 Kbps downstream bandwidth */,
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p_out_bandwidth /* 56K modem with 14 Kbps upstream bandwidth */);
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@ -70,8 +62,13 @@ Error NetworkedMultiplayerENet::create_client(const IP_Address& p_ip,int p_port,
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address.host=p_ip.host;
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address.port=p_port;
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//enet_address_set_host (& address, "localhost");
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//address.port = p_port;
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unique_id=_gen_unique_id();
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/* Initiate the connection, allocating the two channels 0 and 1. */
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ENetPeer *peer = enet_host_connect (host, & address, p_max_channels, 0);
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ENetPeer *peer = enet_host_connect (host, & address, 2, unique_id);
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if (peer == NULL) {
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enet_host_destroy(host);
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@ -83,6 +80,7 @@ Error NetworkedMultiplayerENet::create_client(const IP_Address& p_ip,int p_port,
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connection_status=CONNECTION_CONNECTING;
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active=true;
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server=false;
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refuse_connections=false;
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return OK;
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}
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@ -95,18 +93,41 @@ void NetworkedMultiplayerENet::poll(){
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ENetEvent event;
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/* Wait up to 1000 milliseconds for an event. */
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while (enet_host_service (host, & event, 1000) > 0)
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{
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while (true) {
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if (!host || !active) //might have been disconnected while emitting a notification
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return;
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int ret = enet_host_service (host, & event, 1);
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if (ret<0) {
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//error, do something?
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break;
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} else if (ret==0) {
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break;
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}
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switch (event.type)
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{
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case ENET_EVENT_TYPE_CONNECT: {
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/* Store any relevant client information here. */
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if (server && refuse_connections) {
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enet_peer_reset(event.peer);
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break;
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}
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IP_Address ip;
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ip.host=event.peer -> address.host;
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StringName *new_id = memnew( StringName );
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*new_id = String(ip) +":"+ itos(event.peer -> address.port);
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int *new_id = memnew( int );
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*new_id = event.data;
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if (*new_id==0) { //data zero is sent by server (enet won't let you configure this). Server is always 1
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*new_id=1;
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}
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event.peer->data=new_id;
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peer_map[*new_id]=event.peer;
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@ -114,29 +135,170 @@ void NetworkedMultiplayerENet::poll(){
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emit_signal("peer_connected",*new_id);
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if (server) {
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//someone connected, let it know of all the peers available
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for (Map<int,ENetPeer*>::Element *E=peer_map.front();E;E=E->next()) {
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if (E->key()==*new_id)
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continue;
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//send existing peers to new peer
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ENetPacket * packet = enet_packet_create (NULL,8,ENET_PACKET_FLAG_RELIABLE);
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encode_uint32(SYSMSG_ADD_PEER,&packet->data[0]);
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encode_uint32(E->key(),&packet->data[4]);
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enet_peer_send(event.peer,1,packet);
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//send the new peer to existing peers
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packet = enet_packet_create (NULL,8,ENET_PACKET_FLAG_RELIABLE);
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encode_uint32(SYSMSG_ADD_PEER,&packet->data[0]);
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encode_uint32(*new_id,&packet->data[4]);
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enet_peer_send(E->get(),1,packet);
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}
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} else {
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emit_signal("connection_succeeded");
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}
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} break;
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case ENET_EVENT_TYPE_DISCONNECT: {
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/* Reset the peer's client information. */
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StringName *id = (StringName*)event.peer -> data;
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int *id = (int*)event.peer -> data;
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if (!id) {
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if (!server) {
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emit_signal("connection_failed");
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}
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} else {
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if (server) {
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//someone disconnected, let it know to everyone else
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for (Map<int,ENetPeer*>::Element *E=peer_map.front();E;E=E->next()) {
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if (E->key()==*id)
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continue;
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//send the new peer to existing peers
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ENetPacket* packet = enet_packet_create (NULL,8,ENET_PACKET_FLAG_RELIABLE);
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encode_uint32(SYSMSG_REMOVE_PEER,&packet->data[0]);
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encode_uint32(*id,&packet->data[4]);
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enet_peer_send(E->get(),1,packet);
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}
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} else if (!server) {
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emit_signal("server_disconnected");
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close_connection();
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return;
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}
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emit_signal("peer_disconnected",*id);
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peer_map.erase(*id);
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memdelete( id );
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}
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emit_signal("peer_disconnected",*id);
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peer_map.erase(*id);
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memdelete( id );
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} break;
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case ENET_EVENT_TYPE_RECEIVE: {
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Packet packet;
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packet.packet = event.packet;
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StringName *id = (StringName*)event.peer -> data;
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packet.from_channel=event.channelID;
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packet.from=*id;
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if (event.channelID==1) {
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//some config message
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ERR_CONTINUE( event.packet->dataLength < 8);
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int msg = decode_uint32(&event.packet->data[0]);
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int id = decode_uint32(&event.packet->data[4]);
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switch(msg) {
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case SYSMSG_ADD_PEER: {
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peer_map[id]=NULL;
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emit_signal("peer_connected",id);
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} break;
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case SYSMSG_REMOVE_PEER: {
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peer_map.erase(id);
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emit_signal("peer_disconnected",id);
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} break;
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}
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enet_packet_destroy(event.packet);
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} else if (event.channelID==0){
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Packet packet;
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packet.packet = event.packet;
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int *id = (int*)event.peer -> data;
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ERR_CONTINUE(event.packet->dataLength<12)
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uint32_t source = decode_uint32(&event.packet->data[0]);
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int target = decode_uint32(&event.packet->data[4]);
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uint32_t flags = decode_uint32(&event.packet->data[8]);
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packet.from=source;
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if (server) {
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packet.from=*id;
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if (target==0) {
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//re-send the everyone but sender :|
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incoming_packets.push_back(packet);
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//and make copies for sending
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for (Map<int,ENetPeer*>::Element *E=peer_map.front();E;E=E->next()) {
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if (uint32_t(E->key())==source) //do not resend to self
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continue;
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ENetPacket* packet2 = enet_packet_create (packet.packet->data,packet.packet->dataLength,flags);
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enet_peer_send(E->get(),0,packet2);
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}
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} else if (target<0) {
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//to all but one
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//and make copies for sending
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for (Map<int,ENetPeer*>::Element *E=peer_map.front();E;E=E->next()) {
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if (uint32_t(E->key())==source || E->key()==-target) //do not resend to self, also do not send to excluded
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continue;
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ENetPacket* packet2 = enet_packet_create (packet.packet->data,packet.packet->dataLength,flags);
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enet_peer_send(E->get(),0,packet2);
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}
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if (-target != 1) {
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//server is not excluded
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incoming_packets.push_back(packet);
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} else {
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//server is excluded, erase packet
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enet_packet_destroy(packet.packet);
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}
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} else if (target==1) {
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//to myself and only myself
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incoming_packets.push_back(packet);
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} else {
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//to someone else, specifically
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ERR_CONTINUE(!peer_map.has(source));
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enet_peer_send(peer_map[source],0,packet.packet);
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}
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} else {
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incoming_packets.push_back(packet);
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}
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//destroy packet later..
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} else {
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ERR_CONTINUE(true);
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}
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incoming_packets.push_back(packet);
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//destroy packet later..
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}break;
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case ENET_EVENT_TYPE_NONE: {
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@ -154,14 +316,29 @@ bool NetworkedMultiplayerENet::is_server() const {
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void NetworkedMultiplayerENet::close_connection() {
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ERR_FAIL_COND(!active);
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if (!active)
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return;
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_pop_current_packet();
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bool peers_disconnected=false;
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for (Map<int,ENetPeer*>::Element *E=peer_map.front();E;E=E->next()) {
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if (E->get()) {
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enet_peer_disconnect_now(E->get(),unique_id);
|
||||
peers_disconnected=true;
|
||||
}
|
||||
}
|
||||
|
||||
if (peers_disconnected) {
|
||||
enet_host_flush(host);
|
||||
OS::get_singleton()->delay_usec(100); //wait 100ms for disconnection packets to send
|
||||
|
||||
}
|
||||
|
||||
enet_host_destroy(host);
|
||||
active=false;
|
||||
incoming_packets.clear();
|
||||
|
||||
unique_id=1; //server is 1
|
||||
connection_status=CONNECTION_DISCONNECTED;
|
||||
}
|
||||
|
||||
|
@ -178,26 +355,18 @@ Error NetworkedMultiplayerENet::get_packet(const uint8_t **r_buffer,int &r_buffe
|
|||
current_packet = incoming_packets.front()->get();
|
||||
incoming_packets.pop_front();
|
||||
|
||||
r_buffer=(const uint8_t**)¤t_packet.packet->data;
|
||||
*r_buffer=(const uint8_t*)(¤t_packet.packet->data[12]);
|
||||
r_buffer_size=current_packet.packet->dataLength;
|
||||
|
||||
return OK;
|
||||
}
|
||||
Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer,int p_buffer_size){
|
||||
|
||||
ERR_FAIL_COND_V(incoming_packets.size()==0,ERR_UNAVAILABLE);
|
||||
|
||||
Map<StringName,ENetPeer*>::Element *E=NULL;
|
||||
|
||||
if (target_peer!=StringName()) {
|
||||
peer_map.find(target_peer);
|
||||
if (!E) {
|
||||
ERR_EXPLAIN("Invalid Target Peer: "+String(target_peer));
|
||||
ERR_FAIL_V(ERR_INVALID_PARAMETER);
|
||||
}
|
||||
}
|
||||
ERR_FAIL_COND_V(!active,ERR_UNCONFIGURED);
|
||||
ERR_FAIL_COND_V(connection_status!=CONNECTION_CONNECTED,ERR_UNCONFIGURED);
|
||||
|
||||
int packet_flags=0;
|
||||
|
||||
switch(transfer_mode) {
|
||||
case TRANSFER_MODE_UNRELIABLE: {
|
||||
packet_flags=ENET_PACKET_FLAG_UNSEQUENCED;
|
||||
|
@ -210,13 +379,53 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer,int p_buffer_
|
|||
} break;
|
||||
}
|
||||
|
||||
/* Create a reliable packet of size 7 containing "packet\0" */
|
||||
ENetPacket * packet = enet_packet_create (p_buffer,p_buffer_size,packet_flags);
|
||||
Map<int,ENetPeer*>::Element *E=NULL;
|
||||
|
||||
if (target_peer==StringName()) {
|
||||
enet_host_broadcast(host,send_channel,packet);
|
||||
if (target_peer!=0) {
|
||||
|
||||
E = peer_map.find(ABS(target_peer));
|
||||
if (!E) {
|
||||
ERR_EXPLAIN("Invalid Target Peer: "+itos(target_peer));
|
||||
ERR_FAIL_V(ERR_INVALID_PARAMETER);
|
||||
}
|
||||
}
|
||||
|
||||
ENetPacket * packet = enet_packet_create (NULL,p_buffer_size+12,packet_flags);
|
||||
encode_uint32(unique_id,&packet->data[0]); //source ID
|
||||
encode_uint32(target_peer,&packet->data[4]); //dest ID
|
||||
encode_uint32(packet_flags,&packet->data[8]); //dest ID
|
||||
copymem(&packet->data[12],p_buffer,p_buffer_size);
|
||||
|
||||
if (server) {
|
||||
|
||||
if (target_peer==0) {
|
||||
enet_host_broadcast(host,0,packet);
|
||||
} else if (target_peer<0) {
|
||||
//send to all but one
|
||||
//and make copies for sending
|
||||
|
||||
int exclude=-target_peer;
|
||||
|
||||
for (Map<int,ENetPeer*>::Element *F=peer_map.front();F;F=F->next()) {
|
||||
|
||||
if (F->key()==exclude) // exclude packet
|
||||
continue;
|
||||
|
||||
ENetPacket* packet2 = enet_packet_create (packet->data,packet->dataLength,packet_flags);
|
||||
|
||||
enet_peer_send(F->get(),0,packet2);
|
||||
}
|
||||
|
||||
enet_packet_destroy(packet); //original packet no longer needed
|
||||
} else {
|
||||
enet_peer_send (E->get(), 0, packet);
|
||||
|
||||
}
|
||||
} else {
|
||||
enet_peer_send (E->get(), send_channel, packet);
|
||||
|
||||
ERR_FAIL_COND_V(!peer_map.has(1),ERR_BUG);
|
||||
enet_peer_send (peer_map[1], 0, packet); //send to server for broadcast..
|
||||
|
||||
}
|
||||
|
||||
enet_host_flush(host);
|
||||
|
@ -234,7 +443,7 @@ void NetworkedMultiplayerENet::_pop_current_packet() const {
|
|||
if (current_packet.packet) {
|
||||
enet_packet_destroy(current_packet.packet);
|
||||
current_packet.packet=NULL;
|
||||
current_packet.from=StringName();
|
||||
current_packet.from=0;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -244,11 +453,54 @@ NetworkedMultiplayerPeer::ConnectionStatus NetworkedMultiplayerENet::get_connect
|
|||
return connection_status;
|
||||
}
|
||||
|
||||
uint32_t NetworkedMultiplayerENet::_gen_unique_id() const {
|
||||
|
||||
uint32_t hash = 0;
|
||||
|
||||
while (hash==0 || hash==1) {
|
||||
|
||||
hash = hash_djb2_one_32(
|
||||
(uint32_t)OS::get_singleton()->get_ticks_usec() );
|
||||
hash = hash_djb2_one_32(
|
||||
(uint32_t)OS::get_singleton()->get_unix_time(), hash );
|
||||
hash = hash_djb2_one_32(
|
||||
(uint32_t)OS::get_singleton()->get_data_dir().hash64(), hash );
|
||||
//hash = hash_djb2_one_32(
|
||||
// (uint32_t)OS::get_singleton()->get_unique_ID().hash64(), hash );
|
||||
hash = hash_djb2_one_32(
|
||||
(uint32_t)((uint64_t)this), hash ); //rely on aslr heap
|
||||
hash = hash_djb2_one_32(
|
||||
(uint32_t)((uint64_t)&hash), hash ); //rely on aslr stack
|
||||
|
||||
hash=hash&0x7FFFFFFF; // make it compatible with unsigned, since negatie id is used for exclusion
|
||||
}
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
int NetworkedMultiplayerENet::get_unique_id() const {
|
||||
|
||||
ERR_FAIL_COND_V(!active,0);
|
||||
return unique_id;
|
||||
}
|
||||
|
||||
void NetworkedMultiplayerENet::set_refuse_new_connections(bool p_enable) {
|
||||
|
||||
refuse_connections=p_enable;
|
||||
}
|
||||
|
||||
bool NetworkedMultiplayerENet::is_refusing_new_connections() const {
|
||||
|
||||
return refuse_connections;
|
||||
}
|
||||
|
||||
|
||||
void NetworkedMultiplayerENet::_bind_methods() {
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("create_server","port","max_clients","max_channels","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_server,DEFVAL(32),DEFVAL(1),DEFVAL(0),DEFVAL(0));
|
||||
ObjectTypeDB::bind_method(_MD("create_client","ip","port","max_channels","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_client,DEFVAL(1),DEFVAL(0),DEFVAL(0));
|
||||
ObjectTypeDB::bind_method(_MD("disconnect"),&NetworkedMultiplayerENet::disconnect);
|
||||
ObjectTypeDB::bind_method(_MD("create_server","port","max_clients","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_server,DEFVAL(32),DEFVAL(0),DEFVAL(0));
|
||||
ObjectTypeDB::bind_method(_MD("create_client","ip","port","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_client,DEFVAL(0),DEFVAL(0));
|
||||
ObjectTypeDB::bind_method(_MD("close_connection"),&NetworkedMultiplayerENet::close_connection);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
@ -257,7 +509,9 @@ NetworkedMultiplayerENet::NetworkedMultiplayerENet(){
|
|||
|
||||
active=false;
|
||||
server=false;
|
||||
send_channel=0;
|
||||
refuse_connections=false;
|
||||
unique_id=0;
|
||||
target_peer=0;
|
||||
current_packet.packet=NULL;
|
||||
transfer_mode=TRANSFER_MODE_ORDERED;
|
||||
connection_status=CONNECTION_DISCONNECTED;
|
||||
|
@ -265,7 +519,5 @@ NetworkedMultiplayerENet::NetworkedMultiplayerENet(){
|
|||
|
||||
NetworkedMultiplayerENet::~NetworkedMultiplayerENet(){
|
||||
|
||||
if (active) {
|
||||
close_connection();
|
||||
}
|
||||
close_connection();
|
||||
}
|
||||
|
|
|
@ -8,32 +8,40 @@ class NetworkedMultiplayerENet : public NetworkedMultiplayerPeer {
|
|||
|
||||
OBJ_TYPE(NetworkedMultiplayerENet,NetworkedMultiplayerPeer)
|
||||
|
||||
enum {
|
||||
SYSMSG_ADD_PEER,
|
||||
SYSMSG_REMOVE_PEER
|
||||
};
|
||||
|
||||
bool active;
|
||||
bool server;
|
||||
|
||||
int send_channel;
|
||||
StringName target_peer;
|
||||
uint32_t unique_id;
|
||||
|
||||
int target_peer;
|
||||
TransferMode transfer_mode;
|
||||
|
||||
ENetEvent event;
|
||||
ENetPeer *peer;
|
||||
ENetHost *host;
|
||||
|
||||
bool refuse_connections;
|
||||
|
||||
ConnectionStatus connection_status;
|
||||
|
||||
Map<StringName,ENetPeer*> peer_map;
|
||||
Map<int,ENetPeer*> peer_map;
|
||||
|
||||
struct Packet {
|
||||
|
||||
ENetPacket *packet;
|
||||
int from_channel;
|
||||
StringName from;
|
||||
int from;
|
||||
};
|
||||
|
||||
mutable List<Packet> incoming_packets;
|
||||
|
||||
mutable Packet current_packet;
|
||||
|
||||
uint32_t _gen_unique_id() const;
|
||||
void _pop_current_packet() const;
|
||||
|
||||
protected:
|
||||
|
@ -41,16 +49,14 @@ protected:
|
|||
public:
|
||||
|
||||
virtual void set_transfer_mode(TransferMode p_mode);
|
||||
virtual void set_target_peer(const StringName& p_peer);
|
||||
virtual void set_channel(int p_channel);
|
||||
virtual void set_target_peer(int p_peer);
|
||||
|
||||
|
||||
virtual StringName get_packet_peer() const;
|
||||
virtual int get_packet_channel() const;
|
||||
virtual int get_packet_peer() const;
|
||||
|
||||
|
||||
Error create_server(int p_port, int p_max_clients=32, int p_max_channels=1, int p_in_bandwidth=0, int p_out_bandwidth=0);
|
||||
Error create_client(const IP_Address& p_ip,int p_port, int p_max_channels=1, int p_in_bandwidth=0, int p_out_bandwidth=0);
|
||||
Error create_server(int p_port, int p_max_peers=32, int p_in_bandwidth=0, int p_out_bandwidth=0);
|
||||
Error create_client(const IP_Address& p_ip, int p_port, int p_in_bandwidth=0, int p_out_bandwidth=0);
|
||||
|
||||
void close_connection();
|
||||
|
||||
|
@ -66,6 +72,11 @@ public:
|
|||
|
||||
virtual ConnectionStatus get_connection_status() const;
|
||||
|
||||
virtual void set_refuse_new_connections(bool p_enable);
|
||||
virtual bool is_refusing_new_connections() const;
|
||||
|
||||
virtual int get_unique_id() const;
|
||||
|
||||
NetworkedMultiplayerENet();
|
||||
~NetworkedMultiplayerENet();
|
||||
};
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "enet/time.h"
|
||||
#include "enet/enet.h"
|
||||
|
||||
|
||||
static size_t commandSizes [ENET_PROTOCOL_COMMAND_COUNT] =
|
||||
{
|
||||
0,
|
||||
|
|
|
@ -1297,8 +1297,10 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode *
|
|||
gdfunc = p_script->member_functions[func_name];
|
||||
//}
|
||||
|
||||
if (p_func)
|
||||
if (p_func) {
|
||||
gdfunc->_static=p_func->_static;
|
||||
gdfunc->rpc_mode=p_func->rpc_mode;
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
gdfunc->arg_names=argnames;
|
||||
|
@ -1625,6 +1627,8 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
|
|||
minfo.index = p_script->member_indices.size();
|
||||
minfo.setter = p_class->variables[i].setter;
|
||||
minfo.getter = p_class->variables[i].getter;
|
||||
minfo.rpc_mode=p_class->variables[i].rpc_mode;
|
||||
|
||||
p_script->member_indices[name]=minfo;
|
||||
p_script->members.insert(name);
|
||||
|
||||
|
|
|
@ -1463,7 +1463,7 @@ static void _make_function_hint(const GDParser::FunctionNode* p_func,int p_argid
|
|||
}
|
||||
|
||||
|
||||
static void _find_type_arguments(const GDParser::Node*p_node,int p_line,const StringName& p_method,const GDCompletionIdentifier& id, int p_argidx, Set<String>& result, String& arghint) {
|
||||
static void _find_type_arguments(GDCompletionContext& context,const GDParser::Node*p_node,int p_line,const StringName& p_method,const GDCompletionIdentifier& id, int p_argidx, Set<String>& result, String& arghint) {
|
||||
|
||||
|
||||
//print_line("find type arguments?");
|
||||
|
@ -1700,9 +1700,31 @@ static void _find_type_arguments(const GDParser::Node*p_node,int p_line,const St
|
|||
if (p_argidx==0) {
|
||||
List<MethodInfo> sigs;
|
||||
ObjectTypeDB::get_signal_list(id.obj_type,&sigs);
|
||||
|
||||
if (id.script.is_valid()) {
|
||||
id.script->get_script_signal_list(&sigs);
|
||||
} else if (id.value.get_type()==Variant::OBJECT) {
|
||||
Object *obj = id.value;
|
||||
if (obj && !obj->get_script().is_null()) {
|
||||
Ref<Script> scr=obj->get_script();
|
||||
if (scr.is_valid()) {
|
||||
scr->get_script_signal_list(&sigs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (List<MethodInfo>::Element *E=sigs.front();E;E=E->next()) {
|
||||
result.insert("\""+E->get().name+"\"");
|
||||
}
|
||||
|
||||
} else if (p_argidx==2){
|
||||
|
||||
|
||||
if (context._class) {
|
||||
for(int i=0;i<context._class->functions.size();i++) {
|
||||
result.insert("\""+context._class->functions[i]->name+"\"");
|
||||
}
|
||||
}
|
||||
}
|
||||
/*if (p_argidx==2) {
|
||||
|
||||
|
@ -1944,7 +1966,7 @@ static void _find_call_arguments(GDCompletionContext& context,const GDParser::No
|
|||
if (!context._class->owner)
|
||||
ci.value=context.base;
|
||||
|
||||
_find_type_arguments(p_node,p_line,id->name,ci,p_argidx,result,arghint);
|
||||
_find_type_arguments(context,p_node,p_line,id->name,ci,p_argidx,result,arghint);
|
||||
//guess type..
