C#: Remove need for reflection to invoking callable delegates
We aim to make the C# API reflection-free, mainly for concerns about performance, and to be able to target NativeAOT in refletion-free mode, which reduces the binary size. One of the main usages of reflection still left was the dynamic invokation of callable delegates, and for some time I wasn't sure I would find an alternative solution that I'd be happy with. The new solution uses trampoline functions to invoke the delegates: ``` static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret) { if (args.Count != 1) throw new ArgumentException($"Callable expected 1 arguments but received {args.Count}."); string res = ((Func<int, string>)delegateObj)( VariantConversionCallbacks.GetToManagedCallback<int>()(args[0]) ); ret = VariantConversionCallbacks.GetToVariantCallback<string>()(res); } Callable.CreateWithUnsafeTrampoline((int num) => "Foo" + num, &Trampoline); ``` Of course, this is too much boilerplate for user code. To improve this, the `Callable.From` methods were added. These are overloads that take `Action` and `Func` delegates, which covers the most common use cases: lambdas and method groups: ``` // Lambda Callable.From((int num) => "Foo" + num); // Method group string AppendNum(int num) => "Foo" + num; Callable.From(AppendNum); ``` Unfortunately, due to limitations in the C# language, implicit conversions from delegates to `Callable` are not supported. `Callable.From` does not support custom delegates. These should be uncommon, but the Godot C# API actually uses them for event signals. As such, the bindings generator was updated to generate trampoline functions for event signals. It was also optimized to use `Action` instead of a custom delegate for parameterless signals, which removes the need for the trampoline functions for those signals. The change to reflection-free invokation removes one of the last needs for `ConvertVariantToManagedObjectOfType`. The only remaining usage is from calling script constructors with parameters from the engine (`CreateManagedForGodotObjectScriptInstance`). Once that one is made reflection-free, `ConvertVariantToManagedObjectOfType` can be removed.
This commit is contained in:
parent
f013315980
commit
282bd37e5c
19 changed files with 702 additions and 82 deletions
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@ -188,14 +188,14 @@ namespace Godot.SourceGenerators
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if (godotClassMethods.Length > 0)
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{
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source.Append(" protected override bool InvokeGodotClassMethod(in godot_string_name method, ");
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source.Append("NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n {\n");
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source.Append("NativeVariantPtrArgs args, out godot_variant ret)\n {\n");
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foreach (var method in godotClassMethods)
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{
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GenerateMethodInvoker(method, source);
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}
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source.Append(" return base.InvokeGodotClassMethod(method, args, argCount, out ret);\n");
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source.Append(" return base.InvokeGodotClassMethod(method, args, out ret);\n");
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source.Append(" }\n");
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}
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@ -364,7 +364,7 @@ namespace Godot.SourceGenerators
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source.Append(" if (method == MethodName.");
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source.Append(methodName);
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source.Append(" && argCount == ");
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source.Append(" && args.Count == ");
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source.Append(method.ParamTypes.Length);
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source.Append(") {\n");
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@ -167,6 +167,7 @@ namespace Godot.SourceGenerators
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Common.ReportSignalDelegateSignatureMustReturnVoid(context, signalDelegateSymbol);
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}
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}
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continue;
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}
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@ -257,14 +258,14 @@ namespace Godot.SourceGenerators
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{
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source.Append(
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" protected override void RaiseGodotClassSignalCallbacks(in godot_string_name signal, ");
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source.Append("NativeVariantPtrArgs args, int argCount)\n {\n");
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source.Append("NativeVariantPtrArgs args)\n {\n");
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foreach (var signal in godotSignalDelegates)
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{
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GenerateSignalEventInvoker(signal, source);
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}
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source.Append(" base.RaiseGodotClassSignalCallbacks(signal, args, argCount);\n");
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source.Append(" base.RaiseGodotClassSignalCallbacks(signal, args);\n");
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source.Append(" }\n");
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}
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@ -404,7 +405,7 @@ namespace Godot.SourceGenerators
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source.Append(" if (signal == SignalName.");
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source.Append(signalName);
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source.Append(" && argCount == ");
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source.Append(" && args.Count == ");
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source.Append(invokeMethodData.ParamTypes.Length);
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source.Append(") {\n");
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source.Append(" backing_");
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@ -1614,7 +1614,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
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output << MEMBER_BEGIN "protected internal " << (is_derived_type ? "override" : "virtual")
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<< " bool " CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(in godot_string_name method, "
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<< "NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n"
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<< "NativeVariantPtrArgs args, out godot_variant ret)\n"
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<< INDENT1 "{\n";
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for (const MethodInterface &imethod : itype.methods) {
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@ -1630,7 +1630,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
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// We check both native names (snake_case) and proxy names (PascalCase)
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output << INDENT2 "if ((method == " << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name
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<< " || method == MethodName." << imethod.proxy_name
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<< ") && argCount == " << itos(imethod.arguments.size())
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<< ") && args.Count == " << itos(imethod.arguments.size())
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<< " && " << CS_METHOD_HAS_GODOT_CLASS_METHOD << "((godot_string_name)"
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<< CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name << ".NativeValue))\n"
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<< INDENT2 "{\n";
