Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers

Removed unused variables, add some constants numbers
This commit is contained in:
Rémi Verschelde 2019-12-10 08:25:31 +01:00 committed by GitHub
commit 2845e6a21a
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GPG key ID: 4AEE18F83AFDEB23
41 changed files with 112 additions and 91 deletions

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@ -739,8 +739,8 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
if ((xx > yy) && (xx > zz)) { // elements[0][0] is the largest diagonal term if ((xx > yy) && (xx > zz)) { // elements[0][0] is the largest diagonal term
if (xx < epsilon) { if (xx < epsilon) {
x = 0; x = 0;
y = 0.7071; y = Math_SQRT12;
z = 0.7071; z = Math_SQRT12;
} else { } else {
x = Math::sqrt(xx); x = Math::sqrt(xx);
y = xy / x; y = xy / x;
@ -748,9 +748,9 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
} }
} else if (yy > zz) { // elements[1][1] is the largest diagonal term } else if (yy > zz) { // elements[1][1] is the largest diagonal term
if (yy < epsilon) { if (yy < epsilon) {
x = 0.7071; x = Math_SQRT12;
y = 0; y = 0;
z = 0.7071; z = Math_SQRT12;
} else { } else {
y = Math::sqrt(yy); y = Math::sqrt(yy);
x = xy / y; x = xy / y;
@ -758,8 +758,8 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
} }
} else { // elements[2][2] is the largest diagonal term so base result on this } else { // elements[2][2] is the largest diagonal term so base result on this
if (zz < epsilon) { if (zz < epsilon) {
x = 0.7071; x = Math_SQRT12;
y = 0.7071; y = Math_SQRT12;
z = 0; z = 0;
} else { } else {
z = Math::sqrt(zz); z = Math::sqrt(zz);

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@ -192,14 +192,14 @@ int BSP_Tree::get_points_inside(const Vector3 *p_points, int p_point_count) cons
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED
int plane_count = planes.size(); int plane_count = planes.size();
uint16_t plane = nodesptr[idx].plane; uint16_t plane = nodesptr[idx].plane;
ERR_FAIL_UNSIGNED_INDEX_V(plane, plane_count, false); ERR_FAIL_UNSIGNED_INDEX_V(plane, plane_count, 0);
#endif #endif
idx = planesptr[nodesptr[idx].plane].is_point_over(point) ? nodes[idx].over : nodes[idx].under; idx = planesptr[nodesptr[idx].plane].is_point_over(point) ? nodes[idx].over : nodes[idx].under;
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED
ERR_FAIL_COND_V(idx < MAX_NODES && idx >= node_count, false); ERR_FAIL_COND_V(idx < MAX_NODES && idx >= node_count, 0);
#endif #endif
} }

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@ -129,9 +129,6 @@ Error MessageQueue::push_notification(ObjectID p_id, int p_notification) {
uint8_t room_needed = sizeof(Message); uint8_t room_needed = sizeof(Message);
if ((buffer_end + room_needed) >= buffer_size) { if ((buffer_end + room_needed) >= buffer_size) {
String type;
if (ObjectDB::get_instance(p_id))
type = ObjectDB::get_instance(p_id)->get_class();
print_line("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id)); print_line("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id));
statistics(); statistics();
ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings."); ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");

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@ -1917,7 +1917,7 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
1.0e256 1.0e256
}; };
int sign, expSign = false; bool sign, expSign = false;
double fraction, dblExp; double fraction, dblExp;
const double *d; const double *d;
const C *p; const C *p;

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@ -266,7 +266,6 @@ public:
else else
undo_redo->create_action(TTR("Anim Change Call")); undo_redo->create_action(TTR("Anim Change Call"));
Variant prev = animation->track_get_key_value(track, key);
setting = true; setting = true;
undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new); undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new);
undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old); undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old);

