Fix UWP gamepad
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1 changed files with 2 additions and 1 deletions
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@ -103,9 +103,10 @@ void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::I
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controllers[idx].connected = true;
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controllers[idx].controller_reference = value;
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controllers[idx].id = idx;
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controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER;
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input->joy_connection_changed(idx, true, "Xbox Controller", "__WINRT_GAMEPAD__");
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input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__WINRT_GAMEPAD__");
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}
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void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
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