From 3f174c86d0c688bba6900b90bb5fda1316eae04f Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Fri, 24 May 2019 15:27:22 +0200 Subject: [PATCH] Fixed scene tree update after changing node name in tool script --- editor/scene_tree_editor.cpp | 20 ++++++++++++++------ editor/scene_tree_editor.h | 1 + scene/main/node.cpp | 1 + scene/main/scene_tree.cpp | 7 +++++++ scene/main/scene_tree.h | 2 ++ 5 files changed, 25 insertions(+), 6 deletions(-) diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 76feaedb1aa..e3ad7400059 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -471,6 +471,17 @@ void SceneTreeEditor::_node_removed(Node *p_node) { emit_signal("node_selected"); } } + +void SceneTreeEditor::_node_renamed(Node *p_node) { + + emit_signal("node_renamed"); + + if (!tree_dirty) { + MessageQueue::get_singleton()->push_call(this, "_update_tree"); + tree_dirty = true; + } +} + void SceneTreeEditor::_update_tree() { if (!is_inside_tree()) { @@ -594,6 +605,7 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->connect("tree_changed", this, "_tree_changed"); get_tree()->connect("node_removed", this, "_node_removed"); + get_tree()->connect("node_renamed", this, "_node_renamed"); get_tree()->connect("node_configuration_warning_changed", this, "_warning_changed"); tree->connect("item_collapsed", this, "_cell_collapsed"); @@ -604,6 +616,7 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->disconnect("tree_changed", this, "_tree_changed"); get_tree()->disconnect("node_removed", this, "_node_removed"); + get_tree()->disconnect("node_renamed", this, "_node_renamed"); tree->disconnect("item_collapsed", this, "_cell_collapsed"); get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed"); } break; @@ -685,12 +698,6 @@ void SceneTreeEditor::_rename_node(ObjectID p_node, const String &p_name) { n->set_name(p_name); item->set_metadata(0, n->get_path()); item->set_text(0, p_name); - emit_signal("node_renamed"); - - if (!tree_dirty) { - MessageQueue::get_singleton()->push_call(this, "_update_tree"); - tree_dirty = true; - } } void SceneTreeEditor::_renamed() { @@ -1025,6 +1032,7 @@ void SceneTreeEditor::_bind_methods() { ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed); ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree); ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed); + ClassDB::bind_method("_node_renamed", &SceneTreeEditor::_node_renamed); ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed); ClassDB::bind_method("_deselect_items", &SceneTreeEditor::_deselect_items); ClassDB::bind_method("_renamed", &SceneTreeEditor::_renamed); diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h index 9158c4aa488..1c14da0d3a0 100644 --- a/editor/scene_tree_editor.h +++ b/editor/scene_tree_editor.h @@ -78,6 +78,7 @@ class SceneTreeEditor : public Control { void _update_tree(); void _tree_changed(); void _node_removed(Node *p_node); + void _node_renamed(Node *p_node); TreeItem *_find(TreeItem *p_node, const NodePath &p_path); void _notification(int p_what); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index e80de68e3be..368dea76498 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -949,6 +949,7 @@ void Node::set_name(const String &p_name) { if (is_inside_tree()) { emit_signal("renamed"); + get_tree()->node_renamed(this); get_tree()->tree_changed(); } } diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index b81364e2f06..65cda73a231 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -105,6 +105,11 @@ void SceneTree::node_removed(Node *p_node) { call_skip.insert(p_node); } +void SceneTree::node_renamed(Node *p_node) { + + emit_signal(node_renamed_name, p_node); +} + SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_node) { Map::Element *E = group_map.find(p_group); @@ -1895,6 +1900,7 @@ void SceneTree::_bind_methods() { ADD_SIGNAL(MethodInfo("tree_changed")); ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); + ADD_SIGNAL(MethodInfo("node_renamed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("screen_resized")); ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); @@ -1983,6 +1989,7 @@ SceneTree::SceneTree() { tree_changed_name = "tree_changed"; node_added_name = "node_added"; node_removed_name = "node_removed"; + node_renamed_name = "node_renamed"; ugc_locked = false; call_lock = 0; root_lock = 0; diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index e098b3d53c4..0bcb7249292 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -126,6 +126,7 @@ private: StringName tree_changed_name; StringName node_added_name; StringName node_removed_name; + StringName node_renamed_name; bool use_font_oversampling; int64_t current_frame; @@ -201,6 +202,7 @@ private: void tree_changed(); void node_added(Node *p_node); void node_removed(Node *p_node); + void node_renamed(Node *p_node); Group *add_to_group(const StringName &p_group, Node *p_node); void remove_from_group(const StringName &p_group, Node *p_node);