|
||||
/*
|
||||
List<MethodInfo> methods;
|
||||
|
@ -1967,7 +1989,7 @@ static void _find_call_arguments(GDCompletionContext& context,const GDParser::No
|
|||
GDCompletionIdentifier ci;
|
||||
if (_guess_expression_type(context,op->arguments[0],p_line,ci)) {
|
||||
|
||||
_find_type_arguments(p_node,p_line,id->name,ci,p_argidx,result,arghint);
|
||||
_find_type_arguments(context,p_node,p_line,id->name,ci,p_argidx,result,arghint);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1309,6 +1309,7 @@ GDFunction::GDFunction() : function_list(this) {
|
|||
|
||||
_stack_size=0;
|
||||
_call_size=0;
|
||||
rpc_mode=ScriptInstance::RPC_MODE_DISABLED;
|
||||
name="<anonymous>";
|
||||
#ifdef DEBUG_ENABLED
|
||||
_func_cname=NULL;
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "variant.h"
|
||||
#include "string_db.h"
|
||||
#include "reference.h"
|
||||
#include "script_language.h"
|
||||
|
||||
class GDInstance;
|
||||
class GDScript;
|
||||
|
@ -64,6 +65,14 @@ public:
|
|||
ADDR_TYPE_NIL=8
|
||||
};
|
||||
|
||||
enum RPCMode {
|
||||
RPC_DISABLED,
|
||||
RPC_ENABLED,
|
||||
RPC_SYNC,
|
||||
RPC_SYNC_MASTER,
|
||||
RPC_SYNC_SLAVE
|
||||
};
|
||||
|
||||
struct StackDebug {
|
||||
|
||||
int line;
|
||||
|
@ -91,6 +100,8 @@ friend class GDCompiler;
|
|||
int _call_size;
|
||||
int _initial_line;
|
||||
bool _static;
|
||||
ScriptInstance::RPCMode rpc_mode;
|
||||
|
||||
GDScript *_script;
|
||||
|
||||
StringName name;
|
||||
|
@ -185,6 +196,7 @@ public:
|
|||
|
||||
Variant call(GDInstance *p_instance,const Variant **p_args, int p_argcount,Variant::CallError& r_err,CallState *p_state=NULL);
|
||||
|
||||
_FORCE_INLINE_ ScriptInstance::RPCMode get_rpc_mode() const { return rpc_mode; }
|
||||
GDFunction();
|
||||
~GDFunction();
|
||||
};
|
||||
|
|
|
@ -2075,6 +2075,7 @@ void GDParser::_parse_class(ClassNode *p_class) {
|
|||
if (error_set)
|
||||
return;
|
||||
|
||||
|
||||
if (indent_level>tab_level.back()->get()) {
|
||||
p_class->end_line=tokenizer->get_token_line();
|
||||
return; //go back a level
|
||||
|
@ -2371,6 +2372,9 @@ void GDParser::_parse_class(ClassNode *p_class) {
|
|||
function->_static=_static;
|
||||
function->line=fnline;
|
||||
|
||||
function->rpc_mode=rpc_mode;
|
||||
rpc_mode=ScriptInstance::RPC_MODE_DISABLED;
|
||||
|
||||
|
||||
if (_static)
|
||||
p_class->static_functions.push_back(function);
|
||||
|
@ -2842,25 +2846,101 @@ void GDParser::_parse_class(ClassNode *p_class) {
|
|||
|
||||
}
|
||||
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR) {
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR && tokenizer->get_token()!=GDTokenizer::TK_PR_ONREADY && tokenizer->get_token()!=GDTokenizer::TK_PR_REMOTE && tokenizer->get_token()!=GDTokenizer::TK_PR_MASTER && tokenizer->get_token()!=GDTokenizer::TK_PR_SLAVE && tokenizer->get_token()!=GDTokenizer::TK_PR_SYNC) {
|
||||
|
||||
current_export=PropertyInfo();
|
||||
_set_error("Expected 'var', 'onready', 'remote', 'master', 'slave' or 'sync'.");
|
||||
return;
|
||||
}
|
||||
|
||||
continue;
|
||||
} break;
|
||||
case GDTokenizer::TK_PR_ONREADY: {
|
||||
|
||||
//may be fallthrough from export, ignore if so
|
||||
tokenizer->advance();
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR) {
|
||||
_set_error("Expected 'var'.");
|
||||
return;
|
||||
}
|
||||
|
||||
}; //fallthrough to var
|
||||
case GDTokenizer::TK_PR_ONREADY: {
|
||||
continue;
|
||||
} break;
|
||||
case GDTokenizer::TK_PR_REMOTE: {
|
||||
|
||||
if (token==GDTokenizer::TK_PR_ONREADY) {
|
||||
//may be fallthrough from export, ignore if so
|
||||
tokenizer->advance();
|
||||
//may be fallthrough from export, ignore if so
|
||||
tokenizer->advance();
|
||||
if (current_export.type) {
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR) {
|
||||
_set_error("Expected 'var'.");
|
||||
return;
|
||||
}
|
||||
|
||||
} else {
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR && tokenizer->get_token()!=GDTokenizer::TK_PR_FUNCTION) {
|
||||
_set_error("Expected 'var' or 'func'.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}; //fallthrough to var
|
||||
rpc_mode=ScriptInstance::RPC_MODE_REMOTE;
|
||||
|
||||
continue;
|
||||
} break;
|
||||
case GDTokenizer::TK_PR_MASTER: {
|
||||
|
||||
//may be fallthrough from export, ignore if so
|
||||
tokenizer->advance();
|
||||
if (current_export.type) {
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR) {
|
||||
_set_error("Expected 'var'.");
|
||||
return;
|
||||
}
|
||||
|
||||
} else {
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR && tokenizer->get_token()!=GDTokenizer::TK_PR_FUNCTION) {
|
||||
_set_error("Expected 'var' or 'func'.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
rpc_mode=ScriptInstance::RPC_MODE_MASTER;
|
||||
continue;
|
||||
} break;
|
||||
case GDTokenizer::TK_PR_SLAVE: {
|
||||
|
||||
//may be fallthrough from export, ignore if so
|
||||
tokenizer->advance();
|
||||
if (current_export.type) {
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR) {
|
||||
_set_error("Expected 'var'.");
|
||||
return;
|
||||
}
|
||||
|
||||
} else {
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR && tokenizer->get_token()!=GDTokenizer::TK_PR_FUNCTION) {
|
||||
_set_error("Expected 'var' or 'func'.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
rpc_mode=ScriptInstance::RPC_MODE_SLAVE;
|
||||
continue;
|
||||
} break;
|
||||
case GDTokenizer::TK_PR_SYNC: {
|
||||
|
||||
//may be fallthrough from export, ignore if so
|
||||
tokenizer->advance();
|
||||
if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR && tokenizer->get_token()!=GDTokenizer::TK_PR_FUNCTION) {
|
||||
if (current_export.type)
|
||||
_set_error("Expected 'var'.");
|
||||
else
|
||||
_set_error("Expected 'var' or 'func'.");
|
||||
return;
|
||||
}
|
||||
|
||||
rpc_mode=ScriptInstance::RPC_MODE_SYNC;
|
||||
continue;
|
||||
} break;
|
||||
case GDTokenizer::TK_PR_VAR: {
|
||||
//variale declaration and (eventual) initialization
|
||||
|
||||
|
@ -2884,8 +2964,12 @@ void GDParser::_parse_class(ClassNode *p_class) {
|
|||
member.expression=NULL;
|
||||
member._export.name=member.identifier;
|
||||
member.line=tokenizer->get_token_line();
|
||||
member.rpc_mode=rpc_mode;
|
||||
|
||||
tokenizer->advance();
|
||||
|
||||
rpc_mode=ScriptInstance::RPC_MODE_DISABLED;
|
||||
|
||||
if (tokenizer->get_token()==GDTokenizer::TK_OP_ASSIGN) {
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
@ -3228,6 +3312,7 @@ void GDParser::clear() {
|
|||
current_class=NULL;
|
||||
|
||||
completion_found=false;
|
||||
rpc_mode=ScriptInstance::RPC_MODE_DISABLED;
|
||||
|
||||
current_function=NULL;
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "gd_functions.h"
|
||||
#include "map.h"
|
||||
#include "object.h"
|
||||
#include "script_language.h"
|
||||
|
||||
class GDParser {
|
||||
public:
|
||||
|
@ -88,6 +89,7 @@ public:
|
|||
StringName getter;
|
||||
int line;
|
||||
Node *expression;
|
||||
ScriptInstance::RPCMode rpc_mode;
|
||||
};
|
||||
struct Constant {
|
||||
StringName identifier;
|
||||
|
@ -119,12 +121,13 @@ public:
|
|||
struct FunctionNode : public Node {
|
||||
|
||||
bool _static;
|
||||
ScriptInstance::RPCMode rpc_mode;
|
||||
StringName name;
|
||||
Vector<StringName> arguments;
|
||||
Vector<Node*> default_values;
|
||||
BlockNode *body;
|
||||
|
||||
FunctionNode() { type=TYPE_FUNCTION; _static=false; }
|
||||
FunctionNode() { type=TYPE_FUNCTION; _static=false; rpc_mode=ScriptInstance::RPC_MODE_DISABLED; }
|
||||
|
||||
};
|
||||
|
||||
|
@ -429,6 +432,9 @@ private:
|
|||
|
||||
PropertyInfo current_export;
|
||||
|
||||
ScriptInstance::RPCMode rpc_mode;
|
||||
|
||||
|
||||
void _set_error(const String& p_error, int p_line=-1, int p_column=-1);
|
||||
bool _recover_from_completion();
|
||||
|
||||
|
|
|
@ -250,7 +250,7 @@ void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) {
|
|||
#endif
|
||||
|
||||
|
||||
void GDScript::get_method_list(List<MethodInfo> *p_list) const {
|
||||
void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
|
||||
|
||||
for (const Map<StringName,GDFunction*>::Element *E=member_functions.front();E;E=E->next()) {
|
||||
MethodInfo mi;
|
||||
|
@ -1300,6 +1300,46 @@ ScriptLanguage *GDInstance::get_language() {
|
|||
return GDScriptLanguage::get_singleton();
|
||||
}
|
||||
|
||||
GDInstance::RPCMode GDInstance::get_rpc_mode(const StringName& p_method) const {
|
||||
|
||||
const GDScript *cscript = script.ptr();
|
||||
|
||||
while(cscript) {
|
||||
const Map<StringName,GDFunction*>::Element *E=cscript->member_functions.find(p_method);
|
||||
if (E) {
|
||||
|
||||
if (E->get()->get_rpc_mode()!=RPC_MODE_DISABLED) {
|
||||
return E->get()->get_rpc_mode();
|
||||
}
|
||||
|
||||
}
|
||||
cscript=cscript->_base;
|
||||
}
|
||||
|
||||
return RPC_MODE_DISABLED;
|
||||
}
|
||||
|
||||
GDInstance::RPCMode GDInstance::get_rset_mode(const StringName& p_variable) const {
|
||||
|
||||
const GDScript *cscript = script.ptr();
|
||||
|
||||
while(cscript) {
|
||||
const Map<StringName,GDScript::MemberInfo>::Element *E=cscript->member_indices.find(p_variable);
|
||||
if (E) {
|
||||
|
||||
if (E->get().rpc_mode) {
|
||||
return E->get().rpc_mode;
|
||||
}
|
||||
|
||||
}
|
||||
cscript=cscript->_base;
|
||||
}
|
||||
|
||||
return RPC_MODE_DISABLED;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GDInstance::reload_members() {
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
@ -1811,6 +1851,10 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
|
|||
"pass",
|
||||
"return",
|
||||
"while",
|
||||
"remote",
|
||||
"sync",
|
||||
