Add an inspector preview for BitMap

This commit is contained in:
FireForge 2022-03-30 20:25:14 -05:00
parent f4b0c7a1ea
commit 1f60584970
3 changed files with 152 additions and 0 deletions

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@ -134,6 +134,7 @@
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/audio_stream_editor_plugin.h"
#include "editor/plugins/audio_stream_randomizer_editor_plugin.h"
#include "editor/plugins/bit_map_editor_plugin.h"
#include "editor/plugins/camera_3d_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
@ -7066,6 +7067,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(TextControlEditorPlugin));
add_editor_plugin(memnew(ControlEditorPlugin));
add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
add_editor_plugin(memnew(BitMapEditorPlugin));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i));

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@ -0,0 +1,86 @@
/*************************************************************************/
/* bit_map_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "bit_map_editor_plugin.h"
#include "editor/editor_scale.h"
void BitMapEditor::setup(const Ref<BitMap> &p_bitmap) {
Ref<ImageTexture> texture;
texture.instantiate();
texture->create_from_image(p_bitmap->convert_to_image());
texture_rect->set_texture(texture);
size_label->set_text(vformat(String::utf8("%s×%s"), p_bitmap->get_size().width, p_bitmap->get_size().height));
}
BitMapEditor::BitMapEditor() {
texture_rect = memnew(TextureRect);
texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
texture_rect->set_texture_filter(TEXTURE_FILTER_NEAREST);
texture_rect->set_custom_minimum_size(Size2(0, 250) * EDSCALE);
add_child(texture_rect);
size_label = memnew(Label);
size_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
add_child(size_label);
// Reduce extra padding on top and bottom of size label.
Ref<StyleBoxEmpty> stylebox;
stylebox.instantiate();
stylebox->set_default_margin(SIDE_RIGHT, 4 * EDSCALE);
size_label->add_theme_style_override("normal", stylebox);
}
///////////////////////
bool EditorInspectorPluginBitMap::can_handle(Object *p_object) {
return Object::cast_to<BitMap>(p_object) != nullptr;
}
void EditorInspectorPluginBitMap::parse_begin(Object *p_object) {
BitMap *bitmap = Object::cast_to<BitMap>(p_object);
if (!bitmap) {
return;
}
Ref<BitMap> bm(bitmap);
BitMapEditor *editor = memnew(BitMapEditor);
editor->setup(bm);
add_custom_control(editor);
}
///////////////////////
BitMapEditorPlugin::BitMapEditorPlugin() {
Ref<EditorInspectorPluginBitMap> plugin;
plugin.instantiate();
add_inspector_plugin(plugin);
}

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@ -0,0 +1,64 @@
/*************************************************************************/
/* bit_map_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
#define BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/resources/bit_map.h"
class BitMapEditor : public VBoxContainer {
GDCLASS(BitMapEditor, VBoxContainer);
TextureRect *texture_rect = nullptr;
Label *size_label = nullptr;
public:
void setup(const Ref<BitMap> &p_bitmap);
BitMapEditor();
};
class EditorInspectorPluginBitMap : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginBitMap, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
};
class BitMapEditorPlugin : public EditorPlugin {
GDCLASS(BitMapEditorPlugin, EditorPlugin);
public:
BitMapEditorPlugin();
};
#endif // BIT_MAP_PREVIEW_EDITOR_PLUGIN_H