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@ -1488,7 +1488,6 @@ Collada::Node *Collada::_parse_visual_instance_geometry(XMLParser &parser) {
Collada::Node *Collada::_parse_visual_instance_camera(XMLParser &parser) { Collada::Node *Collada::_parse_visual_instance_camera(XMLParser &parser) {
String type = parser.get_node_name();
NodeCamera *cam = memnew(NodeCamera); NodeCamera *cam = memnew(NodeCamera);
cam->camera = _uri_to_id(parser.get_attribute_value_safe("url")); cam->camera = _uri_to_id(parser.get_attribute_value_safe("url"));
@ -1509,7 +1508,6 @@ Collada::Node *Collada::_parse_visual_instance_camera(XMLParser &parser) {
Collada::Node *Collada::_parse_visual_instance_light(XMLParser &parser) { Collada::Node *Collada::_parse_visual_instance_light(XMLParser &parser) {
String type = parser.get_node_name();
NodeLight *cam = memnew(NodeLight); NodeLight *cam = memnew(NodeLight);
cam->light = _uri_to_id(parser.get_attribute_value_safe("url")); cam->light = _uri_to_id(parser.get_attribute_value_safe("url"));

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@ -49,7 +49,6 @@ void DependencyEditor::_searched(const String &p_path) {
void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button) { void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button) {
TreeItem *ti = Object::cast_to<TreeItem>(p_item); TreeItem *ti = Object::cast_to<TreeItem>(p_item);
String fname = ti->get_text(0);
replacing = ti->get_text(1); replacing = ti->get_text(1);
search->set_title(TTR("Search Replacement For:") + " " + replacing.get_file()); search->set_title(TTR("Search Replacement For:") + " " + replacing.get_file());

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@ -727,7 +727,7 @@ uint64_t EditorData::get_edited_scene_version() const {
return edited_scene[current_edited_scene].version; return edited_scene[current_edited_scene].version;
} }
uint64_t EditorData::get_scene_version(int p_idx) const { uint64_t EditorData::get_scene_version(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), false); ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), 0);
return edited_scene[p_idx].version; return edited_scene[p_idx].version;
} }

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@ -55,7 +55,6 @@ void EditorFolding::save_resource_folding(const RES &p_resource, const String &p
PoolVector<String> unfolds = _get_unfolds(p_resource.ptr()); PoolVector<String> unfolds = _get_unfolds(p_resource.ptr());
config->set_value("folding", "sections_unfolded", unfolds); config->set_value("folding", "sections_unfolded", unfolds);
String path = EditorSettings::get_singleton()->get_project_settings_dir();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
config->save(file); config->save(file);
@ -76,7 +75,6 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path)
Ref<ConfigFile> config; Ref<ConfigFile> config;
config.instance(); config.instance();
String path = EditorSettings::get_singleton()->get_project_settings_dir();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
@ -151,7 +149,6 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
config->set_value("folding", "resource_unfolds", res_unfolds); config->set_value("folding", "resource_unfolds", res_unfolds);
config->set_value("folding", "nodes_folded", nodes_folded); config->set_value("folding", "nodes_folded", nodes_folded);
String path = EditorSettings::get_singleton()->get_project_settings_dir();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
config->save(file); config->save(file);

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@ -963,7 +963,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
int len = varray.size(); int len = varray.size();
for (int i = 0; i < len; i++) { for (int i = 0; i < len; i++) {
Variant v = varray.get(i); const Variant &v = varray.get(i);
RES res = v; RES res = v;
if (_find_and_save_resource(res, processed, flags)) if (_find_and_save_resource(res, processed, flags))
ret_changed = true; ret_changed = true;
@ -1027,13 +1027,10 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
int c3d = 0; int c3d = 0;
_find_node_types(editor_data.get_edited_scene_root(), c2d, c3d); _find_node_types(editor_data.get_edited_scene_root(), c2d, c3d);
RID viewport;
bool is2d; bool is2d;
if (c3d < c2d) { if (c3d < c2d) {
viewport = scene_root->get_viewport_rid();
is2d = true; is2d = true;
} else { } else {
viewport = SpatialEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_viewport_rid();
is2d = false; is2d = false;
} }
save.step(TTR("Creating Thumbnail"), 1); save.step(TTR("Creating Thumbnail"), 1);
@ -1282,7 +1279,6 @@ void EditorNode::restart_editor() {
} }
_exit_editor(); _exit_editor();
String exec = OS::get_singleton()->get_executable_path();
List<String> args; List<String> args;
args.push_back("--path"); args.push_back("--path");

