diff --git a/.appveyor.yml b/.appveyor.yml index ae3b72dbc8b..dbd56ab7e0f 100644 --- a/.appveyor.yml +++ b/.appveyor.yml @@ -21,4 +21,4 @@ before_build: - cl.exe build_script: -- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% +- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% progress=no diff --git a/.travis.yml b/.travis.yml index 602152374a2..a2c34174121 100644 --- a/.travis.yml +++ b/.travis.yml @@ -19,7 +19,7 @@ env: - GODOT_TARGET=osx - GODOT_TARGET=x11 #- GODOT_TARGET=android - - GODOT_TARGET=windows + #- GODOT_TARGET=windows matrix: include: @@ -66,13 +66,13 @@ addons: - libxrandr-dev # For cross-compiling to Windows. - - binutils-mingw-w64-i686 - - binutils-mingw-w64-x86-64 - - gcc-mingw-w64-i686 - - gcc-mingw-w64-x86-64 - - g++-mingw-w64-i686 - - g++-mingw-w64-x86-64 - - mingw-w64 + #- binutils-mingw-w64-i686 + #- binutils-mingw-w64-x86-64 + #- gcc-mingw-w64-i686 + #- gcc-mingw-w64-x86-64 + #- g++-mingw-w64-i686 + #- g++-mingw-w64-x86-64 + #- mingw-w64 # For style checks. - clang-format-3.9 @@ -92,5 +92,5 @@ script: - if [ "$STATIC_CHECKS" = "yes" ]; then sh ./misc/travis/clang-format.sh; else - scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes CXX=$CXX builtin_openssl=yes; + scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes CXX=$CXX; fi diff --git a/README.md b/README.md index dc0dad6b902..675e666ce65 100644 --- a/README.md +++ b/README.md @@ -62,5 +62,6 @@ There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the [community channels](https://godotengine.org/community) for more info. -[![Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot) +[![Travis Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot) +[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/bfiihqq6byxsjxxh/branch/master?svg=true)](https://ci.appveyor.com/project/akien-mga/godot) [![Code Triagers Badge](https://www.codetriage.com/godotengine/godot/badges/users.svg)](https://www.codetriage.com/godotengine/godot)