Use GDExtension to_string
in Node
Matches the `Object::to_string` implementation.
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parent
e96ad5af98
commit
29bf60cc02
2 changed files with 8 additions and 1 deletions
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@ -923,6 +923,7 @@ void Object::notification(int p_notification, bool p_reversed) {
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}
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}
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String Object::to_string() {
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String Object::to_string() {
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// Keep this method in sync with `Node::to_string`.
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if (script_instance) {
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if (script_instance) {
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bool valid;
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bool valid;
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String ret = script_instance->to_string(&valid);
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String ret = script_instance->to_string(&valid);
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@ -2583,6 +2583,7 @@ void Node::get_storable_properties(HashSet<StringName> &r_storable_properties) c
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}
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}
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String Node::to_string() {
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String Node::to_string() {
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// Keep this method in sync with `Object::to_string`.
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ERR_THREAD_GUARD_V(String());
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ERR_THREAD_GUARD_V(String());
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if (get_script_instance()) {
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if (get_script_instance()) {
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bool valid;
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bool valid;
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@ -2591,7 +2592,12 @@ String Node::to_string() {
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return ret;
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return ret;
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}
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}
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}
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}
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if (_get_extension() && _get_extension()->to_string) {
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String ret;
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GDExtensionBool is_valid;
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_get_extension()->to_string(_get_extension_instance(), &is_valid, &ret);
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return ret;
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}
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return (get_name() ? String(get_name()) + ":" : "") + Object::to_string();
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return (get_name() ? String(get_name()) + ":" : "") + Object::to_string();
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}
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}
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