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@ -1682,7 +1682,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
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}
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if (is_derived_type) {
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output << INDENT2 "return base." CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(method, args, argCount, out ret);\n";
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output << INDENT2 "return base." CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(method, args, out ret);\n";
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} else {
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output << INDENT2 "ret = default;\n"
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<< INDENT2 "return false;\n";
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@ -2200,6 +2200,11 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
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Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::SignalInterface &p_isignal, StringBuilder &p_output) {
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String arguments_sig;
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String delegate_type_params;
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if (!p_isignal.arguments.is_empty()) {
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delegate_type_params += "<";
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}
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// Retrieve information from the arguments
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const ArgumentInterface &first = p_isignal.arguments.front()->get();
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@ -2220,11 +2225,18 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
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if (&iarg != &first) {
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arguments_sig += ", ";
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delegate_type_params += ", ";
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}
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arguments_sig += arg_type->cs_type;
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arguments_sig += " ";
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arguments_sig += iarg.name;
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delegate_type_params += arg_type->cs_type;
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}
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if (!p_isignal.arguments.is_empty()) {
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delegate_type_params += ">";
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}
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// Generate signal
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@ -2248,15 +2260,46 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
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p_output.append("\")]");
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}
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String delegate_name = p_isignal.proxy_name;
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delegate_name += "EventHandler"; // Delegate name is [SignalName]EventHandler
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bool is_parameterless = p_isignal.arguments.size() == 0;
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// Generate delegate
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p_output.append(MEMBER_BEGIN "public delegate void ");
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p_output.append(delegate_name);
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p_output.append("(");
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p_output.append(arguments_sig);
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p_output.append(");\n");
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// Delegate name is [SignalName]EventHandler
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String delegate_name = is_parameterless ? "Action" : p_isignal.proxy_name + "EventHandler";
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if (!is_parameterless) {
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// Generate delegate
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p_output.append(MEMBER_BEGIN "public delegate void ");
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p_output.append(delegate_name);
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p_output.append("(");
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p_output.append(arguments_sig);
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p_output.append(");\n");
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// Generate Callable trampoline for the delegate
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p_output << MEMBER_BEGIN "private static unsafe void " << p_isignal.proxy_name << "Trampoline"
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<< "(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)\n"
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<< INDENT1 "{\n"
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<< INDENT2 "Callable.ThrowIfArgCountMismatch(args, " << itos(p_isignal.arguments.size()) << ");\n"
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<< INDENT2 "((" << delegate_name << ")delegateObj)(";
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int idx = 0;
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for (const ArgumentInterface &iarg : p_isignal.arguments) {
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const TypeInterface *arg_type = _get_type_or_null(iarg.type);
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ERR_FAIL_NULL_V(arg_type, ERR_BUG); // Argument type not found
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if (idx != 0) {
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p_output << ",";
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}
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// TODO: We don't need to use VariantConversionCallbacks. We have the type information so we can use [cs_variant_to_managed] and [cs_managed_to_variant].
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p_output << "\n" INDENT3 "VariantConversionCallbacks.GetToManagedCallback<"
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<< arg_type->cs_type << ">()(args[" << itos(idx) << "])";
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idx++;
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}
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p_output << ");\n"
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<< INDENT2 "ret = default;\n"
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<< INDENT1 "}\n";
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}
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if (p_isignal.method_doc && p_isignal.method_doc->description.size()) {
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String xml_summary = bbcode_to_xml(fix_doc_description(p_isignal.method_doc->description), &p_itype);
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@ -2292,6 +2335,11 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
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p_output.append("static ");
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}
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if (!is_parameterless) {
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// `unsafe` is needed for taking the trampoline's function pointer
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p_output << "unsafe ";
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}
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p_output.append("event ");
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p_output.append(delegate_name);
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p_output.append(" ");
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@ -2304,8 +2352,13 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
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p_output.append("add => Connect(SignalName.");
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}
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p_output.append(p_isignal.proxy_name);
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p_output.append(", new Callable(value));\n");
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if (is_parameterless) {
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// Delegate type is Action. No need for custom trampoline.
