Merge pull request #56150 from snailrhymer/patch-2

[3.x] Fix descriptions of `set_cell` and `set_cellv` in TileMap.xml
This commit is contained in:
Max Hilbrunner 2022-01-04 14:04:48 +01:00 committed by GitHub
commit 1ffcd7b92a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -133,7 +133,7 @@
<argument index="5" name="transpose" type="bool" default="false" /> <argument index="5" name="transpose" type="bool" default="false" />
<argument index="6" name="autotile_coord" type="Vector2" default="Vector2( 0, 0 )" /> <argument index="6" name="autotile_coord" type="Vector2" default="Vector2( 0, 0 )" />
<description> <description>
Sets the tile index for the cell given by a Vector2. Sets the tile index for the given cell.
An index of [code]-1[/code] clears the cell. An index of [code]-1[/code] clears the cell.
Optionally, the tile can also be flipped, transposed, or given autotile coordinates. The autotile coordinate refers to the column and row of the subtile. Optionally, the tile can also be flipped, transposed, or given autotile coordinates. The autotile coordinate refers to the column and row of the subtile.
[b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons. [b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons.
@ -155,7 +155,7 @@
<argument index="3" name="flip_y" type="bool" default="false" /> <argument index="3" name="flip_y" type="bool" default="false" />
<argument index="4" name="transpose" type="bool" default="false" /> <argument index="4" name="transpose" type="bool" default="false" />
<description> <description>
Sets the tile index for the given cell. Sets the tile index for the cell given by a Vector2.
An index of [code]-1[/code] clears the cell. An index of [code]-1[/code] clears the cell.
Optionally, the tile can also be flipped or transposed. Optionally, the tile can also be flipped or transposed.
[b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons. [b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons.