[HTML5] Improve the editor HTML template.
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1 changed files with 49 additions and 12 deletions
61
misc/dist/html/editor.html
vendored
61
misc/dist/html/editor.html
vendored
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@ -9,11 +9,12 @@
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body {
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touch-action: none;
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font-family: system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji";
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margin: 0;
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border: 0 none;
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padding: 0;
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text-align: center;
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background-color: black;
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background-color: #333b4f;
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overflow: hidden;
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}
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@ -28,7 +29,6 @@
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}
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.godot {
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font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
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color: #e0e0e0;
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background-color: #3b3943;
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background-image: linear-gradient(to bottom, #403e48, #35333c);
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@ -36,6 +36,44 @@
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box-shadow: 0 0 1px 1px #2f2d35;
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}
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.btn {
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appearance: none;
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color: #e0e0e0;
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background-color: #262c3b;
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border: 1px solid #202531;
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padding: 0.5rem 1rem;
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margin: 0 0.5rem;
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}
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.btn:focus {
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outline: 1px solid #699ce8;
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}
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.btn:not(:disabled):hover {
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color: #e0e1e5;
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border-color: #666c7b;
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}
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.btn:active {
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border-color: #699ce8;
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color: #699ce8;
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}
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.btn:disabled {
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color: #aaa;
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border-color: #242937;
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}
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.btn.tab-btn {
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padding: 0.3rem 1rem;
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}
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.btn.close-btn {
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padding: 0.3rem 1rem;
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margin-left: -0.75rem;
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font-weight: 700;
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}
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/* Status display
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* ============== */
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@ -116,27 +154,26 @@
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</head>
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<body>
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<div id="tabs-buttons">
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<button id="btn-tab-loader" class="tab-btn" onclick="showTab('loader')">Loader</button>
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<button id="btn-tab-editor" class="tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button>
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<button id="btn-close-editor" class="close-btn" disabled="disabled" onclick="closeEditor()">X</button>
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<button id="btn-tab-game" class="tab-btn" disabled="disabled" onclick="showTab('game')">Game</button>
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<button id="btn-close-game" class="close-btn" disabled="disabled" onclick="closeGame()">X</button>
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<button id="btn-tab-loader" class="btn tab-btn" onclick="showTab('loader')">Loader</button>
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<button id="btn-tab-editor" class="btn tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button>
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<button id="btn-close-editor" class="btn close-btn" disabled="disabled" onclick="closeEditor()">×</button>
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<button id="btn-tab-game" class="btn tab-btn" disabled="disabled" onclick="showTab('game')">Game</button>
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<button id="btn-close-game" class="btn close-btn" disabled="disabled" onclick="closeGame()">×</button>
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</div>
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<div id='tabs'>
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<div id='tab-loader'>
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<div style="color: white;" id="persistence">
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<div style="color: #e0e0e0;" id="persistence">
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<label for="videoMode" style="display: none;">Select video driver:</label><br />
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<select id="videoMode" style="display: none;">
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<option value="GLES2" selected="selected">WebGL</option>
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<option value="GLES3">WebGL 2</option>
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</select>
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<br />
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<label for="zip-file">Preload project zip: </label><input id="zip-file" type="file" id="files" name="files"/>
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<label for="zip-file" style="margin-right: 1rem">Preload project ZIP:</label> <input id="zip-file" type="file" id="files" name="files" style="margin-bottom: 1rem"/>
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<br />
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<button id="startButton">Start Godot Editor</button>
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<button id="startButton" class="btn" style="margin-bottom: 4rem">Start Godot editor</button>
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<br />
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<br />
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<button onclick="clearPersistence()">Clear persistent data</button>
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<button class="btn" onclick="clearPersistence()">Clear persistent data</button>
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</div>
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</div>
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<div id='tab-editor' style="display: none;">
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