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p_output << p_isignal.proxy_name << ", Callable.From(value));\n";
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} else {
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p_output << p_isignal.proxy_name
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<< ", Callable.CreateWithUnsafeTrampoline(value, &" << p_isignal.proxy_name << "Trampoline));\n";
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}
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if (p_itype.is_singleton) {
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p_output.append(INDENT2 "remove => " CS_PROPERTY_SINGLETON ".Disconnect(SignalName.");
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@ -2313,8 +2366,14 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
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p_output.append(INDENT2 "remove => Disconnect(SignalName.");
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}
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p_output.append(p_isignal.proxy_name);
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p_output.append(", new Callable(value));\n");
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if (is_parameterless) {
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// Delegate type is Action. No need for custom trampoline.
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p_output << p_isignal.proxy_name << ", Callable.From(value));\n";
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} else {
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p_output << p_isignal.proxy_name
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<< ", Callable.CreateWithUnsafeTrampoline(value, &" << p_isignal.proxy_name << "Trampoline));\n";
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}
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p_output.append(CLOSE_BLOCK_L1);
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}
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@ -22,8 +22,7 @@ namespace Godot.Bridge
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}
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bool methodInvoked = godotObject.InvokeGodotClassMethod(CustomUnsafe.AsRef(method),
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new NativeVariantPtrArgs(args),
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argCount, out godot_variant retValue);
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new NativeVariantPtrArgs(args, argCount), out godot_variant retValue);
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if (!methodInvoked)
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{
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@ -102,7 +101,7 @@ namespace Godot.Bridge
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return godot_bool.False;
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}
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*outRet = Marshaling.ConvertManagedObjectToVariant(ret);
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*outRet = ret.CopyNativeVariant();
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return godot_bool.True;
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}
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catch (Exception e)
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@ -9,7 +9,7 @@ namespace Godot.Bridge
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{
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// @formatter:off
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public delegate* unmanaged<IntPtr, godot_variant**, int, godot_bool*, void> SignalAwaiter_SignalCallback;
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public delegate* unmanaged<IntPtr, godot_variant**, uint, godot_variant*, void> DelegateUtils_InvokeWithVariantArgs;
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public delegate* unmanaged<IntPtr, void*, godot_variant**, int, godot_variant*, void> DelegateUtils_InvokeWithVariantArgs;
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public delegate* unmanaged<IntPtr, IntPtr, godot_bool> DelegateUtils_DelegateEquals;
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public delegate* unmanaged<IntPtr, godot_array*, godot_bool> DelegateUtils_TrySerializeDelegateWithGCHandle;
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public delegate* unmanaged<godot_array*, IntPtr*, godot_bool> DelegateUtils_TryDeserializeDelegateWithGCHandle;
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@ -339,7 +339,7 @@ namespace Godot.Bridge
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*outOwnerIsNull = godot_bool.False;
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owner.RaiseGodotClassSignalCallbacks(CustomUnsafe.AsRef(eventSignalName),
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new NativeVariantPtrArgs(args), argCount);
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new NativeVariantPtrArgs(args, argCount));
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}
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catch (Exception e)
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{
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@ -26,11 +26,12 @@ namespace Godot
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/// }
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/// </code>
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/// </example>
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public readonly struct Callable
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public readonly partial struct Callable
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{
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private readonly Object _target;
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private readonly StringName _method;
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private readonly Delegate _delegate;
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private readonly unsafe delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void> _trampoline;
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/// <summary>
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/// Object that contains the method.
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@ -48,10 +49,10 @@ namespace Godot
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public Delegate Delegate => _delegate;
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/// <summary>
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/// Converts a <see cref="Delegate"/> to a <see cref="Callable"/>.
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/// Trampoline function pointer for dynamically invoking <see cref="Callable.Delegate"/>.
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/// </summary>
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/// <param name="delegate">The delegate to convert.</param>
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public static implicit operator Callable(Delegate @delegate) => new Callable(@delegate);
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public unsafe delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void> Trampoline
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=> _trampoline;
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/// <summary>
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/// Constructs a new <see cref="Callable"/> for the method called <paramref name="method"/>
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@ -59,22 +60,21 @@ namespace Godot
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/// </summary>
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/// <param name="target">Object that contains the method.</param>
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/// <param name="method">Name of the method that will be called.</param>
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public Callable(Object target, StringName method)
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public unsafe Callable(Object target, StringName method)
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{
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_target = target;
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_method = method;
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_delegate = null;
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_trampoline = null;
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}
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/// <summary>
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/// Constructs a new <see cref="Callable"/> for the given <paramref name="delegate"/>.
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/// </summary>
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/// <param name="delegate">Delegate method that will be called.</param>
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public Callable(Delegate @delegate)
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private unsafe Callable(Delegate @delegate,
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delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void> trampoline)
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{
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_target = @delegate?.Target as Object;
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_method = null;
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_delegate = @delegate;
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_trampoline = trampoline;
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}
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private const int VarArgsSpanThreshold = 5;
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@ -149,5 +149,59 @@ namespace Godot
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NativeFuncs.godotsharp_callable_call_deferred(callable, (godot_variant**)argsPtr, argc);
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}
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}
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/// <summary>
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/// <para>
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/// Constructs a new <see cref="Callable"/> using the <paramref name="trampoline"/>
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/// function pointer to dynamically invoke the given <paramref name="delegate"/>.
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/// </para>
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/// <para>
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/// The parameters passed to the <paramref name="trampoline"/> function are:
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/// </para>
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/// <list type="number">
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/// <item>
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/// <term>delegateObj</term>
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/// <description>The given <paramref name="delegate"/>, upcast to <see cref="object"/>.</description>
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/// </item>
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/// <item>
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/// <term>args</term>
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/// <description>Array of <see cref="godot_variant"/> arguments.</description>
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/// </item>
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/// <item>
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/// <term>ret</term>
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/// <description>Return value of type <see cref="godot_variant"/>.</description>
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/// </item>
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///</list>
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/// <para>
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/// The delegate should be downcast to a more specific delegate type before invoking.
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/// </para>
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/// </summary>
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/// <example>
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/// Usage example:
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///
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/// <code>
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/// static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
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/// {
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/// if (args.Count != 1)
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/// throw new ArgumentException($"Callable expected {1} arguments but received {args.Count}.");
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///
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/// TResult res = ((Func<int, string>)delegateObj)(
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/// VariantConversionCallbacks.GetToManagedCallback<int>()(args[0])
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/// );
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///
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/// ret = VariantConversionCallbacks.GetToVariantCallback<string>()(res);
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/// }
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///
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/// var callable = Callable.CreateWithUnsafeTrampoline((int num) => "foo" + num.ToString(), &Trampoline);
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/// var res = (string)callable.Call(10);
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/// Console.WriteLine(res);
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/// </code>
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/// </example>
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/// <param name="delegate">Delegate method that will be called.</param>
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/// <param name="trampoline">Trampoline function pointer for invoking the delegate.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe Callable CreateWithUnsafeTrampoline(Delegate @delegate,
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delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void> trampoline)
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=> new(@delegate, trampoline);
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}
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}
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@ -0,0 +1,480 @@
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using System;
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using System.Runtime.CompilerServices;
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using Godot.NativeInterop;
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namespace Godot;
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#nullable enable
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public readonly partial struct Callable
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static void ThrowIfArgCountMismatch(NativeVariantPtrArgs args, int countExpected,
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[CallerArgumentExpression("args")] string? paramName = null)
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{
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if (countExpected != args.Count)
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ThrowArgCountMismatch(countExpected, args.Count, paramName);
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static void ThrowArgCountMismatch(int countExpected, int countReceived, string? paramName)
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{
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throw new ArgumentException(
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"Invalid argument count for invoking callable." +
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$" Expected {countExpected} arguments, received {countReceived}.",
|
||||
paramName);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a new <see cref="Callable"/> for the given <paramref name="action"/>.
|
||||
/// </summary>
|
||||
/// <param name="action">Action method that will be called.</param>
|
||||
public static unsafe Callable From(
|
||||
Action action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 0);
|
||||
|
||||
((Action)delegateObj)();
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0>(
|
||||
Action<T0> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 1);
|
||||
|
||||
((Action<T0>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0, T1>(
|
||||
Action<T0, T1> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 2);
|
||||
|
||||
((Action<T0, T1>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0, T1, T2>(
|
||||
Action<T0, T1, T2> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 3);
|
||||
|
||||
((Action<T0, T1, T2>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3>(
|
||||
Action<T0, T1, T2, T3> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 4);
|
||||
|
||||
((Action<T0, T1, T2, T3>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4>(
|
||||
Action<T0, T1, T2, T3, T4> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 5);
|
||||
|
||||
((Action<T0, T1, T2, T3, T4>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, T5>(
|
||||
Action<T0, T1, T2, T3, T4, T5> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 6);
|
||||
|
||||
((Action<T0, T1, T2, T3, T4, T5>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6>(
|
||||
Action<T0, T1, T2, T3, T4, T5, T6> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 7);
|
||||
|
||||
((Action<T0, T1, T2, T3, T4, T5, T6>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, T7>(
|
||||
Action<T0, T1, T2, T3, T4, T5, T6, T7> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 8);
|
||||
|
||||
((Action<T0, T1, T2, T3, T4, T5, T6, T7>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From(Action)"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, T7, T8>(
|
||||
Action<T0, T1, T2, T3, T4, T5, T6, T7, T8> action
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 9);
|
||||
|
||||
((Action<T0, T1, T2, T3, T4, T5, T6, T7, T8>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T8>()(args[8])
|
||||
);
|
||||
|
||||
ret = default;
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(action, &Trampoline);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a new <see cref="Callable"/> for the given <paramref name="func"/>.