"master",
|
||||
"slave",
|
||||
0};
|
||||
|
||||
|
||||
|
|
|
@ -64,6 +64,7 @@ class GDScript : public Script {
|
|||
int index;
|
||||
StringName setter;
|
||||
StringName getter;
|
||||
ScriptInstance::RPCMode rpc_mode;
|
||||
};
|
||||
|
||||
friend class GDInstance;
|
||||
|
@ -181,7 +182,7 @@ public:
|
|||
|
||||
bool get_property_default_value(const StringName& p_property,Variant& r_value) const;
|
||||
|
||||
virtual void get_method_list(List<MethodInfo> *p_list) const;
|
||||
virtual void get_script_method_list(List<MethodInfo> *p_list) const;
|
||||
virtual bool has_method(const StringName& p_method) const;
|
||||
virtual MethodInfo get_method_info(const StringName& p_method) const;
|
||||
|
||||
|
@ -236,6 +237,10 @@ public:
|
|||
|
||||
void reload_members();
|
||||
|
||||
virtual RPCMode get_rpc_mode(const StringName& p_method) const;
|
||||
virtual RPCMode get_rset_mode(const StringName& p_variable) const;
|
||||
|
||||
|
||||
GDInstance();
|
||||
~GDInstance();
|
||||
|
||||
|
@ -250,23 +255,23 @@ class GDScriptLanguage : public ScriptLanguage {
|
|||
Map<StringName,int> globals;
|
||||
|
||||
|
||||
struct CallLevel {
|
||||
struct CallLevel {
|
||||
|
||||
Variant *stack;
|
||||
GDFunction *function;
|
||||
GDInstance *instance;
|
||||
int *ip;
|
||||
int *line;
|
||||
Variant *stack;
|
||||
GDFunction *function;
|
||||
GDInstance *instance;
|
||||
int *ip;
|
||||
int *line;
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
int _debug_parse_err_line;
|
||||
String _debug_parse_err_file;
|
||||
String _debug_error;
|
||||
int _debug_call_stack_pos;
|
||||
int _debug_max_call_stack;
|
||||
CallLevel *_call_stack;
|
||||
int _debug_parse_err_line;
|
||||
String _debug_parse_err_file;
|
||||
String _debug_error;
|
||||
int _debug_call_stack_pos;
|
||||
int _debug_max_call_stack;
|
||||
CallLevel *_call_stack;
|
||||
|
||||
void _add_global(const StringName& p_name,const Variant& p_value);
|
||||
|
||||
|
@ -288,54 +293,54 @@ public:
|
|||
|
||||
int calls;
|
||||
|
||||
bool debug_break(const String& p_error,bool p_allow_continue=true);
|
||||
bool debug_break_parse(const String& p_file, int p_line,const String& p_error);
|
||||
bool debug_break(const String& p_error,bool p_allow_continue=true);
|
||||
bool debug_break_parse(const String& p_file, int p_line,const String& p_error);
|
||||
|
||||
_FORCE_INLINE_ void enter_function(GDInstance *p_instance,GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
|
||||
_FORCE_INLINE_ void enter_function(GDInstance *p_instance,GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
|
||||
|
||||
if (Thread::get_main_ID()!=Thread::get_caller_ID())
|
||||
return; //no support for other threads than main for now
|
||||
if (Thread::get_main_ID()!=Thread::get_caller_ID())
|
||||
return; //no support for other threads than main for now
|
||||
|
||||
if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
|
||||
ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() +1 );
|
||||
if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
|
||||
ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() +1 );
|
||||
|
||||
if (_debug_call_stack_pos >= _debug_max_call_stack) {
|
||||
//stack overflow
|
||||
_debug_error="Stack Overflow (Stack Size: "+itos(_debug_max_call_stack)+")";
|
||||
ScriptDebugger::get_singleton()->debug(this);
|
||||
return;
|
||||
if (_debug_call_stack_pos >= _debug_max_call_stack) {
|
||||
//stack overflow
|
||||
_debug_error="Stack Overflow (Stack Size: "+itos(_debug_max_call_stack)+")";
|
||||
ScriptDebugger::get_singleton()->debug(this);
|
||||
return;
|
||||
}
|
||||
|
||||
_call_stack[_debug_call_stack_pos].stack=p_stack;
|
||||
_call_stack[_debug_call_stack_pos].instance=p_instance;
|
||||
_call_stack[_debug_call_stack_pos].function=p_function;
|
||||
_call_stack[_debug_call_stack_pos].ip=p_ip;
|
||||
_call_stack[_debug_call_stack_pos].line=p_line;
|
||||
_debug_call_stack_pos++;
|
||||
}
|
||||
|
||||
_call_stack[_debug_call_stack_pos].stack=p_stack;
|
||||
_call_stack[_debug_call_stack_pos].instance=p_instance;
|
||||
_call_stack[_debug_call_stack_pos].function=p_function;
|
||||
_call_stack[_debug_call_stack_pos].ip=p_ip;
|
||||
_call_stack[_debug_call_stack_pos].line=p_line;
|
||||
_debug_call_stack_pos++;
|
||||
}
|
||||
_FORCE_INLINE_ void exit_function() {
|
||||
|
||||
_FORCE_INLINE_ void exit_function() {
|
||||
if (Thread::get_main_ID()!=Thread::get_caller_ID())
|
||||
return; //no support for other threads than main for now
|
||||
|
||||
if (Thread::get_main_ID()!=Thread::get_caller_ID())
|
||||
return; //no support for other threads than main for now
|
||||
if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
|
||||
ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() -1 );
|
||||
|
||||
if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
|
||||
ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() -1 );
|
||||
if (_debug_call_stack_pos==0) {
|
||||
|
||||
if (_debug_call_stack_pos==0) {
|
||||
_debug_error="Stack Underflow (Engine Bug)";
|
||||
ScriptDebugger::get_singleton()->debug(this);
|
||||
return;
|
||||
}
|
||||
|
||||
_debug_error="Stack Underflow (Engine Bug)";
|
||||
ScriptDebugger::get_singleton()->debug(this);
|
||||
return;
|
||||
}
|
||||
|
||||
_debug_call_stack_pos--;
|
||||
}
|
||||
_debug_call_stack_pos--;
|
||||
}
|
||||
|
||||
|
||||
virtual Vector<StackInfo> debug_get_current_stack_info() {
|
||||
if (Thread::get_main_ID()!=Thread::get_caller_ID())
|
||||
return Vector<StackInfo>();
|
||||
if (Thread::get_main_ID()!=Thread::get_caller_ID())
|
||||
return Vector<StackInfo>();
|
||||
|
||||
Vector<StackInfo> csi;
|
||||
csi.resize(_debug_call_stack_pos);
|
||||
|
|
|
@ -100,6 +100,10 @@ const char* GDTokenizer::token_names[TK_MAX]={
|
|||
"yield",
|
||||
"signal",
|
||||
"breakpoint",
|
||||
"rpc",
|
||||
"sync",
|
||||
"master",
|
||||
"slave",
|
||||
"'['",
|
||||
"']'",
|
||||
"'{'",
|
||||
|
@ -865,6 +869,10 @@ void GDTokenizerText::_advance() {
|
|||
{TK_PR_YIELD,"yield"},
|
||||
{TK_PR_SIGNAL,"signal"},
|
||||
{TK_PR_BREAKPOINT,"breakpoint"},
|
||||
{TK_PR_REMOTE,"remote"},
|
||||
{TK_PR_MASTER,"master"},
|
||||
{TK_PR_SLAVE,"slave"},
|
||||
{TK_PR_SYNC,"sync"},
|
||||
{TK_PR_CONST,"const"},
|
||||
//controlflow
|
||||
{TK_CF_IF,"if"},
|
||||
|
@ -1047,7 +1055,7 @@ void GDTokenizerText::advance(int p_amount) {
|
|||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define BYTECODE_VERSION 10
|
||||
#define BYTECODE_VERSION 11
|
||||
|
||||
Error GDTokenizerBuffer::set_code_buffer(const Vector<uint8_t> & p_buffer) {
|
||||
|
||||
|
|
|
@ -107,6 +107,10 @@ public:
|
|||
TK_PR_YIELD,
|
||||
TK_PR_SIGNAL,
|
||||
TK_PR_BREAKPOINT,
|
||||
TK_PR_REMOTE,
|
||||
TK_PR_SYNC,
|
||||
TK_PR_MASTER,
|
||||
TK_PR_SLAVE,
|
||||
TK_BRACKET_OPEN,
|
||||
TK_BRACKET_CLOSE,
|
||||
TK_CURLY_BRACKET_OPEN,
|
||||
|
|
|
@ -992,7 +992,7 @@ bool VisualScript::get_property_default_value(const StringName& p_property,Varia
|
|||
r_value=variables[ script_variable_remap[p_property] ].default_value;
|
||||
return true;
|
||||
}
|
||||
void VisualScript::get_method_list(List<MethodInfo> *p_list) const {
|
||||
void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
|
||||
|
||||
for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
|
||||
|
||||
|
@ -1767,7 +1767,7 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p
|
|||
}
|
||||
|
||||
|
||||
Variant VisualScriptInstance::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error){
|
||||
Variant VisualScriptInstance::call(const StringName& p_method, const Variant** p_args, int p_argcount, Variant::CallError &r_error){
|
||||
|
||||
r_error.error=Variant::CallError::CALL_OK; //ok by default
|
||||
|
||||
|
@ -1871,6 +1871,15 @@ Ref<Script> VisualScriptInstance::get_script() const{
|
|||
return script;
|
||||
}
|
||||
|
||||
ScriptInstance::RPCMode VisualScriptInstance::get_rpc_mode(const StringName& p_method) const {
|
||||
|
||||
return RPC_MODE_DISABLED;
|
||||
}
|
||||
ScriptInstance::RPCMode VisualScriptInstance::get_rset_mode(const StringName& p_variable) const {
|
||||
|
||||
return RPC_MODE_DISABLED;
|
||||
}
|
||||
|
||||
|
||||
void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_owner) {
|
||||
|
||||
|
|
|
@ -320,7 +320,7 @@ public:
|
|||
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
|
||||
|
||||
virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const;
|
||||
virtual void get_method_list(List<MethodInfo> *p_list) const;
|
||||
virtual void get_script_method_list(List<MethodInfo> *p_list) const;
|
||||
|
||||
virtual bool has_method(const StringName& p_method) const;
|
||||
virtual MethodInfo get_method_info(const StringName& p_method) const;
|
||||
|
@ -413,6 +413,9 @@ public:
|
|||
|
||||
virtual ScriptLanguage *get_language();
|
||||
|
||||
virtual RPCMode get_rpc_mode(const StringName& p_method) const;
|
||||
virtual RPCMode get_rset_mode(const StringName& p_variable) const;
|
||||
|
||||
VisualScriptInstance();
|
||||
~VisualScriptInstance();
|
||||
};
|
||||
|
|
|
@ -1951,7 +1951,7 @@ PropertyInfo VisualScriptScriptCall::get_input_value_port_info(int p_idx) const{
|
|||
return PropertyInfo();
|
||||
|
||||
List<MethodInfo> functions;
|
||||
script->get_method_list(&functions);
|
||||
script->get_script_method_list(&functions);
|
||||
for (List<MethodInfo>::Element *E=functions.front();E;E=E->next()) {
|
||||
if (E->get().name==function) {
|
||||
if (p_idx<0 || p_idx>=E->get().arguments.size())
|
||||
|
@ -2118,7 +2118,7 @@ void VisualScriptScriptCall::_validate_property(PropertyInfo& property) const {
