Fixes editor crashing when editing autotiles issue #24004
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@ -600,6 +600,8 @@ void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) {
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}
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void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
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draw_handles = false;
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creating_shape = false;
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edit_mode = (EditMode)p_edit_mode;
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switch (edit_mode) {
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case EDITMODE_REGION: {
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