|
||||
/// </summary>
|
||||
/// <param name="func">Action method that will be called.</param>
|
||||
public static unsafe Callable From<TResult>(
|
||||
Func<TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 0);
|
||||
|
||||
TResult res = ((Func<TResult>)delegateObj)();
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, TResult>(
|
||||
Func<T0, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 1);
|
||||
|
||||
TResult res = ((Func<T0, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, T1, TResult>(
|
||||
Func<T0, T1, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 2);
|
||||
|
||||
TResult res = ((Func<T0, T1, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, T1, T2, TResult>(
|
||||
Func<T0, T1, T2, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 3);
|
||||
|
||||
TResult res = ((Func<T0, T1, T2, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, TResult>(
|
||||
Func<T0, T1, T2, T3, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 4);
|
||||
|
||||
TResult res = ((Func<T0, T1, T2, T3, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, TResult>(
|
||||
Func<T0, T1, T2, T3, T4, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 5);
|
||||
|
||||
TResult res = ((Func<T0, T1, T2, T3, T4, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, T5, TResult>(
|
||||
Func<T0, T1, T2, T3, T4, T5, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 6);
|
||||
|
||||
TResult res = ((Func<T0, T1, T2, T3, T4, T5, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, TResult>(
|
||||
Func<T0, T1, T2, T3, T4, T5, T6, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 7);
|
||||
|
||||
TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, T7, TResult>(
|
||||
Func<T0, T1, T2, T3, T4, T5, T6, T7, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 8);
|
||||
|
||||
TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, T7, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="From{TResult}(Func{TResult})"/>
|
||||
public static unsafe Callable From<T0, T1, T2, T3, T4, T5, T6, T7, T8, TResult>(
|
||||
Func<T0, T1, T2, T3, T4, T5, T6, T7, T8, TResult> func
|
||||
)
|
||||
{
|
||||
static void Trampoline(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)
|
||||
{
|
||||
ThrowIfArgCountMismatch(args, 9);
|
||||
|
||||
TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, T7, T8, TResult>)delegateObj)(
|
||||
VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7]),
|
||||
VariantConversionCallbacks.GetToManagedCallback<T8>()(args[8])
|
||||
);
|
||||
|
||||
ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res);
|
||||
}
|
||||
|
||||
return CreateWithUnsafeTrampoline(func, &Trampoline);
|
||||
}
|
||||
}
|
|
@ -30,33 +30,23 @@ namespace Godot
|
|||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
internal static unsafe void InvokeWithVariantArgs(IntPtr delegateGCHandle, godot_variant** args, uint argc,
|
||||
godot_variant* outRet)
|
||||
internal static unsafe void InvokeWithVariantArgs(IntPtr delegateGCHandle, void* trampoline,
|
||||
godot_variant** args, int argc, godot_variant* outRet)
|
||||
{
|
||||
try
|
||||
{
|
||||
// TODO: Optimize
|
||||
if (trampoline == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(trampoline),
|
||||
"Cannot dynamically invoke delegate because the trampoline is null.");
|
||||
}
|
||||
|
||||
var @delegate = (Delegate)GCHandle.FromIntPtr(delegateGCHandle).Target!;
|
||||
var managedArgs = new object?[argc];
|
||||
var trampolineFn = (delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void>)trampoline;
|
||||
|
||||
var parameterInfos = @delegate.Method.GetParameters();
|
||||
var paramsLength = parameterInfos.Length;
|
||||
trampolineFn(@delegate, new NativeVariantPtrArgs(args, argc), out godot_variant ret);
|
||||
|
||||
if (argc != paramsLength)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"The delegate expects {paramsLength} arguments, but received {argc}.");
|
||||
}
|
||||
|
||||
for (uint i = 0; i < argc; i++)
|
||||
{
|
||||
managedArgs[i] = Marshaling.ConvertVariantToManagedObjectOfType(
|
||||
*args[i], parameterInfos[i].ParameterType);
|
||||
}
|
||||
|
||||
object? invokeRet = @delegate.DynamicInvoke(managedArgs);
|
||||
|
||||
*outRet = Marshaling.ConvertManagedObjectToVariant(invokeRet);
|
||||
*outRet = ret;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
|
|
@ -721,10 +721,19 @@ namespace Godot.NativeInterop
|
|||
if (p_managed_callable.Delegate != null)
|
||||
{
|
||||
var gcHandle = CustomGCHandle.AllocStrong(p_managed_callable.Delegate);
|
||||
IntPtr objectPtr = p_managed_callable.Target != null ? Object.GetPtr(p_managed_callable.Target) : IntPtr.Zero;
|
||||
NativeFuncs.godotsharp_callable_new_with_delegate(
|
||||
GCHandle.ToIntPtr(gcHandle), objectPtr, out godot_callable callable);
|
||||
return callable;
|
||||
|
||||
IntPtr objectPtr = p_managed_callable.Target != null ?
|
||||
Object.GetPtr(p_managed_callable.Target) :
|
||||
IntPtr.Zero;
|
||||
|
||||
unsafe
|
||||
{
|
||||
NativeFuncs.godotsharp_callable_new_with_delegate(
|
||||
GCHandle.ToIntPtr(gcHandle), (IntPtr)p_managed_callable.Trampoline,
|
||||
objectPtr, out godot_callable callable);
|
||||
|
||||
return callable;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -748,19 +757,22 @@ namespace Godot.NativeInterop
|
|||
public static Callable ConvertCallableToManaged(in godot_callable p_callable)
|
||||
{
|
||||
if (NativeFuncs.godotsharp_callable_get_data_for_marshalling(p_callable,
|
||||
out IntPtr delegateGCHandle, out IntPtr godotObject,
|
||||
out godot_string_name name).ToBool())
|
||||
out IntPtr delegateGCHandle, out IntPtr trampoline,
|
||||
out IntPtr godotObject, out godot_string_name name).ToBool())
|
||||
{
|
||||
if (delegateGCHandle != IntPtr.Zero)
|
||||
{
|
||||
return new Callable((Delegate?)GCHandle.FromIntPtr(delegateGCHandle).Target);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new Callable(
|
||||
InteropUtils.UnmanagedGetManaged(godotObject),
|
||||
StringName.CreateTakingOwnershipOfDisposableValue(name));
|
||||
unsafe
|
||||
{
|
||||
return Callable.CreateWithUnsafeTrampoline(
|
||||
(Delegate?)GCHandle.FromIntPtr(delegateGCHandle).Target,
|
||||
(delegate* managed<object, NativeVariantPtrArgs, out godot_variant, void>)trampoline);
|
||||
}
|
||||
}
|
||||
|
||||
return new Callable(
|
||||
InteropUtils.UnmanagedGetManaged(godotObject),
|
||||
StringName.CreateTakingOwnershipOfDisposableValue(name));
|
||||
}
|
||||
|
||||
// Some other unsupported callable
|
||||
|
|
|
@ -141,11 +141,11 @@ namespace Godot.NativeInterop
|
|||
public static partial void godotsharp_packed_string_array_add(ref godot_packed_string_array r_dest,
|
||||
in godot_string p_element);
|
||||
|
||||
public static partial void godotsharp_callable_new_with_delegate(IntPtr p_delegate_handle, IntPtr p_object,
|
||||
out godot_callable r_callable);
|
||||
public static partial void godotsharp_callable_new_with_delegate(IntPtr p_delegate_handle, IntPtr p_trampoline,
|
||||
IntPtr p_object, out godot_callable r_callable);
|
||||
|
||||
internal static partial godot_bool godotsharp_callable_get_data_for_marshalling(in godot_callable p_callable,
|
||||
out IntPtr r_delegate_handle, out IntPtr r_object, out godot_string_name r_name);
|
||||
out IntPtr r_delegate_handle, out IntPtr r_trampoline, out IntPtr r_object, out godot_string_name r_name);
|
||||
|
||||
internal static partial godot_variant godotsharp_callable_call(in godot_callable p_callable,
|
||||
godot_variant** p_args, int p_arg_count, out godot_variant_call_error p_call_error);
|
||||
|
|
|
@ -8,8 +8,22 @@ namespace Godot.NativeInterop
|
|||
public unsafe ref struct NativeVariantPtrArgs
|
||||
{
|
||||
private godot_variant** _args;
|
||||
private int _argc;
|
||||
|
||||
internal NativeVariantPtrArgs(godot_variant** args) => _args = args;
|
||||
internal NativeVariantPtrArgs(godot_variant** args, int argc)
|
||||
{
|
||||
_args = args;
|
||||
_argc = argc;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the number of arguments.
|
||||
/// </summary>
|
||||
public int Count
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => _argc;
|
||||
}
|
||||
|
||||
public ref godot_variant this[int index]
|
||||
{
|
||||
|
|
|
@ -3,6 +3,7 @@ using System.Diagnostics.CodeAnalysis;
|
|||
|
||||
namespace Godot.NativeInterop;
|
||||
|
||||
// TODO: Change VariantConversionCallbacks<T>. Store the callback in a static field for quick repeated access, instead of checking every time.