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@ -979,8 +979,6 @@ void EditorPropertyEasing::_draw_easing() {
RID ci = easing_draw->get_canvas_item(); RID ci = easing_draw->get_canvas_item();
Size2 s = easing_draw->get_size(); Size2 s = easing_draw->get_size();
Rect2 r(Point2(), s);
r = r.grow(3);
const int points = 48; const int points = 48;

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@ -172,7 +172,7 @@ void ExportTemplateManager::_uninstall_template_confirm() {
ERR_FAIL_COND_MSG(err != OK, "Could not remove all templates in '" + templates_dir.plus_file(to_remove) + "'."); ERR_FAIL_COND_MSG(err != OK, "Could not remove all templates in '" + templates_dir.plus_file(to_remove) + "'.");
da->change_dir(".."); da->change_dir("..");
da->remove(to_remove); err = da->remove(to_remove);
ERR_FAIL_COND_MSG(err != OK, "Could not remove templates directory at '" + templates_dir.plus_file(to_remove) + "'."); ERR_FAIL_COND_MSG(err != OK, "Could not remove templates directory at '" + templates_dir.plus_file(to_remove) + "'.");
_update_template_list(); _update_template_list();

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@ -889,7 +889,6 @@ String FindInFilesPanel::get_replace_text() {
void FindInFilesPanel::update_replace_buttons() { void FindInFilesPanel::update_replace_buttons() {
String text = get_replace_text();
bool disabled = _finder->is_searching(); bool disabled = _finder->is_searching();
_replace_all_button->set_disabled(disabled); _replace_all_button->set_disabled(disabled);

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@ -1015,8 +1015,6 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres
Path *path = Object::cast_to<Path>(node); Path *path = Object::cast_to<Path>(node);
String curve = ng->source;
if (curve_cache.has(ng->source)) { if (curve_cache.has(ng->source)) {
path->set_curve(curve_cache[ng->source]); path->set_curve(curve_cache[ng->source]);

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@ -1092,8 +1092,6 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag)
if (!player->has_animation(player->get_assigned_animation())) if (!player->has_animation(player->get_assigned_animation()))
return; return;
Ref<Animation> anim = player->get_animation(player->get_assigned_animation());
updating = true; updating = true;
frame->set_value(Math::stepify(p_pos, _get_editor_step())); frame->set_value(Math::stepify(p_pos, _get_editor_step()));
updating = false; updating = false;

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@ -54,7 +54,7 @@
#define MIN_ZOOM 0.01 #define MIN_ZOOM 0.01
#define MAX_ZOOM 100 #define MAX_ZOOM 100
#define RULER_WIDTH 15 * EDSCALE #define RULER_WIDTH (15 * EDSCALE)
#define SCALE_HANDLE_DISTANCE 25 #define SCALE_HANDLE_DISTANCE 25
class SnapDialog : public ConfirmationDialog { class SnapDialog : public ConfirmationDialog {
@ -3210,7 +3210,7 @@ void CanvasItemEditor::_draw_selection() {
int next = (i + 1) % 4; int next = (i + 1) % 4;
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs *= 1.4144 * (select_handle->get_size().width / 2); ofs *= Math_SQRT2 * (select_handle->get_size().width / 2);
select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor()); select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor());

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@ -403,7 +403,6 @@ void SpriteFramesEditor::_up_pressed() {
sel = to_move; sel = to_move;
sel -= 1; sel -= 1;
Ref<Texture> r = frames->get_frame(edited_anim, to_move);
undo_redo->create_action(TTR("Delete Resource")); undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move - 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move - 1));
undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move));
@ -428,7 +427,6 @@ void SpriteFramesEditor::_down_pressed() {
sel = to_move; sel = to_move;
sel += 1; sel += 1;
Ref<Texture> r = frames->get_frame(edited_anim, to_move);
undo_redo->create_action(TTR("Delete Resource")); undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move + 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move + 1));
undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move));

