Merge pull request #24285 from volzhs/support-gles2-ios
Support GLES2 for iOS
This commit is contained in:
commit
28f78ef844
2 changed files with 57 additions and 9 deletions
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@ -47,6 +47,7 @@
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@end
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@end
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*/
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*/
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bool gles3_available = true;
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int gl_view_base_fb;
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int gl_view_base_fb;
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static String keyboard_text;
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static String keyboard_text;
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static GLView *_instance = NULL;
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static GLView *_instance = NULL;
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@ -287,10 +288,14 @@ static void clear_touches() {
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// Create our EAGLContext, and if successful make it current and create our framebuffer.
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// Create our EAGLContext, and if successful make it current and create our framebuffer.
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context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
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context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
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if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
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context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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gles3_available = false;
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if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
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if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
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[self release];
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[self release];
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return nil;
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return nil;
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}
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}
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}
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// Default the animation interval to 1/60th of a second.
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// Default the animation interval to 1/60th of a second.
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animationInterval = 1.0 / 60.0;
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animationInterval = 1.0 / 60.0;
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@ -32,6 +32,7 @@
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#include "os_iphone.h"
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#include "os_iphone.h"
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#include "drivers/gles2/rasterizer_gles2.h"
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#include "drivers/gles3/rasterizer_gles3.h"
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#include "drivers/gles3/rasterizer_gles3.h"
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#include "servers/visual/visual_server_raster.h"
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#include "servers/visual/visual_server_raster.h"
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#include "servers/visual/visual_server_wrap_mt.h"
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#include "servers/visual/visual_server_wrap_mt.h"
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@ -51,12 +52,19 @@
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int OSIPhone::get_video_driver_count() const {
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int OSIPhone::get_video_driver_count() const {
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return 1;
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return 2;
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};
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};
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const char *OSIPhone::get_video_driver_name(int p_driver) const {
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const char *OSIPhone::get_video_driver_name(int p_driver) const {
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switch (p_driver) {
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case VIDEO_DRIVER_GLES3:
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return "GLES3";
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return "GLES3";
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case VIDEO_DRIVER_GLES2:
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return "GLES2";
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}
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ERR_EXPLAIN("Invalid video driver index " + itos(p_driver));
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ERR_FAIL_V(NULL);
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};
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};
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OSIPhone *OSIPhone::get_singleton() {
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OSIPhone *OSIPhone::get_singleton() {
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@ -97,16 +105,48 @@ int OSIPhone::get_current_video_driver() const {
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return video_driver_index;
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return video_driver_index;
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}
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}
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extern bool gles3_available; // from gl_view.mm
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Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
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Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
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video_driver_index = VIDEO_DRIVER_GLES3;
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bool use_gl3 = GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3";
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bool gl_initialization_error = false;
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if (RasterizerGLES3::is_viable() != OK) {
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while (true) {
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return ERR_UNAVAILABLE;
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if (use_gl3) {
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}
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if (RasterizerGLES3::is_viable() == OK && gles3_available) {
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RasterizerGLES3::register_config();
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RasterizerGLES3::register_config();
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RasterizerGLES3::make_current();
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RasterizerGLES3::make_current();
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break;
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} else {
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if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
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p_video_driver = VIDEO_DRIVER_GLES2;
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use_gl3 = false;
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continue;
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} else {
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gl_initialization_error = true;
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break;
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}
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}
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} else {
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if (RasterizerGLES2::is_viable() == OK) {
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RasterizerGLES2::register_config();
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RasterizerGLES2::make_current();
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break;
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} else {
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gl_initialization_error = true;
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break;
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}
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}
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}
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if (gl_initialization_error) {
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OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.",
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"Unable to initialize Video driver");
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return ERR_UNAVAILABLE;
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}
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video_driver_index = p_video_driver;
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visual_server = memnew(VisualServerRaster);
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visual_server = memnew(VisualServerRaster);
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// FIXME: Reimplement threaded rendering
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// FIXME: Reimplement threaded rendering
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if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
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if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
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@ -117,7 +157,10 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
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//visual_server->cursor_set_visible(false, 0);
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//visual_server->cursor_set_visible(false, 0);
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// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
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// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
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if (use_gl3)
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RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
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RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
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else
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RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
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AudioDriverManager::initialize(p_audio_driver);
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AudioDriverManager::initialize(p_audio_driver);
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