Fix too eager GDScriptFunctionState stack cleanup

This commit is contained in:
Pedro J. Estébanez 2020-05-19 16:41:14 +02:00
parent 004ca80f01
commit 1f0548efd4

View file

@ -1818,8 +1818,6 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
state.result = Variant(); state.result = Variant();
if (completed) { if (completed) {
_clear_stack();
if (first_state.is_valid()) { if (first_state.is_valid()) {
first_state->emit_signal("completed", ret); first_state->emit_signal("completed", ret);
} else { } else {