[macOS, 3.x] Fix OpenGL color space on HDR displays.

This commit is contained in:
bruvzg 2022-04-13 10:34:09 +03:00
parent 229a8218da
commit 1f51bae294
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@ -1612,6 +1612,8 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
[window_view setWantsBestResolutionOpenGLSurface:NO];
}
[window_object setColorSpace:[NSColorSpace sRGBColorSpace]];
//[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]];
[window_object setContentView:window_view];
[window_object setDelegate:window_delegate];