Should no longer crash after rebaking, may be a solution to #14795
Not sure if this is the same problem, as reported, please test.
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3 changed files with 18 additions and 9 deletions
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@ -188,6 +188,9 @@ void ProgressDialog::add_task(const String &p_task, const String &p_label, int p
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cancel_hb->raise();
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cancelled = false;
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_popup();
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if (p_can_cancel) {
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cancel->grab_focus();
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}
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}
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bool ProgressDialog::task_step(const String &p_task, const String &p_state, int p_step, bool p_force_redraw) {
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@ -475,16 +475,17 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
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xform.basis.set_orthogonal_index(c.rot);
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xform.set_origin(cellpos * cell_size + ofs);
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xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
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if (baked_meshes.size()) {
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if (theme->get_item_mesh(c.item).is_valid()) {
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if (!multimesh_items.has(c.item)) {
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multimesh_items[c.item] = List<Pair<Transform, IndexKey> >();
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}
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if (theme->get_item_mesh(c.item).is_valid()) {
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if (!multimesh_items.has(c.item)) {
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multimesh_items[c.item] = List<Pair<Transform, IndexKey> >();
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Pair<Transform, IndexKey> p;
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p.first = xform;
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p.second = E->get();
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multimesh_items[c.item].push_back(p);
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}
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Pair<Transform, IndexKey> p;
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p.first = xform;
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p.second = E->get();
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multimesh_items[c.item].push_back(p);
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}
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Vector<MeshLibrary::ShapeData> shapes = theme->get_item_shapes(c.item);
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@ -1659,6 +1659,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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//cancel event, sorry, modal exclusive EATS UP ALL
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//alternative, you can't pop out a window the same frame it was made modal (fixes many issues)
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get_tree()->set_input_as_handled();
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return; // no one gets the event if exclusive NO ONE
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}
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@ -2348,7 +2349,6 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
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//no need for change
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if (gui.key_focus && gui.key_focus == p_control)
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return;
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus");
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gui.key_focus = p_control;
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p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
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@ -2370,6 +2370,11 @@ List<Control *>::Element *Viewport::_gui_show_modal(Control *p_control) {
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else
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p_control->_modal_set_prev_focus_owner(0);
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if (gui.mouse_focus && !p_control->is_a_parent_of(gui.mouse_focus)) {
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gui.mouse_focus->notification(Control::NOTIFICATION_MOUSE_EXIT);
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gui.mouse_focus = NULL;
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}
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return gui.modal_stack.back();
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}
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