|
|||
Ref<VisualScript> vs = get_visual_script();
|
||||
if (vs.is_valid()) {
|
||||
|
||||
vs->get_method_list(&methods);
|
||||
vs->get_script_method_list(&methods);
|
||||
|
||||
}
|
||||
} else {
|
||||
|
@ -2130,7 +2130,7 @@ void VisualScriptScriptCall::_validate_property(PropertyInfo& property) const {
|
|||
if (!script.is_valid())
|
||||
return;
|
||||
|
||||
script->get_method_list(&methods);
|
||||
script->get_script_method_list(&methods);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
|
||||
VARIANT_ENUM_CAST(Node::PauseMode);
|
||||
VARIANT_ENUM_CAST(Node::NetworkMode);
|
||||
VARIANT_ENUM_CAST(Node::RPCMode);
|
||||
|
||||
|
||||
|
||||
|
@ -494,26 +495,6 @@ bool Node::is_network_master() const {
|
|||
return false;
|
||||
}
|
||||
|
||||
void Node::allow_remote_call(const StringName& p_method) {
|
||||
|
||||
data.allowed_remote_calls.insert(p_method);
|
||||
}
|
||||
|
||||
void Node::disallow_remote_call(const StringName& p_method){
|
||||
|
||||
data.allowed_remote_calls.erase(p_method);
|
||||
|
||||
}
|
||||
|
||||
void Node::allow_remote_set(const StringName& p_property){
|
||||
|
||||
data.allowed_remote_set.insert(p_property);
|
||||
|
||||
}
|
||||
void Node::disallow_remote_set(const StringName& p_property){
|
||||
|
||||
data.allowed_remote_set.erase(p_property);
|
||||
}
|
||||
|
||||
|
||||
void Node::_propagate_network_owner(Node*p_owner) {
|
||||
|
@ -527,8 +508,29 @@ void Node::_propagate_network_owner(Node*p_owner) {
|
|||
}
|
||||
}
|
||||
|
||||
void Node::remote_call_reliable(const StringName& p_method,VARIANT_ARG_DECLARE) {
|
||||
/***** RPC CONFIG ********/
|
||||
|
||||
void Node::rpc_config(const StringName& p_method,RPCMode p_mode) {
|
||||
|
||||
if (p_mode==RPC_MODE_DISABLED) {
|
||||
data.rpc_methods.erase(p_method);
|
||||
} else {
|
||||
data.rpc_methods[p_method]=p_mode;
|
||||
};
|
||||
}
|
||||
|
||||
void Node::rset_config(const StringName& p_property,RPCMode p_mode) {
|
||||
|
||||
if (p_mode==RPC_MODE_DISABLED) {
|
||||
data.rpc_properties.erase(p_property);
|
||||
} else {
|
||||
data.rpc_properties[p_property]=p_mode;
|
||||
};
|
||||
}
|
||||
|
||||
/***** RPC FUNCTIONS ********/
|
||||
|
||||
void Node::rpc(const StringName& p_method,VARIANT_ARG_DECLARE) {
|
||||
|
||||
VARIANT_ARGPTRS;
|
||||
|
||||
|
@ -539,16 +541,11 @@ void Node::remote_call_reliable(const StringName& p_method,VARIANT_ARG_DECLARE)
|
|||
argc++;
|
||||
}
|
||||
|
||||
remote_call_reliablep(p_method,argptr,argc);
|
||||
rpcp(0,false,p_method,argptr,argc);
|
||||
}
|
||||
|
||||
void Node::remote_call_reliablep(const StringName& p_method,const Variant** p_arg,int p_argcount){
|
||||
|
||||
ERR_FAIL_COND(!is_inside_tree());
|
||||
get_tree()->_remote_call(this,true,false,p_method,p_arg,p_argcount);
|
||||
}
|
||||
|
||||
void Node::remote_call_unreliable(const StringName& p_method,VARIANT_ARG_DECLARE){
|
||||
void Node::rpc_id(int p_peer_id,const StringName& p_method,VARIANT_ARG_DECLARE) {
|
||||
|
||||
VARIANT_ARGPTRS;
|
||||
|
||||
|
@ -559,35 +556,41 @@ void Node::remote_call_unreliable(const StringName& p_method,VARIANT_ARG_DECLARE
|
|||
argc++;
|
||||
}
|
||||
|
||||
remote_call_unreliablep(p_method,argptr,argc);
|
||||
|
||||
rpcp(p_peer_id,false,p_method,argptr,argc);
|
||||
}
|
||||
|
||||
void Node::remote_call_unreliablep(const StringName& p_method,const Variant** p_arg,int p_argcount){
|
||||
|
||||
ERR_FAIL_COND(!is_inside_tree());
|
||||
void Node::rpc_unreliable(const StringName& p_method,VARIANT_ARG_DECLARE) {
|
||||
|
||||
get_tree()->_remote_call(this,false,false,p_method,p_arg,p_argcount);
|
||||
VARIANT_ARGPTRS;
|
||||
|
||||
int argc=0;
|
||||
for(int i=0;i<VARIANT_ARG_MAX;i++) {
|
||||
if (argptr[i]->get_type()==Variant::NIL)
|
||||
break;
|
||||
argc++;
|
||||
}
|
||||
|
||||
rpcp(0,true,p_method,argptr,argc);
|
||||
}
|
||||
|
||||
void Node::remote_set_reliable(const StringName& p_property,const Variant& p_value) {
|
||||
|
||||
void Node::rpc_unreliable_id(int p_peer_id,const StringName& p_method,VARIANT_ARG_DECLARE) {
|
||||
|
||||
ERR_FAIL_COND(!is_inside_tree());
|
||||
const Variant *ptr=&p_value;
|
||||
VARIANT_ARGPTRS;
|
||||
|
||||
get_tree()->_remote_call(this,true,true,p_property,&ptr,1);
|
||||
int argc=0;
|
||||
for(int i=0;i<VARIANT_ARG_MAX;i++) {
|
||||
if (argptr[i]->get_type()==Variant::NIL)
|
||||
break;
|
||||
argc++;
|
||||
}
|
||||
|
||||
rpcp(p_peer_id,true,p_method,argptr,argc);
|
||||
}
|
||||
|
||||
void Node::remote_set_unreliable(const StringName& p_property,const Variant& p_value){
|
||||
|
||||
ERR_FAIL_COND(!is_inside_tree());
|
||||
const Variant *ptr=&p_value;
|
||||
|
||||
get_tree()->_remote_call(this,false,true,p_property,&ptr,1);
|
||||
}
|
||||
|
||||
Variant Node::_remote_call_reliable_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
|
||||
Variant Node::_rpc_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
|
||||
|
||||
if (p_argcount<1) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
|
@ -604,12 +607,46 @@ Variant Node::_remote_call_reliable_bind(const Variant** p_args, int p_argcount,
|
|||
|
||||
StringName method = *p_args[0];
|
||||
|
||||
remote_call_reliablep(method,&p_args[1],p_argcount-1);
|
||||
rpcp(0,false,method,&p_args[1],p_argcount-1);
|
||||
|
||||
r_error.error=Variant::CallError::CALL_OK;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
|
||||
Variant Node::_remote_call_unreliable_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
|
||||
Variant Node::_rpc_id_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
|
||||
|
||||
if (p_argcount<2) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.argument=2;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
if (p_args[0]->get_type()!=Variant::INT) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
|
||||
r_error.argument=0;
|
||||
r_error.expected=Variant::INT;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
if (p_args[1]->get_type()!=Variant::STRING) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
|
||||
r_error.argument=1;
|
||||
r_error.expected=Variant::STRING;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
int peer_id = *p_args[0];
|
||||
StringName method = *p_args[1];
|
||||
|
||||
rpcp(peer_id,false,method,&p_args[2],p_argcount-2);
|
||||
|
||||
r_error.error=Variant::CallError::CALL_OK;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
|
||||
Variant Node::_rpc_unreliable_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
|
||||
|
||||
if (p_argcount<1) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
|
@ -626,8 +663,412 @@ Variant Node::_remote_call_unreliable_bind(const Variant** p_args, int p_argcoun
|
|||
|
||||
StringName method = *p_args[0];
|
||||
|
||||
remote_call_unreliablep(method,&p_args[1],p_argcount-1);
|
||||
rpcp(0,true,method,&p_args[1],p_argcount-1);
|
||||
|
||||
r_error.error=Variant::CallError::CALL_OK;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
|
||||
Variant Node::_rpc_unreliable_id_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
|
||||
|
||||
if (p_argcount<2) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.argument=2;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
if (p_args[0]->get_type()!=Variant::INT) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
|
||||
r_error.argument=0;
|
||||
r_error.expected=Variant::INT;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
if (p_args[1]->get_type()!=Variant::STRING) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
|
||||
r_error.argument=1;
|
||||
r_error.expected=Variant::STRING;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
int peer_id = *p_args[0];
|
||||
StringName method = *p_args[1];
|
||||
|
||||
rpcp(peer_id,true,method,&p_args[2],p_argcount-2);
|
||||
|
||||
r_error.error=Variant::CallError::CALL_OK;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
#if 0
|
||||
Variant Node::_rpc_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
|
||||
|
||||
if (p_argcount<1) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
|
||||
r_error.argument=1;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
if (p_args[0]->get_type()!=Variant::STRING) {
|
||||
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
|
||||
r_error.argument=0;
|
||||
r_error.expected=Variant::STRING;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
StringName method = *p_args[0];
|
||||
|
||||
rpcp(method,&p_args[1],p_argcount-1);
|
||||
|
||||
r_error.error=Variant::CallError::CALL_OK;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
#endif
|
||||
void Node::rpcp(int p_peer_id,bool p_unreliable,const StringName& p_method,const Variant** p_arg,int p_argcount) {
|
||||
|
||||
ERR_FAIL_COND(!is_inside_tree());
|
||||
|
||||
bool skip_rpc=false;
|
||||
|
||||
if (p_peer_id==0 || p_peer_id==get_tree()->get_network_unique_id() || (p_peer_id<0 && p_peer_id!=-get_tree()->get_network_unique_id())) {
|
||||
//check that send mode can use local call
|
||||
|
||||
|
||||
bool call_local=false;
|
||||
|
||||
|
||||
|
||||
Map<StringName,RPCMode>::Element *E = data.rpc_methods.find(p_method);
|
||||
if (E) {
|
||||
|
||||
switch(E->get()) {
|
||||
|
||||
case RPC_MODE_DISABLED: {
|
||||
//do nothing
|
||||
} break;
|
||||
case RPC_MODE_REMOTE: {
|
||||
//do nothing also, no need to call local
|
||||
} break;
|
||||
case RPC_MODE_SYNC: {
|
||||
//call it, sync always results in call
|
||||
call_local=true;
|
||||
} break;
|
||||
case RPC_MODE_MASTER: {
|
||||
call_local=is_network_master();
|
||||
if (call_local) {
|
||||
skip_rpc=true; //no other master so..
