Fix CODEOWNERS and fix missing quote in "Building for platform" message

This commit is contained in:
Aaron Franke 2022-10-01 01:53:43 -05:00
parent e69b7083d4
commit 267d267f3d
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GPG key ID: 40A1750B977E56BF
2 changed files with 3 additions and 3 deletions

4
.github/CODEOWNERS vendored
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@ -15,6 +15,7 @@ SCsub @godotengine/buildsystem
/core/ @godotengine/core
/core/crypto/ @godotengine/network
/core/debugger/ @godotengine/debugger
/core/extension/ @godotengine/gdextension
/core/input/ @godotengine/input
# Doc
@ -110,10 +111,9 @@ doc_classes/* @godotengine/documentation
/modules/xatlas_unwrap/ @godotengine/rendering
## Scripting
/modules/gdnative/ @godotengine/gdnative
/modules/gdscript/ @godotengine/gdscript
/modules/jsonrpc/ @godotengine/gdscript
/modules/mono/ @godotengine/mono
/modules/mono/ @godotengine/dotnet
## Text
/modules/freetype/ @godotengine/buildsystem

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@ -518,7 +518,7 @@ if selected_platform in platform_list:
# are actually handled to change compile options, etc.
detect.configure(env)
print(f'Building for platform "{selected_platform}", architecture "{env["arch"]}", target "{env["target"]}.')
print(f'Building for platform "{selected_platform}", architecture "{env["arch"]}", target "{env["target"]}".')
if env.dev_build:
print("NOTE: Developer build, with debug optimization level and debug symbols (unless overridden).")