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@ -150,7 +150,7 @@ void TextureRegionEditor::_region_draw() {
int next = (i + 1) % 4; int next = (i + 1) % 4;
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs *= 1.4144 * (select_handle->get_size().width / 2); ofs *= Math_SQRT2 * (select_handle->get_size().width / 2);
edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2); edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2);

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@ -349,16 +349,15 @@ private:
void _path_selected(const String &p_path) { void _path_selected(const String &p_path) {
String p = p_path; String sp = p_path.simplify_path();
String sp = p.simplify_path();
project_path->set_text(sp); project_path->set_text(sp);
_path_text_changed(sp); _path_text_changed(sp);
get_ok()->call_deferred("grab_focus"); get_ok()->call_deferred("grab_focus");
} }
void _install_path_selected(const String &p_path) { void _install_path_selected(const String &p_path) {
String p = p_path;
String sp = p.simplify_path(); String sp = p_path.simplify_path();
install_path->set_text(sp); install_path->set_text(sp);
_path_text_changed(sp); _path_text_changed(sp);
get_ok()->call_deferred("grab_focus"); get_ok()->call_deferred("grab_focus");

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@ -364,8 +364,6 @@ EditorSceneImporterAssimp::_generate_scene(const String &p_path, aiScene *scene,
} }
} else if (bone != NULL) { } else if (bone != NULL) {
continue; continue;
} else if (element_assimp_node->mNumMeshes > 0) {
spatial = memnew(Spatial);
} else { } else {
spatial = memnew(Spatial); spatial = memnew(Spatial);
} }
@ -393,16 +391,11 @@ EditorSceneImporterAssimp::_generate_scene(const String &p_path, aiScene *scene,
ERR_FAIL_COND_V_MSG(parent_node == NULL, state.root, ERR_FAIL_COND_V_MSG(parent_node == NULL, state.root,
"Parent node invalid even though lookup successful, out of ram?") "Parent node invalid even though lookup successful, out of ram?")
if (parent_node && spatial != state.root) { if (spatial != state.root) {
parent_node->add_child(spatial); parent_node->add_child(spatial);
spatial->set_owner(state.root); spatial->set_owner(state.root);
} else if (spatial == state.root) { } else {
// required - think about it root never has a parent yet is valid, anything else without a parent is not valid. // required - think about it root never has a parent yet is valid, anything else without a parent is not valid.
} else // Safety for instances
{
WARN_PRINT(
"Failed to find parent node instance after lookup, serious warning report to godot with model");
memdelete(spatial); // this node is broken
} }
} else if (spatial != state.root) { } else if (spatial != state.root) {
// if the ainode is not in the tree // if the ainode is not in the tree
@ -477,11 +470,12 @@ EditorSceneImporterAssimp::_generate_scene(const String &p_path, aiScene *scene,
for (Map<const aiNode *, Spatial *>::Element *key_value_pair = state.flat_node_map.front(); key_value_pair; key_value_pair = key_value_pair->next()) { for (Map<const aiNode *, Spatial *>::Element *key_value_pair = state.flat_node_map.front(); key_value_pair; key_value_pair = key_value_pair->next()) {
const aiNode *assimp_node = key_value_pair->key(); const aiNode *assimp_node = key_value_pair->key();
Spatial *mesh_template = key_value_pair->value(); Spatial *mesh_template = key_value_pair->value();
Node *parent_node = mesh_template->get_parent();
ERR_CONTINUE(assimp_node == NULL); ERR_CONTINUE(assimp_node == NULL);
ERR_CONTINUE(mesh_template == NULL); ERR_CONTINUE(mesh_template == NULL);
Node *parent_node = mesh_template->get_parent();
if (mesh_template == state.root) { if (mesh_template == state.root) {
continue; continue;
} }
@ -1009,7 +1003,6 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
} }
} }
const String mesh_name = AssimpUtils::get_assimp_string(ai_mesh->mName);
aiString mat_name; aiString mat_name;
if (AI_SUCCESS == ai_material->Get(AI_MATKEY_NAME, mat_name)) { if (AI_SUCCESS == ai_material->Get(AI_MATKEY_NAME, mat_name)) {
mat->set_name(AssimpUtils::get_assimp_string(mat_name)); mat->set_name(AssimpUtils::get_assimp_string(mat_name));
@ -1495,7 +1488,6 @@ void EditorSceneImporterAssimp::_generate_node(
ERR_FAIL_COND(assimp_node == NULL); ERR_FAIL_COND(assimp_node == NULL);
state.nodes.push_back(assimp_node); state.nodes.push_back(assimp_node);
String node_name = AssimpUtils::get_assimp_string(assimp_node->mName);
String parent_name = AssimpUtils::get_assimp_string(assimp_node->mParent->mName); String parent_name = AssimpUtils::get_assimp_string(assimp_node->mParent->mName);
// please note // please note

