Assimp: fix FBX import with ':' in filename.

This commit is contained in:
K. S. Ernest (iFire) Lee 2019-04-05 15:54:54 -07:00
parent 74719b8748
commit 1d55ca503e

View file

@ -1945,7 +1945,7 @@ void EditorSceneImporterAssimp::_add_mesh_to_mesh_instance(const aiNode *p_node,
morphs[j] = array_copy;
}
r_name_morph_mesh_names.insert(_ai_raw_string_to_string(p_node->mName), morph_mesh_idx_names);
r_name_morph_mesh_names.insert(_ai_string_to_string(p_node->mName), morph_mesh_idx_names);
mesh->add_surface_from_arrays(primitive, array_mesh, morphs);
mesh->surface_set_material(i, mat);
mesh->surface_set_name(i, _ai_string_to_string(ai_mesh->mName));