Workaround GCC 6 & 7 ICE on armv7hl

Fixes #16100.
This commit is contained in:
Rémi Verschelde 2019-01-26 14:37:36 +01:00
parent 35c1694c04
commit 2211d73300

View file

@ -37,8 +37,22 @@
extern "C" { extern "C" {
#endif #endif
// Workaround GCC ICE on armv7hl which was affected GCC 6.0 up to 8.0 (GH-16100).
// It was fixed upstream in 8.1, and a fix was backported to 7.4.
// This can be removed once no supported distro ships with versions older than 7.4.
#if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \
(__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1))
#pragma GCC push_options
#pragma GCC optimize("-O0")
#endif
#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr) #define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
#if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \
(__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1))
#pragma GCC pop_options
#endif
// Constructors // Constructors
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_self) { godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_self) {