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@ -309,11 +309,9 @@ public:
if (r_found) { if (r_found) {
return; return;
} }
if (r_found == false) {
find_texture_path(r_p_path, dir, r_path, r_found, "." + exts[i]); find_texture_path(r_p_path, dir, r_path, r_found, "." + exts[i]);
} }
} }
}
/** /**
* set_texture_mapping_mode * set_texture_mapping_mode
@ -322,9 +320,7 @@ public:
static void set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<ImageTexture> texture) { static void set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<ImageTexture> texture) {
ERR_FAIL_COND(texture.is_null()); ERR_FAIL_COND(texture.is_null());
ERR_FAIL_COND(map_mode == NULL); ERR_FAIL_COND(map_mode == NULL);
aiTextureMapMode tex_mode = aiTextureMapMode::aiTextureMapMode_Wrap; aiTextureMapMode tex_mode = map_mode[0];
tex_mode = map_mode[0];
int32_t flags = Texture::FLAGS_DEFAULT; int32_t flags = Texture::FLAGS_DEFAULT;
if (tex_mode == aiTextureMapMode_Wrap) { if (tex_mode == aiTextureMapMode_Wrap) {

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@ -224,7 +224,6 @@ void GDNativeLibraryEditor::_erase_entry(const String &platform, const String &e
if (List<String>::Element *E = platforms[platform].entries.find(entry)) { if (List<String>::Element *E = platforms[platform].entries.find(entry)) {
String target = platform + "." + entry; String target = platform + "." + entry;
Ref<ConfigFile> config = library->get_config_file();
platforms[platform].entries.erase(E); platforms[platform].entries.erase(E);
_set_target_value("entry", target, ""); _set_target_value("entry", target, "");

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@ -115,7 +115,7 @@ void ExtendGDScriptParser::update_document_links(const String &p_code) {
if (tokenizer.get_token() == GDScriptTokenizer::TK_EOF) { if (tokenizer.get_token() == GDScriptTokenizer::TK_EOF) {
break; break;
} else if (tokenizer.get_token() == GDScriptTokenizer::TK_CONSTANT) { } else if (tokenizer.get_token() == GDScriptTokenizer::TK_CONSTANT) {
Variant const_val = tokenizer.get_token_constant(); const Variant &const_val = tokenizer.get_token_constant();
if (const_val.get_type() == Variant::STRING) { if (const_val.get_type() == Variant::STRING) {
String path = const_val; String path = const_val;
bool exists = fs->file_exists(path); bool exists = fs->file_exists(path);

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@ -281,8 +281,6 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) {
} }
Array GDScriptTextDocument::foldingRange(const Dictionary &p_params) { Array GDScriptTextDocument::foldingRange(const Dictionary &p_params) {
Dictionary params = p_params["textDocument"];
String path = params["uri"];
Array arr; Array arr;
return arr; return arr;
} }

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@ -203,8 +203,6 @@ void CryptoMbedTLS::load_default_certificates(String p_path) {
default_certs = memnew(X509CertificateMbedTLS); default_certs = memnew(X509CertificateMbedTLS);
ERR_FAIL_COND(default_certs == NULL); ERR_FAIL_COND(default_certs == NULL);
String certs_path = GLOBAL_DEF("network/ssl/certificates", "");
if (p_path != "") { if (p_path != "") {
// Use certs defined in project settings. // Use certs defined in project settings.
default_certs->load(p_path); default_certs->load(p_path);

