From 2423f75585bdb22e2d2bfc968dfb3ae3933a96d6 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 28 Jan 2020 00:10:31 +0100 Subject: [PATCH] Improve the error message displayed when the PCK file can't be found This explains what to do if the executable was renamed, which is helpful for people exporting projects. --- main/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main/main.cpp b/main/main.cpp index 0ff392978a3..88d4dcc1fc1 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -854,7 +854,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #ifdef TOOLS_ENABLED editor = false; #else - String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n"; + const String error_msg = "Error: Couldn't load project data at path \"" + project_path + "\". Is the .pck file missing?\nIf you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).\n"; OS::get_singleton()->print("%s", error_msg.ascii().get_data()); OS::get_singleton()->alert(error_msg);