Fixes for TileSetEditor and TileMapEditor

[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE
[TileMapEditor] Hide "Disable autotile" if the selected tile isn't
autotile
Fix #22756, don't update bitmask when tilemode is ATLAS_TILE
This commit is contained in:
Guilherme Felipe 2018-12-20 15:17:52 -02:00
parent 3bdd1ff387
commit 21bad78bd8
3 changed files with 10 additions and 3 deletions

View file

@ -516,6 +516,12 @@ void TileMapEditor::_update_palette() {
manual_palette->set_current(selected);
manual_palette->show();
}
if (tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) {
manual_button->show();
} else {
manual_button->hide();
}
}
void TileMapEditor::_pick_tile(const Point2 &p_pos) {

View file

@ -2260,7 +2260,7 @@ void TileSetEditor::update_workspace_tile_mode() {
tool_editmode[EDITMODE_BITMASK]->hide();
tool_editmode[EDITMODE_PRIORITY]->hide();
tool_editmode[EDITMODE_Z_INDEX]->hide();
} else if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
} else if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) {
if (edit_mode == EDITMODE_ICON)
select_coord(tileset->autotile_get_icon_coordinate(get_current_tile()));
else

View file

@ -840,7 +840,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
Map<PosKey, Cell>::Element *E = tile_map.find(p);
if (E != NULL) {
int id = get_cell(p_x, p_y);
if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(id) == TileSet::ATLAS_TILE) {
if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE) {
uint16_t mask = 0;
if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) {
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
@ -904,7 +904,8 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
_make_quadrant_dirty(Q);
} else {
} else if (tile_set->tile_get_tile_mode(id) == TileSet::SINGLE_TILE) {
E->get().autotile_coord_x = 0;
E->get().autotile_coord_y = 0;
}