Add missing image format RGB10A2. Fixes #14964

This commit is contained in:
binbitten 2017-12-25 21:01:01 +01:00
parent 37aab45091
commit 267bad6b4c
3 changed files with 33 additions and 1 deletions

View file

@ -47,6 +47,7 @@ const char *Image::format_names[Image::FORMAT_MAX] = {
"RGBA8",
"RGBA4444",
"RGBA5551",
"RGB10A2",
"RFloat", //float
"RGFloat",
"RGBFloat",
@ -112,6 +113,7 @@ int Image::get_format_pixel_size(Format p_format) {
case FORMAT_RGBA8: return 4;
case FORMAT_RGBA4444: return 2;
case FORMAT_RGBA5551: return 2;
case FORMAT_RGB10A2: return 4;
case FORMAT_RF:
return 4; //float
case FORMAT_RGF: return 8;
@ -1978,6 +1980,15 @@ Color Image::get_pixel(int p_x, int p_y) const {
float a = ((u >> 15) & 0x1) / 1.0;
return Color(r, g, b, a);
} break;
case FORMAT_RGB10A2: {
uint32_t u = ((uint32_t *)ptr)[ofs];
float r = (u & 0x3FF) / 1023.0;
float g = ((u >> 10) & 0x3FF) / 1023.0;
float b = ((u >> 20) & 0x3FF) / 1023.0;
float a = ((u >> 30) & 0x3) / 3.0;
return Color(r, g, b, a);
} break;
case FORMAT_RF: {
float r = ((float *)ptr)[ofs];
@ -2122,6 +2133,18 @@ void Image::set_pixel(int p_x, int p_y, const Color &p_color) {
((uint16_t *)ptr)[ofs] = rgba;
} break;
case FORMAT_RGB10A2: {
uint32_t rgba = 0;
rgba = uint32_t(CLAMP(p_color.r * 1023.0, 0, 1023));
rgba |= uint32_t(CLAMP(p_color.g * 1023.0, 0, 1023)) << 10;
rgba |= uint32_t(CLAMP(p_color.b * 1023.0, 0, 1023)) << 20;
rgba |= uint32_t(CLAMP(p_color.a * 3.0, 0, 3)) << 30;
((uint32_t *)ptr)[ofs] = rgba;
} break;
case FORMAT_RF: {
@ -2300,6 +2323,7 @@ void Image::_bind_methods() {
BIND_ENUM_CONSTANT(FORMAT_RGBA8);
BIND_ENUM_CONSTANT(FORMAT_RGBA4444);
BIND_ENUM_CONSTANT(FORMAT_RGBA5551);
BIND_ENUM_CONSTANT(FORMAT_RGB10A2);
BIND_ENUM_CONSTANT(FORMAT_RF); //float
BIND_ENUM_CONSTANT(FORMAT_RGF);
BIND_ENUM_CONSTANT(FORMAT_RGBF);

View file

@ -68,6 +68,7 @@ public:
FORMAT_RGBA8,
FORMAT_RGBA4444,
FORMAT_RGBA5551,
FORMAT_RGB10A2,
FORMAT_RF, //float
FORMAT_RGF,
FORMAT_RGBF,

View file

@ -192,6 +192,13 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_SHORT_5_5_5_1;
} break;
case Image::FORMAT_RGB10A2: {
r_gl_internal_format = GL_RGB10_A2;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_INT_2_10_10_10_REV;
} break;
case Image::FORMAT_RF: {
@ -6082,7 +6089,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) {
color_internal_format = GL_RGB10_A2;
color_format = GL_RGBA;
color_type = GL_UNSIGNED_INT_2_10_10_10_REV;
image_format = Image::FORMAT_RGBA8;
image_format = Image::FORMAT_RGB10A2;
} else {
color_internal_format = GL_RGBA8;