Merge pull request #33006 from Chaosus/fix_billboard_bug
Allows change Sprite3D scale if Billboard mode is enabled
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commit
2408e214a7
1 changed files with 3 additions and 4 deletions
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@ -1804,10 +1804,9 @@ RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent,
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material->set_flag(FLAG_SRGB_VERTEX_COLOR, true);
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material->set_flag(FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
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material->set_flag(FLAG_USE_ALPHA_SCISSOR, p_cut_alpha);
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if (p_billboard) {
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material->set_billboard_mode(BILLBOARD_ENABLED);
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} else if (p_billboard_y) {
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material->set_billboard_mode(BILLBOARD_FIXED_Y);
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if (p_billboard || p_billboard_y) {
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material->set_flag(FLAG_BILLBOARD_KEEP_SCALE, true);
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material->set_billboard_mode(p_billboard_y ? BILLBOARD_FIXED_Y : BILLBOARD_ENABLED);
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}
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materials_for_2d[version] = material;
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