Fix always capitalized properties in sub-inspector

Fix #46961: 

This commit correctly initialize capitalization in sub-inspectors (like shaders's sub-inspector in the inspector panel) with the editor settings.
This commit is contained in:
jmb462 2021-03-13 15:59:37 +01:00
parent 942f5f0cb2
commit 281f5a4999

View file

@ -2915,7 +2915,7 @@ void EditorPropertyResource::update_property() {
sub_inspector->set_use_doc_hints(true); sub_inspector->set_use_doc_hints(true);
sub_inspector->set_sub_inspector(true); sub_inspector->set_sub_inspector(true);
sub_inspector->set_enable_capitalize_paths(true); sub_inspector->set_enable_capitalize_paths(bool(EDITOR_GET("interface/inspector/capitalize_properties")));
sub_inspector->connect("property_keyed", callable_mp(this, &EditorPropertyResource::_sub_inspector_property_keyed)); sub_inspector->connect("property_keyed", callable_mp(this, &EditorPropertyResource::_sub_inspector_property_keyed));
sub_inspector->connect("resource_selected", callable_mp(this, &EditorPropertyResource::_sub_inspector_resource_selected)); sub_inspector->connect("resource_selected", callable_mp(this, &EditorPropertyResource::_sub_inspector_resource_selected));