Fix animation track paths updated by scene dock

This commit is contained in:
kobewi 2023-10-25 12:21:01 +02:00
parent 06d5189167
commit 294ce2d2a7

View file

@ -1729,6 +1729,11 @@ bool SceneTreeDock::_check_node_path_recursive(Node *p_root_node, Variant &r_var
break;
}
if (Object::cast_to<Animation>(resource)) {
// Animation resources are handled by animation editor.
break;
}
List<PropertyInfo> properties;
resource->get_property_list(&properties);