Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into NinePatchRect on "drag & drop asset to 2D viewport" feature.
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313b1a639c
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2 changed files with 5 additions and 5 deletions
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@ -4181,7 +4181,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
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editor_data->get_undo_redo().add_do_property(child, property, texture);
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// make visible for certain node type
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if (default_type == "Patch9Rect") {
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if (default_type == "NinePatchRect") {
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editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size);
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} else if (default_type == "Polygon2D") {
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PoolVector<Vector2> list;
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@ -4199,7 +4199,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
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}
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Transform2D trans = canvas->get_canvas_transform();
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Point2 target_position = (p_point - trans.get_origin()) / trans.get_scale().x - pos;
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if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "Patch9Rect") {
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if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "NinePatchRect") {
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target_position -= texture_size / 2;
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}
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// there's nothing to be used as source position so snapping will work as absolute if enabled
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@ -4275,7 +4275,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
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child = memnew(TouchScreenButton);
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else if (default_type == "TextureRect")
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child = memnew(TextureRect);
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else if (default_type == "Patch9Rect")
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else if (default_type == "NinePatchRect")
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child = memnew(NinePatchRect);
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else
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child = memnew(Sprite); // default
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@ -4437,7 +4437,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
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types.push_back("TouchScreenButton");
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// Control
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types.push_back("TextureRect");
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types.push_back("Patch9Rect");
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types.push_back("NinePatchRect");
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target_node = NULL;
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editor = p_node;
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@ -907,7 +907,7 @@ void TextureRegionEditorPlugin::edit(Object *p_object) {
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}
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bool TextureRegionEditorPlugin::handles(Object *p_object) const {
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return p_object->is_class("Sprite") || p_object->is_class("Patch9Rect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
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return p_object->is_class("Sprite") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
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}
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void TextureRegionEditorPlugin::make_visible(bool p_visible) {
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