Merge pull request #66000 from KoBeWi/clear_'_clear_undo_history'

Remove unused `_clear_undo_history` method
This commit is contained in:
Rémi Verschelde 2022-09-18 00:43:54 +02:00
commit 24115beb3c
2 changed files with 0 additions and 8 deletions

View file

@ -3668,10 +3668,6 @@ bool EditorNode::is_changing_scene() const {
return changing_scene;
}
void EditorNode::_clear_undo_history() {
get_undo_redo()->clear_history(false);
}
void EditorNode::set_current_scene(int p_idx) {
// Save the folding in case the scene gets reloaded.
if (editor_data.get_scene_path(p_idx) != "" && editor_data.get_edited_scene_root(p_idx)) {
@ -5981,8 +5977,6 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state);
ClassDB::bind_method("_update_recent_scenes", &EditorNode::_update_recent_scenes);
ClassDB::bind_method("_clear_undo_history", &EditorNode::_clear_undo_history);
ClassDB::bind_method("edit_item_resource", &EditorNode::edit_item_resource);
ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base);

View file

@ -658,8 +658,6 @@ private:
void _update_layouts_menu();
void _layout_menu_option(int p_id);
void _clear_undo_history();
void _update_addon_config();
void _toggle_distraction_free_mode();