Remove the "." from file manage dialog (open scene, open file, ...)
Also removed the "." from game control's FileDialog component. Also remove the "/" at the end of folders name.
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parent
fb801d4964
commit
20bda9a2ba
2 changed files with 8 additions and 2 deletions
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@ -541,6 +541,9 @@ void EditorFileDialog::update_file_list() {
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while ((item = dir_access->get_next(&isdir)) != "") {
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while ((item = dir_access->get_next(&isdir)) != "") {
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if (item == ".")
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continue;
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ishidden = dir_access->current_is_hidden();
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ishidden = dir_access->current_is_hidden();
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if (show_hidden || !ishidden) {
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if (show_hidden || !ishidden) {
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@ -562,7 +565,7 @@ void EditorFileDialog::update_file_list() {
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while (!dirs.empty()) {
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while (!dirs.empty()) {
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const String &dir_name = dirs.front()->get();
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const String &dir_name = dirs.front()->get();
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item_list->add_item(dir_name + "/");
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item_list->add_item(dir_name);
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if (display_mode == DISPLAY_THUMBNAILS) {
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if (display_mode == DISPLAY_THUMBNAILS) {
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@ -323,6 +323,9 @@ void FileDialog::update_file_list() {
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while ((item = dir_access->get_next(&isdir)) != "") {
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while ((item = dir_access->get_next(&isdir)) != "") {
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if (item == ".")
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continue;
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ishidden = dir_access->current_is_hidden();
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ishidden = dir_access->current_is_hidden();
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if (show_hidden || !ishidden) {
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if (show_hidden || !ishidden) {
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@ -344,7 +347,7 @@ void FileDialog::update_file_list() {
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while (!dirs.empty()) {
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while (!dirs.empty()) {
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String &dir_name = dirs.front()->get();
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String &dir_name = dirs.front()->get();
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TreeItem *ti = tree->create_item(root);
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TreeItem *ti = tree->create_item(root);
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ti->set_text(0, dir_name + "/");
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ti->set_text(0, dir_name);
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ti->set_icon(0, folder);
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ti->set_icon(0, folder);
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Dictionary d;
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Dictionary d;
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