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@ -111,7 +111,6 @@ Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_valida
ERR_FAIL_COND_V(p_base.is_null(), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_base.is_null(), ERR_INVALID_PARAMETER);
base = p_base; base = p_base;
int ret = 0;
int authmode = p_validate_certs ? MBEDTLS_SSL_VERIFY_REQUIRED : MBEDTLS_SSL_VERIFY_NONE; int authmode = p_validate_certs ? MBEDTLS_SSL_VERIFY_REQUIRED : MBEDTLS_SSL_VERIFY_NONE;
Error err = ssl_ctx->init_client(MBEDTLS_SSL_TRANSPORT_STREAM, authmode, p_ca_certs); Error err = ssl_ctx->init_client(MBEDTLS_SSL_TRANSPORT_STREAM, authmode, p_ca_certs);
@ -122,7 +121,7 @@ Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_valida
status = STATUS_HANDSHAKING; status = STATUS_HANDSHAKING;
if ((ret = _do_handshake()) != OK) { if (_do_handshake() != OK) {
status = STATUS_ERROR_HOSTNAME_MISMATCH; status = STATUS_ERROR_HOSTNAME_MISMATCH;
return FAILED; return FAILED;
} }
@ -143,7 +142,7 @@ Error StreamPeerMbedTLS::accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_
status = STATUS_HANDSHAKING; status = STATUS_HANDSHAKING;
if ((err = _do_handshake()) != OK) { if (_do_handshake() != OK) {
return FAILED; return FAILED;
} }

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@ -62,7 +62,7 @@ void EditorNavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<fl
} }
void EditorNavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) { void EditorNavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) {
int current_vertex_count = 0; int current_vertex_count;
for (int i = 0; i < p_mesh->get_surface_count(); i++) { for (int i = 0; i < p_mesh->get_surface_count(); i++) {
current_vertex_count = p_verticies.size() / 3; current_vertex_count = p_verticies.size() / 3;

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@ -1290,7 +1290,7 @@ public:
if (!instance->get_variable(variable, p_outputs[0])) { if (!instance->get_variable(variable, p_outputs[0])) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("VariableGet not found in script: ") + "'" + String(variable) + "'"; r_error_str = RTR("VariableGet not found in script: ") + "'" + String(variable) + "'";
return false; return 0;
} }
return 0; return 0;
} }

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@ -169,8 +169,8 @@ void CollisionPolygon2D::_notification(int p_what) {
Vector<Vector2> pts; Vector<Vector2> pts;
float tsize = 8; float tsize = 8;
pts.push_back(line_to + (Vector2(0, tsize))); pts.push_back(line_to + (Vector2(0, tsize)));
pts.push_back(line_to + (Vector2(0.707 * tsize, 0))); pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0)));
pts.push_back(line_to + (Vector2(-0.707 * tsize, 0))); pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0)));
Vector<Color> cols; Vector<Color> cols;
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
cols.push_back(dcol); cols.push_back(dcol);

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@ -134,8 +134,8 @@ void CollisionShape2D::_notification(int p_what) {
Vector<Vector2> pts; Vector<Vector2> pts;
float tsize = 8; float tsize = 8;
pts.push_back(line_to + (Vector2(0, tsize))); pts.push_back(line_to + (Vector2(0, tsize)));
pts.push_back(line_to + (Vector2(0.707 * tsize, 0))); pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0)));
pts.push_back(line_to + (Vector2(-0.707 * tsize, 0))); pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0)));
Vector<Color> cols; Vector<Color> cols;
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
cols.push_back(draw_col); cols.push_back(draw_col);

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@ -180,8 +180,8 @@ void RayCast2D::_notification(int p_what) {
Vector<Vector2> pts; Vector<Vector2> pts;
float tsize = 8; float tsize = 8;
pts.push_back(xf.xform(Vector2(tsize, 0))); pts.push_back(xf.xform(Vector2(tsize, 0)));
pts.push_back(xf.xform(Vector2(0, 0.707 * tsize))); pts.push_back(xf.xform(Vector2(0, Math_SQRT12 * tsize)));
pts.push_back(xf.xform(Vector2(0, -0.707 * tsize))); pts.push_back(xf.xform(Vector2(0, -Math_SQRT12 * tsize)));
Vector<Color> cols; Vector<Color> cols;
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
cols.push_back(draw_col); cols.push_back(draw_col);

