Fix always capitalized properties in sub-inspector
Fix #46961: This commit correctly initialize capitalization in sub-inspectors (like shaders's sub-inspector in the inspector panel) with the editor settings.
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1 changed files with 1 additions and 1 deletions
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@ -2915,7 +2915,7 @@ void EditorPropertyResource::update_property() {
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sub_inspector->set_use_doc_hints(true);
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sub_inspector->set_use_doc_hints(true);
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sub_inspector->set_sub_inspector(true);
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sub_inspector->set_sub_inspector(true);
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sub_inspector->set_enable_capitalize_paths(true);
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sub_inspector->set_enable_capitalize_paths(bool(EDITOR_GET("interface/inspector/capitalize_properties")));
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sub_inspector->connect("property_keyed", callable_mp(this, &EditorPropertyResource::_sub_inspector_property_keyed));
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sub_inspector->connect("property_keyed", callable_mp(this, &EditorPropertyResource::_sub_inspector_property_keyed));
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sub_inspector->connect("resource_selected", callable_mp(this, &EditorPropertyResource::_sub_inspector_resource_selected));
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sub_inspector->connect("resource_selected", callable_mp(this, &EditorPropertyResource::_sub_inspector_resource_selected));
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