|
||||
internal static unsafe class VariantConversionCallbacks
|
||||
{
|
||||
[SuppressMessage("ReSharper", "RedundantNameQualifier")]
|
||||
|
|
|
@ -202,7 +202,7 @@ namespace Godot
|
|||
|
||||
// ReSharper disable once VirtualMemberNeverOverridden.Global
|
||||
protected internal virtual void RaiseGodotClassSignalCallbacks(in godot_string_name signal,
|
||||
NativeVariantPtrArgs args, int argCount)
|
||||
NativeVariantPtrArgs args)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
<Compile Include="Core\AABB.cs" />
|
||||
<Compile Include="Core\Bridge\GodotSerializationInfo.cs" />
|
||||
<Compile Include="Core\Bridge\MethodInfo.cs" />
|
||||
<Compile Include="Core\Callable.generics.cs" />
|
||||
<Compile Include="Core\CustomGCHandle.cs" />
|
||||
<Compile Include="Core\Array.cs" />
|
||||
<Compile Include="Core\Attributes\AssemblyHasScriptsAttribute.cs" />
|
||||
|
|
|
@ -447,15 +447,16 @@ void godotsharp_packed_string_array_add(PackedStringArray *r_dest, const String
|
|||
r_dest->append(*p_element);
|
||||
}
|
||||
|
||||
void godotsharp_callable_new_with_delegate(GCHandleIntPtr p_delegate_handle, const Object *p_object, Callable *r_callable) {
|
||||
void godotsharp_callable_new_with_delegate(GCHandleIntPtr p_delegate_handle, void *p_trampoline,
|
||||
const Object *p_object, Callable *r_callable) {
|
||||
// TODO: Use pooling for ManagedCallable instances.
|
||||
ObjectID objid = p_object ? p_object->get_instance_id() : ObjectID();
|
||||
CallableCustom *managed_callable = memnew(ManagedCallable(p_delegate_handle, objid));
|
||||
CallableCustom *managed_callable = memnew(ManagedCallable(p_delegate_handle, p_trampoline, objid));
|
||||
memnew_placement(r_callable, Callable(managed_callable));
|
||||
}
|
||||
|
||||
bool godotsharp_callable_get_data_for_marshalling(const Callable *p_callable,
|
||||
GCHandleIntPtr *r_delegate_handle, Object **r_object, StringName *r_name) {
|
||||
GCHandleIntPtr *r_delegate_handle, void **r_trampoline, Object **r_object, StringName *r_name) {
|
||||
if (p_callable->is_custom()) {
|
||||
CallableCustom *custom = p_callable->get_custom();
|
||||
CallableCustom::CompareEqualFunc compare_equal_func = custom->get_compare_equal_func();
|
||||
|
@ -463,18 +464,21 @@ bool godotsharp_callable_get_data_for_marshalling(const Callable *p_callable,
|
|||
if (compare_equal_func == ManagedCallable::compare_equal_func_ptr) {
|
||||
ManagedCallable *managed_callable = static_cast<ManagedCallable *>(custom);
|
||||
*r_delegate_handle = managed_callable->get_delegate();
|
||||
*r_trampoline = managed_callable->get_trampoline();
|
||||
*r_object = nullptr;
|
||||
memnew_placement(r_name, StringName());
|
||||
return true;
|
||||
} else if (compare_equal_func == SignalAwaiterCallable::compare_equal_func_ptr) {
|
||||
SignalAwaiterCallable *signal_awaiter_callable = static_cast<SignalAwaiterCallable *>(custom);
|
||||
*r_delegate_handle = { nullptr };
|
||||
*r_trampoline = nullptr;
|
||||
*r_object = ObjectDB::get_instance(signal_awaiter_callable->get_object());
|
||||
memnew_placement(r_name, StringName(signal_awaiter_callable->get_signal()));
|
||||
return true;
|
||||
} else if (compare_equal_func == EventSignalCallable::compare_equal_func_ptr) {
|
||||
EventSignalCallable *event_signal_callable = static_cast<EventSignalCallable *>(custom);
|
||||
*r_delegate_handle = { nullptr };
|
||||
*r_trampoline = nullptr;
|
||||
*r_object = ObjectDB::get_instance(event_signal_callable->get_object());
|
||||
memnew_placement(r_name, StringName(event_signal_callable->get_signal()));
|
||||
return true;
|
||||
|
@ -482,11 +486,13 @@ bool godotsharp_callable_get_data_for_marshalling(const Callable *p_callable,
|
|||
|
||||
// Some other CallableCustom. We only support ManagedCallable.
