Fix #10798: Fixes Change Type does not change icon
Problem : While replacing old node properties with new ones, we also copy meta data of old node's icon Solve: don't copy meta so don't override _editor_icon
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@ -1459,6 +1459,8 @@ void SceneTreeDock::_create() {
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for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
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for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
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if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
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if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
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continue;
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continue;
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if (E->get().name == "__meta__")
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continue;
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newnode->set(E->get().name, n->get(E->get().name));
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newnode->set(E->get().name, n->get(E->get().name));
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}
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}
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