-Fixed crash with splash screen on windows

-properly show editor without having to resize window on windows
This commit is contained in:
Juan Linietsky 2017-04-09 20:40:48 -03:00
parent 7ba71fb243
commit 1c480698ce
3 changed files with 3 additions and 1 deletions

View file

@ -6500,6 +6500,7 @@ void RasterizerStorageGLES3::initialize() {
frame.count = 0;
frame.prev_tick = 0;
frame.delta = 0;
frame.current_rt=NULL;
config.keep_original_textures = false;
}

View file

@ -2317,7 +2317,7 @@ SceneTree::SceneTree() {
stretch_aspect = STRETCH_ASPECT_IGNORE;
last_screen_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height);
root->set_size(last_screen_size);
_update_root_rect();
if (ScriptDebugger::get_singleton()) {
ScriptDebugger::get_singleton()->set_request_scene_tree_message_func(_debugger_request_tree, this);

View file

@ -123,6 +123,7 @@ int VisualServerRaster::get_render_info(RenderInfo p_info) {
void VisualServerRaster::set_boot_image(const Image &p_image, const Color &p_color, bool p_scale) {
redraw_request();
VSG::rasterizer->set_boot_image(p_image, p_color, p_scale);
}
void VisualServerRaster::set_default_clear_color(const Color &p_color) {