Remove excessive editor/property_editor.h
includes
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parent
9ec6de1767
commit
1c9ba5ef3e
8 changed files with 21 additions and 3 deletions
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@ -37,6 +37,7 @@
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#include "editor/editor_scale.h"
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#include "editor/plugins/animation_player_editor_plugin.h"
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#include "scene/animation/animation_player.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/view_panner.h"
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#include "scene/main/window.h"
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#include "scene/scene_string_names.h"
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@ -35,8 +35,12 @@
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#include "editor/editor_spin_slider.h"
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#include "editor/property_selector.h"
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#include "scene/3d/node_3d.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/control.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/scroll_bar.h"
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#include "scene/gui/slider.h"
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#include "scene/gui/spin_box.h"
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@ -38,6 +38,7 @@
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#include "editor/editor_properties.h"
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#include "editor/editor_scale.h"
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#include "editor/export/editor_export.h"
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#include "scene/gui/check_button.h"
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#include "scene/gui/link_button.h"
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#include "scene/gui/tree.h"
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@ -53,6 +53,7 @@
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#include "scene/gui/flow_container.h"
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#include "scene/gui/grid_container.h"
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#include "scene/gui/nine_patch_rect.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/subviewport_container.h"
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#include "scene/gui/view_panner.h"
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#include "scene/main/canvas_layer.h"
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@ -32,8 +32,12 @@
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#include "core/os/keyboard.h"
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#include "editor/doc_tools.h"
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#include "editor/editor_help.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/tree.h"
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void PropertySelector::_text_changed(const String &p_newtext) {
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_update_search();
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@ -31,9 +31,11 @@
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#ifndef PROPERTY_SELECTOR_H
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#define PROPERTY_SELECTOR_H
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#include "editor/editor_help.h"
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#include "editor/property_editor.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/dialogs.h"
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class EditorHelpBit;
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class LineEdit;
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class Tree;
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class PropertySelector : public ConfirmationDialog {
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GDCLASS(PropertySelector, ConfirmationDialog);
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@ -32,9 +32,12 @@
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/inspector_dock.h"
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#include "editor/scene_tree_editor.h"
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#include "modules/multiplayer/multiplayer_synchronizer.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/tree.h"
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void ReplicationEditor::_pick_node_filter_text_changed(const String &p_newtext) {
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@ -40,7 +40,9 @@
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class ConfirmationDialog;
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class MultiplayerSynchronizer;
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class SceneTreeDialog;
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class Tree;
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class TreeItem;
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class ReplicationEditor : public VBoxContainer {
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GDCLASS(ReplicationEditor, VBoxContainer);
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