View file

@ -1594,10 +1594,10 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const
case BAKE_QUALITY_LOW: { case BAKE_QUALITY_LOW: {
//default quality //default quality
static const Vector3 dirs[4] = { static const Vector3 dirs[4] = {
Vector3(0.707107, 0, 0.707107), Vector3(Math_SQRT12, 0, Math_SQRT12),
Vector3(0, 0.707107, 0.707107), Vector3(0, Math_SQRT12, Math_SQRT12),
Vector3(-0.707107, 0, 0.707107), Vector3(-Math_SQRT12, 0, Math_SQRT12),
Vector3(0, -0.707107, 0.707107) Vector3(0, -Math_SQRT12, Math_SQRT12)
}; };
static const float weights[4] = { 0.25, 0.25, 0.25, 0.25 }; static const float weights[4] = { 0.25, 0.25, 0.25, 0.25 };

View file

@ -101,6 +101,12 @@ private:
int args; int args;
Variant arg[5]; Variant arg[5];
int uid; int uid;
InterpolateData() {
active = false;
finish = false;
call_deferred = false;
uid = 0;
}
}; };
String autoplay; String autoplay;

View file

@ -4438,7 +4438,6 @@ int TextEdit::get_line_wrap_index_at_col(int p_line, int p_column) const {
} }
void TextEdit::cursor_set_column(int p_col, bool p_adjust_viewport) { void TextEdit::cursor_set_column(int p_col, bool p_adjust_viewport) {
if (p_col < 0) if (p_col < 0)
p_col = 0; p_col = 0;
@ -7141,6 +7140,7 @@ TextEdit::TextEdit() {
max_chars = 0; max_chars = 0;
clear(); clear();
wrap_enabled = false; wrap_enabled = false;
wrap_at = 0;
wrap_right_offset = 10; wrap_right_offset = 10;
set_focus_mode(FOCUS_ALL); set_focus_mode(FOCUS_ALL);
syntax_highlighter = NULL; syntax_highlighter = NULL;

View file

@ -69,6 +69,10 @@ public:
int region; int region;
bool end; bool end;
ColorRegionInfo() {
region = 0;
end = false;
}
}; };
struct Line { struct Line {
@ -84,6 +88,16 @@ public:
Ref<Texture> info_icon; Ref<Texture> info_icon;
String info; String info;
String data; String data;
Line() {
width_cache = 0;
marked = false;
breakpoint = false;
bookmark = false;
hidden = false;
safe = false;
has_info = false;
wrap_amount_cache = 0;
}
}; };
private: private:
@ -143,6 +157,14 @@ private:
int last_fit_x; int last_fit_x;
int line, column; ///< cursor int line, column; ///< cursor
int x_ofs, line_ofs, wrap_ofs; int x_ofs, line_ofs, wrap_ofs;
Cursor() {
last_fit_x = 0;
line = 0;
column = 0; ///< cursor
x_ofs = 0;
line_ofs = 0;
wrap_ofs = 0;
}
} cursor; } cursor;
struct Selection { struct Selection {
@ -167,7 +189,21 @@ private:
int to_line, to_column; int to_line, to_column;
bool shiftclick_left; bool shiftclick_left;
Selection() {
selecting_mode = MODE_NONE;
selecting_line = 0;
selecting_column = 0;
selected_word_beg = 0;
selected_word_end = 0;
selected_word_origin = 0;
selecting_text = false;
active = false;
from_line = 0;
from_column = 0;
to_line = 0;
to_column = 0;
shiftclick_left = false;
}
} selection; } selection;
struct Cache { struct Cache {
@ -219,6 +255,16 @@ private:
int fold_gutter_width; int fold_gutter_width;
int info_gutter_width; int info_gutter_width;
int minimap_width; int minimap_width;
Cache() {
row_height = 0;
line_spacing = 0;
line_number_w = 0;
breakpoint_gutter_width = 0;
fold_gutter_width = 0;
info_gutter_width = 0;
minimap_width = 0;
}
} cache; } cache;
Map<int, int> color_region_cache; Map<int, int> color_region_cache;
@ -240,6 +286,17 @@ private:
uint32_t version; uint32_t version;
bool chain_forward; bool chain_forward;
bool chain_backward; bool chain_backward;
TextOperation() {
type = TYPE_NONE;
from_line = 0;
from_column = 0;
to_line = 0;
to_column = 0;
prev_version = 0;
version = 0;
chain_forward = false;
chain_backward = false;
}
}; };
String ime_text; String ime_text;

View file

@ -423,7 +423,7 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) {
input_handled = false; input_handled = false;
Ref<InputEvent> ev = p_event; const Ref<InputEvent> &ev = p_event;
MainLoop::input_event(ev); MainLoop::input_event(ev);

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@ -120,8 +120,8 @@ void RayShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector<Vector2> pts; Vector<Vector2> pts;
float tsize = 4; float tsize = 4;
pts.push_back(tip + Vector2(0, tsize)); pts.push_back(tip + Vector2(0, tsize));
pts.push_back(tip + Vector2(0.707 * tsize, 0)); pts.push_back(tip + Vector2(Math_SQRT12 * tsize, 0));
pts.push_back(tip + Vector2(-0.707 * tsize, 0)); pts.push_back(tip + Vector2(-Math_SQRT12 * tsize, 0));
Vector<Color> cols; Vector<Color> cols;
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
cols.push_back(p_color); cols.push_back(p_color);
@ -134,7 +134,7 @@ Rect2 RayShape2D::get_rect() const {
Rect2 rect; Rect2 rect;
rect.position = Vector2(); rect.position = Vector2();
rect.expand_to(Vector2(0, length)); rect.expand_to(Vector2(0, length));
rect = rect.grow(0.707 * 4); rect = rect.grow(Math_SQRT12 * 4);
return rect; return rect;
} }

View file

@ -53,7 +53,7 @@ Written by: Marcus Hennix
static void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q) { static void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q) {
if (Math::abs(n.z) > 0.707106781186547524400844362) { if (Math::abs(n.z) > Math_SQRT12) {
// choose p in y-z plane // choose p in y-z plane
real_t a = n[1] * n[1] + n[2] * n[2]; real_t a = n[1] * n[1] + n[2] * n[2];
real_t k = 1.0 / Math::sqrt(a); real_t k = 1.0 / Math::sqrt(a);

View file

@ -51,7 +51,7 @@ subject to the following restrictions:
static void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q) { static void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q) {
if (Math::abs(n.z) > 0.707106781186547524400844362) { if (Math::abs(n.z) > Math_SQRT12) {
// choose p in y-z plane // choose p in y-z plane
real_t a = n[1] * n[1] + n[2] * n[2]; real_t a = n[1] * n[1] + n[2] * n[2];
real_t k = 1.0 / Math::sqrt(a); real_t k = 1.0 / Math::sqrt(a);

View file

@ -174,7 +174,7 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 &
} }
Vector2 rel_dir = (p_point_A - p_point_B).normalized(); Vector2 rel_dir = (p_point_A - p_point_B).normalized();
if (cbk->valid_dir.dot(rel_dir) < 0.7071) { //sqrt(2)/2.0 - 45 degrees if (cbk->valid_dir.dot(rel_dir) < Math_SQRT12) { //sqrt(2)/2.0 - 45 degrees
cbk->invalid_by_dir++; cbk->invalid_by_dir++;
/* /*

View file

@ -2912,7 +2912,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token(); tk = _get_token();
if (tk.type == TK_PARENTHESIS_OPEN) { if (tk.type == TK_PARENTHESIS_OPEN) {
//a function //a function
StringName name = identifier; const StringName &name = identifier;
OperatorNode *func = alloc_node<OperatorNode>(); OperatorNode *func = alloc_node<OperatorNode>();
func->op = OP_CALL; func->op = OP_CALL;