diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 4d87a6b3baf..179ea5336b7 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1775,15 +1775,16 @@ void TextEdit::indent_left() { void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) const { float rows = p_mouse.y; + rows -= cache.style_normal->get_margin(MARGIN_TOP); + rows += (CLAMP(v_scroll->get_value() - get_line_scroll_pos(true), 0, 1) * get_row_height()); rows /= get_row_height(); - rows += v_scroll->get_value(); - int row = Math::floor(rows); + int first_vis_line = CLAMP(cursor.line_ofs, 0, text.size() - 1); + int row = first_vis_line + Math::floor(rows); if (is_hiding_enabled()) { // row will be offset by the hidden rows - int lsp = get_line_scroll_pos(true); - int f_ofs = num_lines_from(CLAMP(cursor.line_ofs, 0, text.size() - 1), MIN(row + 1 - cursor.line_ofs, text.size() - cursor.line_ofs)) - 1; - row = cursor.line_ofs + f_ofs; + int f_ofs = num_lines_from(first_vis_line, rows + 1) - 1; + row = first_vis_line + f_ofs; row = CLAMP(row, 0, text.size() - num_lines_from(text.size() - 1, -1)); }