Merge pull request #48570 from Calinou/animation-editors-new-name

Tweak the name for new animations in the editor
This commit is contained in:
Rémi Verschelde 2023-01-20 08:50:40 +01:00
commit 28a24639c3
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GPG key ID: C3336907360768E1
2 changed files with 4 additions and 4 deletions

View file

@ -324,7 +324,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
void AnimationPlayerEditor::_animation_new() {
int count = 1;
String base = TTR("New Anim");
String base = "new_animation";
String current_library_name = "";
if (animation->has_selectable_items()) {
String current_animation_name = animation->get_item_text(animation->get_selected());
@ -337,7 +337,7 @@ void AnimationPlayerEditor::_animation_new() {
while (true) {
String attempt = base;
if (count > 1) {
attempt += " (" + itos(count) + ")";
attempt += vformat("_%d", count);
}
if (player->has_animation(attempt_prefix + attempt)) {
count++;

View file

@ -788,11 +788,11 @@ void SpriteFramesEditor::_animation_name_edited() {
}
void SpriteFramesEditor::_animation_add() {
String name = "New Anim";
String name = "new_animation";
int counter = 0;
while (frames->has_animation(name)) {
counter++;
name = "New Anim " + itos(counter);
name = vformat("new_animation_%d", counter);
}
List<Node *> nodes;