Centers the 2D viewport in the editor
This commit is contained in:
parent
2c96942df9
commit
1b53ea79e2
1 changed files with 4 additions and 2 deletions
|
@ -3618,7 +3618,8 @@ void CanvasItemEditor::_update_scrollbars() {
|
|||
bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view"));
|
||||
|
||||
if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
|
||||
if (constrain_editor_view && ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) {
|
||||
float centered = -(size.y / 2) / zoom + screen_rect.y / 2;
|
||||
if (constrain_editor_view && ABS(centered - previous_update_view_offset.y) < ABS(centered - view_offset.y)) {
|
||||
view_offset.y = previous_update_view_offset.y;
|
||||
}
|
||||
|
||||
|
@ -3638,7 +3639,8 @@ void CanvasItemEditor::_update_scrollbars() {
|
|||
}
|
||||
|
||||
if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) {
|
||||
if (constrain_editor_view && ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) {
|
||||
float centered = -(size.x / 2) / zoom + screen_rect.x / 2;
|
||||
if (constrain_editor_view && ABS(centered - previous_update_view_offset.x) < ABS(centered - view_offset.x)) {
|
||||
view_offset.x = previous_update_view_offset.x;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue