Show last added action on Input Map and implement InputEvent "=="
(cherry picked from commit 2e5a4cb5ca
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cd8beea3bf
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265715f5b2
4 changed files with 76 additions and 4 deletions
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@ -34,8 +34,52 @@
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*/
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*/
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bool InputEvent::operator==(const InputEvent &p_event) const {
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bool InputEvent::operator==(const InputEvent &p_event) const {
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if (type != p_event.type){
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return false;
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}
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return true;
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switch(type) {
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case KEY:
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return key.unicode == p_event.key.unicode
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&& key.scancode == p_event.key.scancode
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&& key.echo == p_event.key.echo
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&& key.pressed == p_event.key.pressed
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&& key.mod == p_event.key.mod;
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case MOUSE_MOTION:
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return mouse_motion.x == p_event.mouse_motion.x
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&& mouse_motion.y == p_event.mouse_motion.y
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&& mouse_motion.relative_x == p_event.mouse_motion.relative_y
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&& mouse_motion.button_mask == p_event.mouse_motion.button_mask
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&& key.mod == p_event.key.mod;
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case MOUSE_BUTTON:
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return mouse_button.pressed == p_event.mouse_button.pressed
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&& mouse_button.x == p_event.mouse_button.x
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&& mouse_button.y == p_event.mouse_button.y
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&& mouse_button.button_index == p_event.mouse_button.button_index
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&& mouse_button.button_mask == p_event.mouse_button.button_mask
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&& key.mod == p_event.key.mod;
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case JOYSTICK_MOTION:
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return joy_motion.axis == p_event.joy_motion.axis
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&& joy_motion.axis_value == p_event.joy_motion.axis_value;
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case JOYSTICK_BUTTON:
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return joy_button.pressed == p_event.joy_button.pressed
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&& joy_button.button_index == p_event.joy_button.button_index
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&& joy_button.pressure == p_event.joy_button.pressure;
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case SCREEN_TOUCH:
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return screen_touch.pressed == p_event.screen_touch.pressed
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&& screen_touch.index == p_event.screen_touch.index
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&& screen_touch.x == p_event.screen_touch.x
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&& screen_touch.y == p_event.screen_touch.y;
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case SCREEN_DRAG:
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return screen_drag.index == p_event.screen_drag.index
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&& screen_drag.x == p_event.screen_drag.x
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&& screen_drag.y == p_event.screen_drag.y;
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case ACTION:
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return action.action == p_event.action.action
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&& action.pressed == p_event.action.pressed;
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}
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return false;
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}
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}
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InputEvent::operator String() const {
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InputEvent::operator String() const {
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@ -3129,7 +3129,7 @@ void Tree::ensure_cursor_is_visible() {
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int screenh=get_size().height-h_scroll->get_combined_minimum_size().height;
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int screenh=get_size().height-h_scroll->get_combined_minimum_size().height;
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if (ofs+h>v_scroll->get_val()+screenh)
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if (ofs+h>v_scroll->get_val()+screenh)
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v_scroll->set_val(ofs-screenh+h);
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v_scroll->call_deferred("set_val", ofs-screenh+h);
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else if (ofs < v_scroll->get_val())
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else if (ofs < v_scroll->get_val())
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v_scroll->set_val(ofs);
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v_scroll->set_val(ofs);
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}
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}
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@ -245,7 +245,7 @@ void ProjectSettings::_device_input_add() {
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undo_redo->add_undo_method(this,"_settings_changed");
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undo_redo->add_undo_method(this,"_settings_changed");
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undo_redo->commit_action();
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undo_redo->commit_action();
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_show_last_added(ie);
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}
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}
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@ -283,7 +283,34 @@ void ProjectSettings::_press_a_key_confirm() {
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undo_redo->add_undo_method(this,"_settings_changed");
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undo_redo->add_undo_method(this,"_settings_changed");
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undo_redo->commit_action();
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undo_redo->commit_action();
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_show_last_added(ie);
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}
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void ProjectSettings::_show_last_added(const InputEvent& p_event) {
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TreeItem *r = input_editor->get_root();
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if (!r)
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return;
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r=r->get_children();
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if (!r)
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return;
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bool found = false;
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while(r){
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TreeItem *child = r->get_children();
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while(child){
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Variant input = child->get_meta("__input");
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if (p_event==input){
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child->select(0);
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found = true;
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break;
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}
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child=child->get_next();
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}
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if (found) break;
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r=r->get_next();
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}
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if (found) input_editor->ensure_cursor_is_visible();
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}
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}
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void ProjectSettings::_wait_for_key(const InputEvent& p_event) {
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void ProjectSettings::_wait_for_key(const InputEvent& p_event) {
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@ -543,6 +570,7 @@ void ProjectSettings::_update_actions() {
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}
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}
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action->add_button(0,get_icon("Remove","EditorIcons"),2);
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action->add_button(0,get_icon("Remove","EditorIcons"),2);
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action->set_metadata(0,i);
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action->set_metadata(0,i);
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action->set_meta("__input", ie);
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}
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}
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}
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}
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}
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}
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@ -111,7 +111,7 @@ class ProjectSettings : public AcceptDialog {
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void _action_button_pressed(Object* p_obj, int p_column,int p_id);
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void _action_button_pressed(Object* p_obj, int p_column,int p_id);
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void _wait_for_key(const InputEvent& p_event);
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void _wait_for_key(const InputEvent& p_event);
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void _press_a_key_confirm();
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void _press_a_key_confirm();
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void _show_last_added(const InputEvent& p_event);
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void _settings_prop_edited(const String& p_name);
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void _settings_prop_edited(const String& p_name);
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void _settings_changed();
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void _settings_changed();
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