|
||||
}
|
||||
} break;
|
||||
case RPC_MODE_SLAVE: {
|
||||
call_local=!is_network_master();
|
||||
} break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (call_local) {
|
||||
Variant::CallError ce;
|
||||
call(p_method,p_arg,p_argcount,ce);
|
||||
if (ce.error!=Variant::CallError::CALL_OK) {
|
||||
String error = Variant::get_call_error_text(this,p_method,p_arg,p_argcount,ce);
|
||||
error="rpc() aborted in local call: - "+error;
|
||||
ERR_PRINTS(error);
|
||||
return;
|
||||
}
|
||||
} else if (get_script_instance()){
|
||||
//attempt with script
|
||||
ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rpc_mode(p_method);
|
||||
|
||||
switch(rpc_mode) {
|
||||
|
||||
case ScriptInstance::RPC_MODE_DISABLED: {
|
||||
//do nothing
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_REMOTE: {
|
||||
//do nothing also, no need to call local
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_SYNC: {
|
||||
//call it, sync always results in call
|
||||
call_local=true;
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_MASTER: {
|
||||
call_local=is_network_master();
|
||||
if (call_local) {
|
||||
skip_rpc=true; //no other master so..
|
||||
}
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_SLAVE: {
|
||||
call_local=!is_network_master();
|
||||
} break;
|
||||
}
|
||||
|
||||
if (call_local) {
|
||||
Variant::CallError ce;
|
||||
ce.error=Variant::CallError::CALL_OK;
|
||||
get_script_instance()->call(p_method,p_arg,p_argcount,ce);
|
||||
if (ce.error!=Variant::CallError::CALL_OK) {
|
||||
String error = Variant::get_call_error_text(this,p_method,p_arg,p_argcount,ce);
|
||||
error="rpc() aborted in script local call: - "+error;
|
||||
ERR_PRINTS(error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (skip_rpc)
|
||||
return;
|
||||
|
||||
|
||||
get_tree()->_rpc(this,p_peer_id,p_unreliable,false,p_method,p_arg,p_argcount);
|
||||
|
||||
}
|
||||
|
||||
|
||||
/******** RSET *********/
|
||||
|
||||
|
||||
void Node::rsetp(int p_peer_id,bool p_unreliable,const StringName& p_property,const Variant& p_value) {
|
||||
|
||||
ERR_FAIL_COND(!is_inside_tree());
|
||||
|
||||
bool skip_rset=false;
|
||||
|
||||
if (p_peer_id==0 || p_peer_id==get_tree()->get_network_unique_id() || (p_peer_id<0 && p_peer_id!=-get_tree()->get_network_unique_id())) {
|
||||
//check that send mode can use local call
|
||||
|
||||
|
||||
bool set_local=false;
|
||||
|
||||
Map<StringName,RPCMode>::Element *E = data.rpc_properties.find(p_property);
|
||||
if (E) {
|
||||
|
||||
switch(E->get()) {
|
||||
|
||||
case RPC_MODE_DISABLED: {
|
||||
//do nothing
|
||||
} break;
|
||||
case RPC_MODE_REMOTE: {
|
||||
//do nothing also, no need to call local
|
||||
} break;
|
||||
case RPC_MODE_SYNC: {
|
||||
//call it, sync always results in call
|
||||
set_local=true;
|
||||
} break;
|
||||
case RPC_MODE_MASTER: {
|
||||
set_local=is_network_master();
|
||||
if (set_local) {
|
||||
skip_rset=true;
|
||||
}
|
||||
|
||||
} break;
|
||||
case RPC_MODE_SLAVE: {
|
||||
set_local=!is_network_master();
|
||||
} break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (set_local) {
|
||||
bool valid;
|
||||
set(p_property,p_value,&valid);
|
||||
|
||||
if (!valid) {
|
||||
String error="rset() aborted in local set, property not found: - "+String(p_property);
|
||||
ERR_PRINTS(error);
|
||||
return;
|
||||
}
|
||||
} else if (get_script_instance()){
|
||||
//attempt with script
|
||||
ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rset_mode(p_property);
|
||||
|
||||
switch(rpc_mode) {
|
||||
|
||||
case ScriptInstance::RPC_MODE_DISABLED: {
|
||||
//do nothing
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_REMOTE: {
|
||||
//do nothing also, no need to call local
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_SYNC: {
|
||||
//call it, sync always results in call
|
||||
set_local=true;
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_MASTER: {
|
||||
set_local=is_network_master();
|
||||
if (set_local) {
|
||||
skip_rset=true;
|
||||
}
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_SLAVE: {
|
||||
set_local=!is_network_master();
|
||||
} break;
|
||||
}
|
||||
|
||||
if (set_local) {
|
||||
|
||||
bool valid = get_script_instance()->set(p_property,p_value);
|
||||
|
||||
if (!valid) {
|
||||
String error="rset() aborted in local script set, property not found: - "+String(p_property);
|
||||
ERR_PRINTS(error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (skip_rset)
|
||||
return;
|
||||
|
||||
const Variant*vptr = &p_value;
|
||||
|
||||
get_tree()->_rpc(this,p_peer_id,p_unreliable,true,p_property,&vptr,1);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Node::rset(const StringName& p_property,const Variant& p_value) {
|
||||
|
||||
rsetp(0,false,p_property,p_value);
|
||||
|
||||
}
|
||||
|
||||
void Node::rset_id(int p_peer_id,const StringName& p_property,const Variant& p_value) {
|
||||
|
||||
rsetp(p_peer_id,false,p_property,p_value);
|
||||
|
||||
}
|
||||
|
||||
void Node::rset_unreliable(const StringName& p_property,const Variant& p_value) {
|
||||
|
||||
rsetp(0,true,p_property,p_value);
|
||||
|
||||
}
|
||||
|
||||
void Node::rset_unreliable_id(int p_peer_id,const StringName& p_property,const Variant& p_value) {
|
||||
|
||||
rsetp(p_peer_id,true,p_property,p_value);
|
||||
|
||||
}
|
||||
|
||||
//////////// end of rpc
|
||||
|
||||
bool Node::can_call_rpc(const StringName& p_method) const {
|
||||
|
||||
const Map<StringName,RPCMode>::Element *E = data.rpc_methods.find(p_method);
|
||||
if (E) {
|
||||
|
||||
switch(E->get()) {
|
||||
|
||||
case RPC_MODE_DISABLED: {
|
||||
return false;
|
||||
} break;
|
||||
case RPC_MODE_REMOTE: {
|
||||
return true;
|
||||
} break;
|
||||
case RPC_MODE_SYNC: {
|
||||
return true;
|
||||
} break;
|
||||
case RPC_MODE_MASTER: {
|
||||
return is_network_master();
|
||||
} break;
|
||||
case RPC_MODE_SLAVE: {
|
||||
return !is_network_master();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (get_script_instance()){
|
||||
//attempt with script
|
||||
ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rpc_mode(p_method);
|
||||
|
||||
switch(rpc_mode) {
|
||||
|
||||
case ScriptInstance::RPC_MODE_DISABLED: {
|
||||
return false;
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_REMOTE: {
|
||||
return true;
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_SYNC: {
|
||||
return true;
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_MASTER: {
|
||||
return is_network_master();
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_SLAVE: {
|
||||
return !is_network_master();
|
||||
} break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ERR_PRINTS("RPC on unauthorized method attempted: "+String(p_method)+" on base: "+String(Variant(this)));
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Node::can_call_rset(const StringName& p_property) const {
|
||||
|
||||
const Map<StringName,RPCMode>::Element *E = data.rpc_properties.find(p_property);
|
||||
if (E) {
|
||||
|
||||
switch(E->get()) {
|
||||
|
||||
case RPC_MODE_DISABLED: {
|
||||
return false;
|
||||
} break;
|
||||
case RPC_MODE_REMOTE: {
|
||||
return true;
|
||||
} break;
|
||||
case RPC_MODE_SYNC: {
|
||||
return true;
|
||||
} break;
|
||||
case RPC_MODE_MASTER: {
|
||||
return is_network_master();
|
||||
} break;
|
||||
case RPC_MODE_SLAVE: {
|
||||
return !is_network_master();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (get_script_instance()){
|
||||
//attempt with script
|
||||
ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rset_mode(p_property);
|
||||
|
||||
switch(rpc_mode) {
|
||||
|
||||
case ScriptInstance::RPC_MODE_DISABLED: {
|
||||
return false;
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_REMOTE: {
|
||||
return true;
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_SYNC: {
|
||||
return true;
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_MASTER: {
|
||||
return is_network_master();
|
||||
} break;
|
||||
case ScriptInstance::RPC_MODE_SLAVE: {
|
||||
return !is_network_master();
|
||||
} break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ERR_PRINTS("RSET on unauthorized property attempted: "+String(p_property)+" on base: "+String(Variant(this)));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
@ -2444,11 +2885,9 @@ void Node::_bind_methods() {
|
|||
|
||||
ObjectTypeDB::bind_method(_MD("is_network_master"),&Node::is_network_master);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("allow_remote_call","method"),&Node::allow_remote_call);
|
||||
ObjectTypeDB::bind_method(_MD("disallow_remote_call","method"),&Node::disallow_remote_call);
|
||||
ObjectTypeDB::bind_method(_MD("rpc_config","method","mode"),&Node::rpc_config);
|
||||
ObjectTypeDB::bind_method(_MD("rset_config","property","mode"),&Node::rset_config);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("allow_remote_set","method"),&Node::allow_remote_set);
|
||||
ObjectTypeDB::bind_method(_MD("disallow_remote_set","method"),&Node::disallow_remote_set);
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
ObjectTypeDB::bind_method(_MD("_set_import_path","import_path"),&Node::set_import_path);
|
||||
|
@ -2459,19 +2898,29 @@ void Node::_bind_methods() {
|
|||
|
||||
{
|
||||
MethodInfo mi;
|
||||
mi.name="remote_call_reliable";
|
||||
|
||||
mi.arguments.push_back( PropertyInfo( Variant::STRING, "method"));
|
||||
|
||||
|
||||
ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"remote_call_reliable",&Node::_remote_call_reliable_bind,mi);
|
||||
mi.name="rpc";
|
||||
ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"rpc",&Node::_rpc_bind,mi);
|
||||
mi.name="rpc_unreliable";
|
||||
ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"rpc_unreliable",&Node::_rpc_unreliable_bind,mi);
|
||||
|
||||
mi.arguments.push_front( PropertyInfo( Variant::INT, "peer_") );
|
||||
|
||||
mi.name="rpc_id";
|
||||
ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"rpc_id",&Node::_rpc_id_bind,mi);
|
||||
mi.name="rpc_unreliable_id";
|
||||
ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"rpc_unreliable_id",&Node::_rpc_unreliable_id_bind,mi);
|
||||
|
||||
mi.name="remote_call_unreliable";
|
||||
ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"remote_call_unreliable",&Node::_remote_call_unreliable_bind,mi);
|
||||
|
||||
}
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("remote_set_reliable","property","value:Variant"),&Node::remote_set_reliable);
|
||||
ObjectTypeDB::bind_method(_MD("remote_set_unreliable","property","value:Variant"),&Node::remote_set_unreliable);
|
||||
ObjectTypeDB::bind_method(_MD("rset","property","value:Variant"),&Node::rset);
|
||||
ObjectTypeDB::bind_method(_MD("rset_id","peer_id","property","value:Variant"),&Node::rset_id);
|
||||
ObjectTypeDB::bind_method(_MD("rset_unreliable","property","value:Variant"),&Node::rset_unreliable);
|
||||
ObjectTypeDB::bind_method(_MD("rset_unreliable_id","peer_id","property","value:Variant"),&Node::rset_unreliable_id);
|
||||
|
||||
|
||||
BIND_CONSTANT( NOTIFICATION_ENTER_TREE );
|
||||
|
@ -2491,7 +2940,15 @@ void Node::_bind_methods() {
|
|||
BIND_CONSTANT( NOTIFICATION_PATH_CHANGED);
|
||||
|
||||
|
||||
BIND_CONSTANT( NETWORK_MODE_INHERIT );
|
||||
BIND_CONSTANT( NETWORK_MODE_MASTER );
|
||||
BIND_CONSTANT( NETWORK_MODE_SLAVE );
|
||||
|
||||
BIND_CONSTANT( RPC_MODE_DISABLED );
|
||||
BIND_CONSTANT( RPC_MODE_REMOTE );
|
||||
BIND_CONSTANT( RPC_MODE_SYNC );
|
||||
BIND_CONSTANT( RPC_MODE_MASTER );
|
||||
BIND_CONSTANT( RPC_MODE_SLAVE );
|
||||
|
||||
BIND_CONSTANT( PAUSE_MODE_INHERIT );
|
||||
BIND_CONSTANT( PAUSE_MODE_STOP );
|
||||
|
@ -2506,7 +2963,6 @@ void Node::_bind_methods() {
|
|||
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), _SCS("set_process_input"),_SCS("is_processing_input" ) );
|
||||
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), _SCS("set_process_unhandled_input"),_SCS("is_processing_unhandled_input" ) );
|
||||
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "process/pause_mode",PROPERTY_HINT_ENUM,"Inherit,Stop,Process" ), _SCS("set_pause_mode"),_SCS("get_pause_mode" ) );
|
||||
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "process/network_mode",PROPERTY_HINT_ENUM,"Inherit,Master,Slave" ), _SCS("set_network_mode"),_SCS("get_network_mode" ) );
|
||||
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "editor/display_folded",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR ), _SCS("set_display_folded"),_SCS("is_displayed_folded" ) );
|
||||
|
||||
BIND_VMETHOD( MethodInfo("_process",PropertyInfo(Variant::REAL,"delta")) );
|
||||
|
|
|
@ -60,6 +60,15 @@ public:
|
|||
NETWORK_MODE_SLAVE
|
||||
};
|
||||
|
||||
enum RPCMode {
|
||||
|
||||
RPC_MODE_DISABLED, //no rpc for this method, calls to this will be blocked (default)
|
||||
RPC_MODE_REMOTE, // using rpc() on it will call method / set property in all other peers
|
||||
RPC_MODE_SYNC, // using rpc() on it will call method / set property in all other peers and locally
|
||||
RPC_MODE_MASTER, // usinc rpc() on it will call method on wherever the master is, be it local or remote
|
||||
RPC_MODE_SLAVE, // usinc rpc() on it will call method for all slaves, be it local or remote
|
||||
};
|
||||
|
||||
struct Comparator {
|
||||
|
||||
bool operator()(const Node* p_a, const Node* p_b) const { return p_b->is_greater_than(p_a); }
|
||||
|
@ -75,6 +84,7 @@ private:
|
|||
};
|
||||
|
||||
|
||||
|
||||
struct Data {
|
||||
|
||||
String filename;
|
||||
|
@ -108,8 +118,8 @@ private:
|
|||
|
||||
NetworkMode network_mode;
|
||||
Node *network_owner;
|
||||
Set<StringName> allowed_remote_calls;
|
||||
Set<StringName> allowed_remote_set;
|
||||
Map<StringName,RPCMode> rpc_methods;
|
||||
Map<StringName,RPCMode> rpc_properties;
|
||||
|
||||
|
||||
// variables used to properly sort the node when processing, ignored otherwise
|
||||
|
@ -160,8 +170,10 @@ private:
|
|||
Array _get_children() const;
|
||||
Array _get_groups() const;
|
||||
|
||||
Variant _remote_call_reliable_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
|
||||
Variant _remote_call_unreliable_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
|
||||
Variant _rpc_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
|
||||
Variant _rpc_unreliable_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
|
||||
Variant _rpc_id_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
|
||||
Variant _rpc_unreliable_id_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
|
||||
|
||||
friend class SceneTree;
|
||||
|
||||
|
@ -358,20 +370,25 @@ public:
|
|||
NetworkMode get_network_mode() const;
|
||||
bool is_network_master() const;
|
||||
|
||||
void allow_remote_call(const StringName& p_method);
|
||||
void disallow_remote_call(const StringName& p_method);
|
||||
void rpc_config(const StringName& p_method,RPCMode p_mode); // config a local method for RPC
|
||||
void rset_config(const StringName& p_property,RPCMode p_mode); // config a local property for RPC
|
||||
|
||||
void allow_remote_set(const StringName& p_property);
|
||||
void disallow_remote_set(const StringName& p_property);
|
||||
void rpc(const StringName& p_method,VARIANT_ARG_LIST); //rpc call, honors RPCMode
|
||||
void rpc_unreliable(const StringName& p_method,VARIANT_ARG_LIST); //rpc call, honors RPCMode
|
||||
void rpc_id(int p_peer_id,const StringName& p_method,VARIANT_ARG_LIST); //rpc call, honors RPCMode
|
||||
void rpc_unreliable_id(int p_peer_id,const StringName& p_method,VARIANT_ARG_LIST); //rpc call, honors RPCMode
|
||||
|
||||
void remote_call_reliable(const StringName& p_method,VARIANT_ARG_DECLARE);
|
||||
void remote_call_reliablep(const StringName& p_method,const Variant** p_arg,int p_argcount);
|
||||
void rpcp(int p_peer_id,bool p_unreliable,const StringName& p_method,const Variant** p_arg,int p_argcount);
|
||||
|
||||
void remote_call_unreliable(const StringName& p_method,VARIANT_ARG_DECLARE);
|
||||
void remote_call_unreliablep(const StringName& p_method,const Variant** p_arg,int p_argcount);
|
||||
void rset(const StringName& p_property, const Variant& p_value); //remote set call, honors RPCMode
|
||||
void rset_unreliable(const StringName& p_property,const Variant& p_value); //remote set call, honors RPCMode
|
||||
void rset_id(int p_peer_id,const StringName& p_property,const Variant& p_value); //remote set call, honors RPCMode
|
||||
void rset_unreliable_id(int p_peer_id,const StringName& p_property,const Variant& p_value); //remote set call, honors RPCMode
|
||||
|
||||
void remote_set_reliable(const StringName& p_property,const Variant& p_value);
|
||||
void remote_set_unreliable(const StringName& p_property,const Variant& p_value);
|
||||
void rsetp(int p_peer_id,bool p_unreliable,const StringName& p_property,const Variant& p_value);
|
||||
|
||||
bool can_call_rpc(const StringName& p_method) const;
|
||||
bool can_call_rset(const StringName& p_property) const;
|
||||
|
||||
|
||||
Node();
|
||||
|
|
|
@ -1657,25 +1657,45 @@ Ref<SceneTreeTimer> SceneTree::create_timer(float p_delay_sec) {
|
|||
return stt;
|
||||
}
|
||||
|
||||
void SceneTree::_network_peer_connected(const StringName& p_id) {
|
||||
void SceneTree::_network_peer_connected(int p_id) {
|
||||
|
||||
|
||||
connected_peers.insert(p_id);
|
||||
path_get_cache.insert(p_id,PathGetCache());
|
||||
|
||||
|
||||
emit_signal("network_peer_connected",p_id);
|
||||
}
|
||||
|
||||
void SceneTree::_network_peer_disconnected(const StringName& p_id) {
|
||||
void SceneTree::_network_peer_disconnected(int p_id) {
|
||||
|
||||
connected_peers.erase(p_id);
|
||||
path_get_cache.erase(p_id); //I no longer need your cache, sorry
|
||||
emit_signal("network_peer_disconnected",p_id);
|
||||
}
|
||||
|
||||
void SceneTree::_connected_to_server() {
|
||||
|
||||
emit_signal("connected_to_server");
|
||||
}
|
||||
|
||||
void SceneTree::_connection_failed() {
|
||||
|
||||
emit_signal("connection_failed");
|
||||
}
|
||||
|
||||
void SceneTree::_server_disconnected() {
|
||||
|
||||
emit_signal("server_disconnected");
|
||||
}
|
||||
|
||||
void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer>& p_network_peer) {
|
||||
if (network_peer.is_valid()) {
|
||||
network_peer->disconnect("peer_connected",this,"_network_peer_connected");
|
||||
network_peer->disconnect("peer_disconnected",this,"_network_peer_disconnected");
|
||||
network_peer->disconnect("connection_succeeded",this,"_connected_to_server");
|
||||
network_peer->disconnect("connection_failed",this,"_connection_failed");
|
||||
network_peer->disconnect("server_disconnected",this,"_server_disconnected");
|
||||
connected_peers.clear();
|
||||
path_get_cache.clear();
|
||||
path_send_cache.clear();
|
||||
|
@ -1690,6 +1710,9 @@ void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer>& p_network_
|
|||
if (network_peer.is_valid()) {
|
||||
network_peer->connect("peer_connected",this,"_network_peer_connected");
|
||||
network_peer->connect("peer_disconnected",this,"_network_peer_disconnected");
|
||||
network_peer->connect("connection_succeeded",this,"_connected_to_server");
|
||||
network_peer->connect("connection_failed",this,"_connection_failed");
|
||||
network_peer->connect("server_disconnected",this,"_server_disconnected");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1700,7 +1723,27 @@ bool SceneTree::is_network_server() const {
|
|||
|
||||
}
|
||||
|
||||
void SceneTree::_remote_call(Node* p_from, bool p_reliable, bool p_set, const StringName& p_name, const Variant** p_arg, int p_argcount) {
|
||||
int SceneTree::get_network_unique_id() const {
|
||||
|
||||
ERR_FAIL_COND_V(!network_peer.is_valid(),0);
|
||||
return network_peer->get_unique_id();
|
||||
}
|
||||
|
||||
void SceneTree::set_refuse_new_network_connections(bool p_refuse) {
|
||||
ERR_FAIL_COND(!network_peer.is_valid());
|
||||
network_peer->set_refuse_new_connections(p_refuse);
|
||||
}
|
||||
|
||||
bool SceneTree::is_refusing_new_network_connections() const {
|
||||
|
||||
ERR_FAIL_COND_V(!network_peer.is_valid(),false);
|
||||
|
||||
return network_peer->is_refusing_new_connections();
|
||||
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::_rpc(Node* p_from,int p_to,bool p_unreliable,bool p_set,const StringName& p_name,const Variant** p_arg,int p_argcount) {
|
||||
|
||||
if (network_peer.is_null()) {
|
||||
ERR_EXPLAIN("Attempt to remote call/set when networking is not active in SceneTree.");
|
||||
|
@ -1753,11 +1796,17 @@ void SceneTree::_remote_call(Node* p_from, bool p_reliable, bool p_set, const St
|
|||
//see if all peers have cached path (is so, call can be fast)
|
||||
bool has_all_peers=true;
|
||||
|
||||
List<StringName> peers_to_add; //if one is missing, take note to add it
|
||||
List<int> peers_to_add; //if one is missing, take note to add it
|
||||
|
||||
for (Set<StringName>::Element *E=connected_peers.front();E;E=E->next()) {
|
||||
for (Set<int>::Element *E=connected_peers.front();E;E=E->next()) {
|
||||
|
||||
Map<StringName,bool>::Element *F = psc->confirmed_peers.find(E->get());
|
||||
if (p_to<0 && E->get()==-p_to)
|
||||
continue; //continue, excluded
|
||||
|
||||
if (p_to>0 && E->get()!=p_to)
|
||||
continue; //continue, not for this peer
|
||||
|
||||
Map<int,bool>::Element *F = psc->confirmed_peers.find(E->get());
|
||||
|
||||
if (!F || F->get()==false) {
|
||||
//path was not cached, or was cached but is unconfirmed
|
||||
|
@ -1773,7 +1822,7 @@ void SceneTree::_remote_call(Node* p_from, bool p_reliable, bool p_set, const St
|
|||
|
||||
//those that need to be added, send a message for this
|
||||
|
||||
for (List<StringName>::Element *E=peers_to_add.front();E;E=E->next()) {
|
||||
for (List<int>::Element *E=peers_to_add.front();E;E=E->next()) {
|
||||
|
||||
Array add_path_message;
|
||||
add_path_message.resize(3);
|
||||
|
@ -1789,20 +1838,26 @@ void SceneTree::_remote_call(Node* p_from, bool p_reliable, bool p_set, const St
|
|||
}
|
||||
|
||||
//take chance and set transfer mode, since all send methods will use it
|
||||
network_peer->set_transfer_mode(p_reliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_ORDERED : NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE);
|
||||
network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_ORDERED);
|
||||
|
||||
if (has_all_peers) {
|
||||
|
||||
//they all have verified paths, so send fast
|
||||
message[1]=psc->id;
|
||||
|
||||
network_peer->set_target_peer(StringName()); //to all of you
|
||||
network_peer->set_target_peer(p_to); //to all of you
|
||||
network_peer->put_var(message); //a message with love
|
||||
} else {
|
||||
//not all verified path, so send one by one
|
||||
for (Set<StringName>::Element *E=connected_peers.front();E;E=E->next()) {
|
||||
for (Set<int>::Element *E=connected_peers.front();E;E=E->next()) {
|
||||
|
||||
Map<StringName,bool>::Element *F = psc->confirmed_peers.find(E->get());
|
||||
if (p_to<0 && E->get()==-p_to)
|
||||
continue; //continue, excluded
|
||||
|
||||
if (p_to>0 && E->get()!=p_to)
|
||||
continue; //continue, not for this peer
|
||||
|
||||
Map<int,bool>::Element *F = psc->confirmed_peers.find(E->get());
|
||||
ERR_CONTINUE(!F);//should never happen
|
||||
|
||||
network_peer->set_target_peer(E->get()); //to this one specifically
|
||||
|
@ -1821,7 +1876,7 @@ void SceneTree::_remote_call(Node* p_from, bool p_reliable, bool p_set, const St
|
|||
}
|
||||
|
||||
|
||||
void SceneTree::_network_process_packet(const StringName& p_from,const Array& p_packet) {
|
||||
void SceneTree::_network_process_packet(int p_from, const Array& p_packet) {
|
||||
|
||||
ERR_FAIL_COND(p_packet.empty());
|
||||
|
||||
|
@ -1847,7 +1902,7 @@ void SceneTree::_network_process_packet(const StringName& p_from,const Array& p_
|
|||
|
||||
int id = target;
|
||||
|
||||
Map<StringName,PathGetCache>::Element *E=path_get_cache.find(p_from);
|
||||
Map<int,PathGetCache>::Element *E=path_get_cache.find(p_from);
|
||||
ERR_FAIL_COND(!E);
|
||||
|
||||
Map<int,PathGetCache::NodeInfo>::Element *F=E->get().nodes.find(id);
|
||||
|
@ -1871,6 +1926,9 @@ void SceneTree::_network_process_packet(const StringName& p_from,const Array& p_
|
|||
|
||||
if (packet_type==NETWORK_COMMAND_REMOTE_CALL) {
|
||||
|
||||
if (!node->can_call_rpc(name))
|
||||
return;
|
||||
|
||||
int argc = p_packet.size()-3;
|
||||
Vector<Variant> args;
|
||||
Vector<const Variant*> argp;
|
||||
|
@ -1887,11 +1945,15 @@ void SceneTree::_network_process_packet(const StringName& p_from,const Array& p_
|
|||
node->call(name,argp.ptr(),argc,ce);
|
||||
if (ce.error!=Variant::CallError::CALL_OK) {
|
||||
String error = Variant::get_call_error_text(node,name,argp.ptr(),argc,ce);
|
||||
error="RPC - "+error;
|
||||
ERR_PRINTS(error);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if (!node->can_call_rset(name))
|
||||
return;
|
||||
|
||||
|
||||
ERR_FAIL_COND(p_packet.size()!=4);
|
||||
Variant value = p_packet[3];
|
||||
|
@ -1938,7 +2000,7 @@ void SceneTree::_network_process_packet(const StringName& p_from,const Array& p_
|
|||
PathSentCache *psc = path_send_cache.getptr(path);
|
||||
ERR_FAIL_COND(!psc);
|
||||
|
||||
Map<StringName,bool>::Element *E=psc->confirmed_peers.find(p_from);
|
||||
Map<int,bool>::Element *E=psc->confirmed_peers.find(p_from);
|
||||
ERR_FAIL_COND(!E);
|
||||
E->get()=true;
|
||||
} break;
|
||||
|
@ -1948,14 +2010,17 @@ void SceneTree::_network_process_packet(const StringName& p_from,const Array& p_
|
|||
|
||||
void SceneTree::_network_poll() {
|
||||
|
||||
if (!network_peer.is_valid())
|
||||
if (!network_peer.is_valid() || network_peer->get_connection_status()==NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED)
|
||||
return;
|
||||
|
||||
network_peer->poll();
|
||||
|
||||
if (!network_peer.is_valid()) //it's possible that polling might have resulted in a disconnection, so check here
|
||||
return;
|
||||
|
||||
while(network_peer->get_available_packet_count()) {
|
||||
|
||||
StringName sender = network_peer->get_packet_peer();
|
||||
int sender = network_peer->get_packet_peer();
|
||||
Variant packet;
|
||||
Error err = network_peer->get_var(packet);
|
||||
if (err!=OK) {
|
||||
|
@ -1967,6 +2032,10 @@ void SceneTree::_network_poll() {
|
|||
}
|
||||
|
||||
_network_process_packet(sender,packet);
|
||||
|
||||
if (!network_peer.is_valid()) {
|
||||
break; //it's also possible that a packet or RPC caused a disconnection, so also check here
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -2042,9 +2111,15 @@ void SceneTree::_bind_methods() {
|
|||
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_network_peer","peer:NetworkedMultiplayerPeer"),&SceneTree::set_network_peer);
|
||||
ObjectTypeDB::bind_method(_MD("is_network_server","is_network_server"),&SceneTree::is_network_server);
|
||||
ObjectTypeDB::bind_method(_MD("is_network_server"),&SceneTree::is_network_server);
|
||||
ObjectTypeDB::bind_method(_MD("get_network_unique_id"),&SceneTree::get_network_unique_id);
|
||||
ObjectTypeDB::bind_method(_MD("set_refuse_new_network_connections","refuse"),&SceneTree::set_refuse_new_network_connections);
|
||||
ObjectTypeDB::bind_method(_MD("is_refusing_new_network_connections"),&SceneTree::is_refusing_new_network_connections);
|
||||
ObjectTypeDB::bind_method(_MD("_network_peer_connected"),&SceneTree::_network_peer_connected);
|
||||
ObjectTypeDB::bind_method(_MD("_network_peer_disconnected"),&SceneTree::_network_peer_disconnected);
|
||||
ObjectTypeDB::bind_method(_MD("_connected_to_server"),&SceneTree::_connected_to_server);
|
||||
ObjectTypeDB::bind_method(_MD("_connection_failed"),&SceneTree::_connection_failed);
|
||||
ObjectTypeDB::bind_method(_MD("_server_disconnected"),&SceneTree::_server_disconnected);
|
||||
|
||||
ADD_SIGNAL( MethodInfo("tree_changed") );
|
||||
ADD_SIGNAL( MethodInfo("node_removed",PropertyInfo( Variant::OBJECT, "node") ) );
|
||||
|
@ -2055,8 +2130,11 @@ void SceneTree::_bind_methods() {
|
|||
ADD_SIGNAL( MethodInfo("fixed_frame"));
|
||||
|
||||
ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::INT,"screen")) );
|
||||
ADD_SIGNAL( MethodInfo("network_peer_connected",PropertyInfo(Variant::STRING,"id")));
|
||||
ADD_SIGNAL( MethodInfo("network_peer_disconnected",PropertyInfo(Variant::STRING,"id")));
|
||||
ADD_SIGNAL( MethodInfo("network_peer_connected",PropertyInfo(Variant::INT,"id")));
|
||||
ADD_SIGNAL( MethodInfo("network_peer_disconnected",PropertyInfo(Variant::INT,"id")));
|
||||
ADD_SIGNAL( MethodInfo("connected_to_server"));
|
||||
ADD_SIGNAL( MethodInfo("connection_failed"));
|
||||
ADD_SIGNAL( MethodInfo("server_disconnected"));
|
||||
|
||||
BIND_CONSTANT( GROUP_CALL_DEFAULT );
|
||||
BIND_CONSTANT( GROUP_CALL_REVERSE );
|
||||
|
|
|
@ -188,13 +188,17 @@ private:
|
|||
|
||||
Ref<NetworkedMultiplayerPeer> network_peer;
|
||||
|
||||
Set<StringName> connected_peers;
|
||||
void _network_peer_connected(const StringName& p_id);
|
||||
void _network_peer_disconnected(const StringName& p_id);
|
||||
Set<int> connected_peers;
|
||||
void _network_peer_connected(int p_id);
|
||||
void _network_peer_disconnected(int p_id);
|
||||
|
||||
void _connected_to_server();
|
||||
void _connection_failed();
|
||||
void _server_disconnected();
|
||||
|
||||
//path sent caches
|
||||
struct PathSentCache {
|
||||
Map<StringName,bool> confirmed_peers;
|
||||
Map<int,bool> confirmed_peers;
|
||||
int id;
|
||||
};
|
||||
|
||||
|
@ -211,9 +215,9 @@ private:
|
|||
Map<int,NodeInfo> nodes;
|
||||
};
|
||||
|
||||
Map<StringName,PathGetCache> path_get_cache;
|
||||
Map<int,PathGetCache> path_get_cache;
|
||||
|
||||
void _network_process_packet(const StringName &p_from, const Array& p_packet);
|
||||
void _network_process_packet(int p_from, const Array& p_packet);
|
||||
void _network_poll();
|
||||
|
||||
static SceneTree *singleton;
|
||||
|
@ -221,7 +225,8 @@ friend class Node;
|
|||
|
||||
|
||||
|
||||
void _remote_call(Node* p_from,bool p_reliable,bool p_set,const StringName& p_name,const Variant** p_arg,int p_argcount);
|
||||
|
||||
void _rpc(Node* p_from,int p_to,bool p_unreliable,bool p_set,const StringName& p_name,const Variant** p_arg,int p_argcount);
|
||||
|
||||
void tree_changed();
|
||||
void node_removed(Node *p_node);
|
||||
|
@ -418,6 +423,10 @@ public:
|
|||
|
||||
void set_network_peer(const Ref<NetworkedMultiplayerPeer>& p_network_peer);
|
||||
bool is_network_server() const;
|
||||
int get_network_unique_id() const;
|
||||
|
||||
void set_refuse_new_network_connections(bool p_refuse);
|
||||
bool is_refusing_new_network_connections() const;
|
||||
|
||||
SceneTree();
|
||||
~SceneTree();
|
||||
|
|
Loading…
Reference in a new issue