parent
72f7131be1
commit
20e8189f5d
2 changed files with 6 additions and 11 deletions
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@ -110,7 +110,7 @@ void Node3D::_propagate_transform_changed(Node3D *p_origin) {
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}
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for (Node3D *&E : data.children) {
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if (E->data.top_level_active) {
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if (E->data.top_level) {
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continue; //don't propagate to a top_level
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}
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E->_propagate_transform_changed(p_origin);
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@ -153,7 +153,7 @@ void Node3D::_notification(int p_what) {
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data.local_transform = data.parent->get_global_transform() * get_transform();
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_replace_dirty_mask(DIRTY_EULER_ROTATION_AND_SCALE); // As local transform was updated, rot/scale should be dirty.
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}
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data.top_level_active = true;
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data.top_level = true;
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}
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_set_dirty_bits(DIRTY_GLOBAL_TRANSFORM); // Global is always dirty upon entering a scene.
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@ -173,7 +173,7 @@ void Node3D::_notification(int p_what) {
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}
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data.parent = nullptr;
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data.C = nullptr;
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data.top_level_active = false;
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data.top_level = false;
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_update_visibility_parent(true);
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} break;
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@ -305,7 +305,7 @@ Quaternion Node3D::get_quaternion() const {
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void Node3D::set_global_transform(const Transform3D &p_transform) {
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ERR_THREAD_GUARD;
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Transform3D xform = (data.parent && !data.top_level_active)
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Transform3D xform = (data.parent && !data.top_level)
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? data.parent->get_global_transform().affine_inverse() * p_transform
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: p_transform;
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@ -337,7 +337,7 @@ Transform3D Node3D::get_global_transform() const {
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}
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Transform3D new_global;
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if (data.parent && !data.top_level_active) {
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if (data.parent && !data.top_level) {
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new_global = data.parent->get_global_transform() * data.local_transform;
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} else {
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new_global = data.local_transform;
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@ -727,12 +727,8 @@ void Node3D::set_as_top_level(bool p_enabled) {
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} else if (data.parent) {
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set_transform(data.parent->get_global_transform().affine_inverse() * get_global_transform());
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}
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data.top_level = p_enabled;
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data.top_level_active = p_enabled;
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} else {
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data.top_level = p_enabled;
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}
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data.top_level = p_enabled;
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}
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bool Node3D::is_set_as_top_level() const {
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@ -101,7 +101,6 @@ private:
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Viewport *viewport = nullptr;
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bool top_level_active = false;
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bool top_level = false;
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bool inside_world = false;
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