|
||||
*r_delegate_handle = { nullptr };
|
||||
*r_trampoline = nullptr;
|
||||
*r_object = nullptr;
|
||||
memnew_placement(r_name, StringName());
|
||||
return false;
|
||||
} else {
|
||||
*r_delegate_handle = { nullptr };
|
||||
*r_trampoline = nullptr;
|
||||
*r_object = ObjectDB::get_instance(p_callable->get_object_id());
|
||||
memnew_placement(r_name, StringName(p_callable->get_method()));
|
||||
return true;
|
||||
|
|
|
@ -92,7 +92,7 @@ void ManagedCallable::call(const Variant **p_arguments, int p_argcount, Variant
|
|||
ERR_FAIL_COND(delegate_handle.value == nullptr);
|
||||
|
||||
GDMonoCache::managed_callbacks.DelegateUtils_InvokeWithVariantArgs(
|
||||
delegate_handle, p_arguments, p_argcount, &r_return_value);
|
||||
delegate_handle, trampoline, p_arguments, p_argcount, &r_return_value);
|
||||
|
||||
r_call_error.error = Callable::CallError::CALL_OK;
|
||||
}
|
||||
|
@ -106,7 +106,8 @@ void ManagedCallable::release_delegate_handle() {
|
|||
|
||||
// Why you do this clang-format...
|
||||
/* clang-format off */
|
||||
ManagedCallable::ManagedCallable(GCHandleIntPtr p_delegate_handle, ObjectID p_object_id) : delegate_handle(p_delegate_handle), object_id(p_object_id) {
|
||||
ManagedCallable::ManagedCallable(GCHandleIntPtr p_delegate_handle, void *p_trampoline, ObjectID p_object_id) :
|
||||
delegate_handle(p_delegate_handle), trampoline(p_trampoline), object_id(p_object_id) {
|
||||
#ifdef GD_MONO_HOT_RELOAD
|
||||
{
|
||||
MutexLock lock(instances_mutex);
|
||||
|
|
|
@ -40,6 +40,7 @@
|
|||
class ManagedCallable : public CallableCustom {
|
||||
friend class CSharpLanguage;
|
||||
GCHandleIntPtr delegate_handle;
|
||||
void *trampoline = nullptr;
|
||||
ObjectID object_id;
|
||||
|
||||
#ifdef GD_MONO_HOT_RELOAD
|
||||
|
@ -58,6 +59,7 @@ public:
|
|||
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
|
||||
|
||||
_FORCE_INLINE_ GCHandleIntPtr get_delegate() const { return delegate_handle; }
|
||||
_FORCE_INLINE_ void *get_trampoline() const { return trampoline; }
|
||||
|
||||
static bool compare_equal(const CallableCustom *p_a, const CallableCustom *p_b);
|
||||
static bool compare_less(const CallableCustom *p_a, const CallableCustom *p_b);
|
||||
|
@ -67,7 +69,7 @@ public:
|
|||
|
||||
void release_delegate_handle();
|
||||
|
||||
ManagedCallable(GCHandleIntPtr p_delegate_handle, ObjectID p_object_id);
|
||||
ManagedCallable(GCHandleIntPtr p_delegate_handle, void *p_trampoline, ObjectID p_object_id);
|
||||
~ManagedCallable();
|
||||
};
|
||||
|
||||
|
|
|
@ -74,7 +74,7 @@ struct ManagedCallbacks {
|
|||
using Callback_ScriptManagerBridge_GetPropertyDefaultValues_Add = void(GD_CLR_STDCALL *)(CSharpScript *p_script, void *p_def_vals, int32_t p_count);
|
||||
|
||||
using FuncSignalAwaiter_SignalCallback = void(GD_CLR_STDCALL *)(GCHandleIntPtr, const Variant **, int32_t, bool *);
|
||||
using FuncDelegateUtils_InvokeWithVariantArgs = void(GD_CLR_STDCALL *)(GCHandleIntPtr, const Variant **, uint32_t, const Variant *);
|
||||
using FuncDelegateUtils_InvokeWithVariantArgs = void(GD_CLR_STDCALL *)(GCHandleIntPtr, void *, const Variant **, int32_t, const Variant *);
|
||||
using FuncDelegateUtils_DelegateEquals = bool(GD_CLR_STDCALL *)(GCHandleIntPtr, GCHandleIntPtr);
|
||||
using FuncDelegateUtils_TrySerializeDelegateWithGCHandle = bool(GD_CLR_STDCALL *)(GCHandleIntPtr, const Array *);
|
||||
using FuncDelegateUtils_TryDeserializeDelegateWithGCHandle = bool(GD_CLR_STDCALL *)(const Array *, GCHandleIntPtr *);
|
||||
|
|
Loading…
Reference in a new issue