From 238859fe9d33ac9fb92de059e9237b81f5e287f7 Mon Sep 17 00:00:00 2001 From: Gaktan Date: Sun, 11 Aug 2024 15:31:51 +0200 Subject: [PATCH] Fix graph node stretch not taking titlebar into account --- scene/gui/graph_node.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 72e59bfc8ac..8f5023104a6 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -208,7 +208,7 @@ void GraphNode::_resort() { // Avoid negative stretch space. stretch_diff = MAX(stretch_diff, 0); - available_stretch_space += stretch_diff - sb_panel->get_margin(SIDE_BOTTOM) - sb_panel->get_margin(SIDE_TOP); + available_stretch_space += stretch_diff - sb_panel->get_margin(SIDE_BOTTOM) - sb_panel->get_margin(SIDE_TOP) - titlebar_min_size.height - sb_titlebar->get_minimum_size().height; // Second pass, discard elements that can't be stretched, this will run while stretchable elements exist.