Clarify Dictionary duplicate params godotengine#37162
* Added additional clarification for the function of the 'deep'
parameter in the Dictionary's `duplicate` method.
(cherry picked from commit 469b7c948f
)
This commit is contained in:
parent
92df8cc83a
commit
294008015e
1 changed files with 1 additions and 1 deletions
|
@ -76,7 +76,7 @@
|
||||||
<argument index="0" name="deep" type="bool" default="false">
|
<argument index="0" name="deep" type="bool" default="false">
|
||||||
</argument>
|
</argument>
|
||||||
<description>
|
<description>
|
||||||
Creates a copy of the dictionary, and returns it.
|
Creates a copy of the dictionary, and returns it. The [code]deep[/code] parameter causes inner dictionaries and arrays to be copied recursively, but does not apply to objects.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="empty">
|
<method name="empty">
|
||||||
|
|
Loading…
Reference in a new issue