Change Basis is_equal_approx to use instance method

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Aaron Franke 2020-03-29 05:05:43 -04:00
parent e40ba13e59
commit 23dabcd2d0
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2 changed files with 2 additions and 4 deletions

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@ -146,8 +146,6 @@ public:
} }
bool is_equal_approx(const Basis &p_basis) const; bool is_equal_approx(const Basis &p_basis) const;
// TODO: Break compatibility in 4.0 by getting rid of this so that it's only an instance method. See also TODO in variant_call.cpp
bool is_equal_approx(const Basis &a, const Basis &b) const { return a.is_equal_approx(b); }
bool is_equal_approx_ratio(const Basis &a, const Basis &b, real_t p_epsilon = UNIT_EPSILON) const; bool is_equal_approx_ratio(const Basis &a, const Basis &b, real_t p_epsilon = UNIT_EPSILON) const;
bool operator==(const Basis &p_matrix) const; bool operator==(const Basis &p_matrix) const;

View file

@ -1035,7 +1035,7 @@ struct _VariantCall {
VCALL_PTR0R(Basis, get_orthogonal_index); VCALL_PTR0R(Basis, get_orthogonal_index);
VCALL_PTR0R(Basis, orthonormalized); VCALL_PTR0R(Basis, orthonormalized);
VCALL_PTR2R(Basis, slerp); VCALL_PTR2R(Basis, slerp);
VCALL_PTR2R(Basis, is_equal_approx); // TODO: Break compatibility in 4.0 to change this to an instance method (a.is_equal_approx(b) as VCALL_PTR1R) for consistency. VCALL_PTR1R(Basis, is_equal_approx);
VCALL_PTR0R(Basis, get_rotation_quat); VCALL_PTR0R(Basis, get_rotation_quat);
VCALL_PTR0R(Transform, inverse); VCALL_PTR0R(Transform, inverse);
@ -2356,7 +2356,7 @@ void register_variant_methods() {
ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray()); ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray());
ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray()); ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray());
ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", FLOAT, "t", varray()); ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", FLOAT, "t", varray());
ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", FLOAT, "epsilon", varray(CMP_EPSILON)); // TODO: Replace in 4.0, see other TODO. ADDFUNC1R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", varray());
ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray()); ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray());
ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray()); ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray());