Increase the default 3D manipulator gizmo opacity for better visibility

- Brighten gizmos when highlighted to make the difference between a
  non-highlighted and a highlighted gizmo more visible.
- Tweak the manipulator gizmo size property hint.

(cherry picked from commit 8522ac7711)
This commit is contained in:
Hugo Locurcio 2020-12-14 23:33:47 +01:00 committed by Rémi Verschelde
parent bf942447a3
commit 2753cc5264
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GPG key ID: C3336907360768E1

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@ -5204,7 +5204,7 @@ void SpatialEditor::_init_indicators() {
gizmo_color[i] = mat;
Ref<SpatialMaterial> mat_hl = mat->duplicate();
mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
mat_hl->set_albedo(Color(col.r * 1.3, col.g * 1.3, col.b * 1.3, 1.0));
gizmo_color_hl[i] = mat_hl;
Vector3 ivec;
@ -5302,7 +5302,7 @@ void SpatialEditor::_init_indicators() {
surftool->commit(move_plane_gizmo[i]);
Ref<SpatialMaterial> plane_mat_hl = plane_mat->duplicate();
plane_mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
plane_mat_hl->set_albedo(Color(col.r * 1.3, col.g * 1.3, col.b * 1.3, 1.0));
plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides
}
@ -5382,7 +5382,7 @@ void SpatialEditor::_init_indicators() {
rotate_gizmo[i]->surface_set_material(0, rotate_mat);
Ref<ShaderMaterial> rotate_mat_hl = rotate_mat->duplicate();
rotate_mat_hl->set_shader_param("albedo", Color(col.r, col.g, col.b, 1.0));
rotate_mat_hl->set_shader_param("albedo", Color(col.r * 1.3, col.g * 1.3, col.b * 1.3, 1.0));
rotate_gizmo_color_hl[i] = rotate_mat_hl;
if (i == 2) { // Rotation white outline
@ -5511,7 +5511,7 @@ void SpatialEditor::_init_indicators() {
surftool->commit(scale_plane_gizmo[i]);
Ref<SpatialMaterial> plane_mat_hl = plane_mat->duplicate();
plane_mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
plane_mat_hl->set_albedo(Color(col.r * 1.3, col.g * 1.3, col.b * 1.3, 1.0));
plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides
}
}
@ -6520,8 +6520,8 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
add_to_group("_spatial_editor_group");
EDITOR_DEF("editors/3d/manipulator_gizmo_size", 80);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,1024,1"));
EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.4);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,160,1"));
EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.9);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true);