Create default World navigation maps on demand only

Changes that the default navigation maps of World resources are only created on first use.
This commit is contained in:
smix8 2023-01-30 01:50:46 +01:00
parent d01ac9c736
commit 1bc2c7cb12
5 changed files with 30 additions and 19 deletions

View file

@ -47,6 +47,13 @@ RID World2D::get_space() const {
}
RID World2D::get_navigation_map() const {
if (navigation_map.is_null()) {
navigation_map = NavigationServer2D::get_singleton()->map_create();
NavigationServer2D::get_singleton()->map_set_active(navigation_map, true);
NavigationServer2D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_GET("navigation/2d/default_cell_size"));
NavigationServer2D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_GET("navigation/2d/default_edge_connection_margin"));
NavigationServer2D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_GET("navigation/2d/default_link_connection_radius"));
}
return navigation_map;
}
@ -77,13 +84,6 @@ World2D::World2D() {
PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF_BASIC("physics/2d/default_gravity_vector", Vector2(0, 1)));
PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), 0.1));
PhysicsServer2D::get_singleton()->area_set_param(space, PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), 1.0));
// Create and configure the navigation_map to be more friendly with pixels than meters.
navigation_map = NavigationServer2D::get_singleton()->map_create();
NavigationServer2D::get_singleton()->map_set_active(navigation_map, true);
NavigationServer2D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/2d/default_cell_size", 1));
NavigationServer2D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/2d/default_edge_connection_margin", 1));
NavigationServer2D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_DEF("navigation/2d/default_link_connection_radius", 4));
}
World2D::~World2D() {
@ -92,5 +92,7 @@ World2D::~World2D() {
ERR_FAIL_NULL(NavigationServer2D::get_singleton());
RenderingServer::get_singleton()->free(canvas);
PhysicsServer2D::get_singleton()->free(space);
NavigationServer2D::get_singleton()->free(navigation_map);
if (navigation_map.is_valid()) {
NavigationServer2D::get_singleton()->free(navigation_map);
}
}

View file

@ -44,7 +44,7 @@ class World2D : public Resource {
RID canvas;
RID space;
RID navigation_map;
mutable RID navigation_map;
HashSet<Viewport *> viewports;

View file

@ -55,6 +55,13 @@ RID World3D::get_space() const {
}
RID World3D::get_navigation_map() const {
if (navigation_map.is_null()) {
navigation_map = NavigationServer3D::get_singleton()->map_create();
NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_GET("navigation/3d/default_cell_size"));
NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_GET("navigation/3d/default_edge_connection_margin"));
NavigationServer3D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_GET("navigation/3d/default_link_connection_radius"));
}
return navigation_map;
}
@ -146,12 +153,6 @@ World3D::World3D() {
PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF_BASIC("physics/3d/default_gravity_vector", Vector3(0, -1, 0)));
PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), 0.1));
PhysicsServer3D::get_singleton()->area_set_param(space, PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), 0.1));
navigation_map = NavigationServer3D::get_singleton()->map_create();
NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/3d/default_cell_size", 0.25));
NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.25));
NavigationServer3D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_DEF("navigation/3d/default_link_connection_radius", 1.0));
}
World3D::~World3D() {
@ -160,5 +161,7 @@ World3D::~World3D() {
ERR_FAIL_NULL(NavigationServer3D::get_singleton());
PhysicsServer3D::get_singleton()->free(space);
RenderingServer::get_singleton()->free(scenario);
NavigationServer3D::get_singleton()->free(navigation_map);
if (navigation_map.is_valid()) {
NavigationServer3D::get_singleton()->free(navigation_map);
}
}

View file

@ -46,8 +46,8 @@ class World3D : public Resource {
private:
RID space;
RID navigation_map;
RID scenario;
mutable RID navigation_map;
Ref<Environment> environment;
Ref<Environment> fallback_environment;

View file

@ -30,9 +30,7 @@
#include "navigation_server_3d.h"
#ifdef DEBUG_ENABLED
#include "core/config/project_settings.h"
#endif // DEBUG_ENABLED
NavigationServer3D *NavigationServer3D::singleton = nullptr;
@ -145,6 +143,14 @@ NavigationServer3D::NavigationServer3D() {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
GLOBAL_DEF("navigation/2d/default_cell_size", 1);
GLOBAL_DEF("navigation/2d/default_edge_connection_margin", 1);
GLOBAL_DEF("navigation/2d/default_link_connection_radius", 4);
GLOBAL_DEF("navigation/3d/default_cell_size", 0.25);
GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.25);
GLOBAL_DEF("navigation/3d/default_link_connection_radius", 1.0);
#ifdef DEBUG_ENABLED
debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0));
debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0));