diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 4aa841131af..a2ec33f403c 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -55,6 +55,8 @@ void Particles2D::set_one_shot(bool p_enable) { one_shot = p_enable; VS::get_singleton()->particles_set_one_shot(particles, one_shot); + if (!one_shot && emitting) + VisualServer::get_singleton()->particles_restart(particles); } void Particles2D::set_pre_process_time(float p_time) { diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 081caf44199..d83469da62d 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -63,6 +63,8 @@ void Particles::set_one_shot(bool p_one_shot) { one_shot = p_one_shot; VS::get_singleton()->particles_set_one_shot(particles, one_shot); + if (!one_shot && emitting) + VisualServer::get_singleton()->particles_restart(particles); } void Particles::set_pre_process_time(float p_time) {