Fix selection of spaced atlas tile when using priority
This commit is contained in:
parent
8ecb5d2047
commit
2131b3c61c
1 changed files with 2 additions and 1 deletions
|
@ -662,7 +662,8 @@ Vector2 TileSet::atlastile_get_subtile_by_priority(int p_id, const Node *p_tilem
|
|||
}
|
||||
}
|
||||
|
||||
Vector2 coord = tile_get_region(p_id).size / autotile_get_size(p_id);
|
||||
const Vector2 spacing(autotile_get_spacing(p_id), autotile_get_spacing(p_id));
|
||||
const Vector2 coord = tile_get_region(p_id).size / (autotile_get_size(p_id) + spacing);
|
||||
|
||||
List<Vector2> coords;
|
||||
for (int x = 0; x < coord.x; x++) {
|
||||
|
|
Loading…
Reference in a new issue