Fix UWP gamepad

This commit is contained in:
George Marques 2016-09-12 23:41:34 -03:00
parent 043a7a1e06
commit 291e985882
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GPG key ID: 046BD46A3201E43D

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@ -103,9 +103,10 @@ void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::I
controllers[idx].connected = true; controllers[idx].connected = true;
controllers[idx].controller_reference = value; controllers[idx].controller_reference = value;
controllers[idx].id = idx;
controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER; controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER;
input->joy_connection_changed(idx, true, "Xbox Controller", "__WINRT_GAMEPAD__"); input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__WINRT_GAMEPAD__");
} }
void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {