Merge pull request #57086 from YeldhamDev/scene_tabs_fix
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commit
29c4644890
2 changed files with 41 additions and 30 deletions
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@ -312,7 +312,7 @@ void EditorNode::_update_scene_tabs() {
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DisplayServer::get_singleton()->global_menu_clear("_dock");
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}
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// Get all scene names, which may be ambiguous
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// Get all scene names, which may be ambiguous.
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Vector<String> disambiguated_scene_names;
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Vector<String> full_path_names;
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for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
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@ -349,34 +349,35 @@ void EditorNode::_update_scene_tabs() {
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DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), callable_mp(this, &EditorNode::_global_menu_new_window));
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}
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scene_tabs->set_current_tab(editor_data.get_edited_scene());
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if (scene_tabs->get_tab_count() > 0) {
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scene_tabs->set_current_tab(editor_data.get_edited_scene());
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}
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if (scene_tabs->get_offset_buttons_visible()) {
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// move add button to fixed position on the tabbar
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// Move the add button to a fixed position.
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if (scene_tab_add->get_parent() == scene_tabs) {
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if (scene_tabs->is_layout_rtl()) {
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scene_tab_add->set_position(Point2(tabbar_container->get_size().x - scene_tab_add->get_size().x, 0));
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} else {
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scene_tab_add->set_position(Point2(0, 0));
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}
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scene_tabs->remove_child(scene_tab_add);
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tabbar_container->add_child(scene_tab_add);
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tabbar_container->move_child(scene_tab_add, 1);
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scene_tab_add_ph->add_child(scene_tab_add);
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scene_tab_add->set_position(Point2());
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}
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} else {
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// move add button to after last tab
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if (scene_tab_add->get_parent() == tabbar_container) {
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tabbar_container->remove_child(scene_tab_add);
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// Move the add button to be after the last tab.
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if (scene_tab_add->get_parent() == scene_tab_add_ph) {
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scene_tab_add_ph->remove_child(scene_tab_add);
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scene_tabs->add_child(scene_tab_add);
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}
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Rect2 last_tab = Rect2();
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if (scene_tabs->get_tab_count() != 0) {
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last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
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if (scene_tabs->get_tab_count() == 0) {
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scene_tab_add->set_position(Point2());
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return;
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}
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Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
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int hsep = scene_tabs->get_theme_constant(SNAME("hseparation"));
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if (scene_tabs->is_layout_rtl()) {
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scene_tab_add->set_position(Point2(last_tab.get_position().x - scene_tab_add->get_size().x - 3, last_tab.get_position().y));
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scene_tab_add->set_position(Point2(last_tab.position.x - scene_tab_add->get_size().x - hsep, last_tab.position.y));
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} else {
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scene_tab_add->set_position(Point2(last_tab.get_position().x + last_tab.get_size().x + 3, last_tab.get_position().y));
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scene_tab_add->set_position(Point2(last_tab.position.x + last_tab.size.width + hsep, last_tab.position.y));
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}
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}
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}
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@ -624,6 +625,10 @@ void EditorNode::_notification(int p_what) {
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editor_data.clear_edited_scenes();
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} break;
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case Control::NOTIFICATION_THEME_CHANGED: {
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scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
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} break;
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case NOTIFICATION_READY: {
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{
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_initializing_addons = true;
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@ -6227,6 +6232,9 @@ EditorNode::EditorNode() {
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tab_preview->set_position(Point2(2, 2) * EDSCALE);
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tab_preview_panel->add_child(tab_preview);
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tabbar_container = memnew(HBoxContainer);
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srt->add_child(tabbar_container);
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scene_tabs = memnew(TabBar);
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scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles")));
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scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles")));
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@ -6244,16 +6252,26 @@ EditorNode::EditorNode() {
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scene_tabs->connect("gui_input", callable_mp(this, &EditorNode::_scene_tab_input));
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scene_tabs->connect("active_tab_rearranged", callable_mp(this, &EditorNode::_reposition_active_tab));
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scene_tabs->connect("resized", callable_mp(this, &EditorNode::_update_scene_tabs));
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tabbar_container = memnew(HBoxContainer);
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scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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tabbar_container->add_child(scene_tabs);
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scene_tabs_context_menu = memnew(PopupMenu);
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tabbar_container->add_child(scene_tabs_context_menu);
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scene_tabs_context_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
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srt->add_child(tabbar_container);
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tabbar_container->add_child(scene_tabs);
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scene_tab_add = memnew(Button);
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scene_tab_add->set_flat(true);
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scene_tab_add->set_tooltip(TTR("Add a new scene."));
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scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
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scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
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scene_tabs->add_child(scene_tab_add);
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scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_NEW_SCENE));
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scene_tab_add_ph = memnew(Control);
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scene_tab_add_ph->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
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scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
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tabbar_container->add_child(scene_tab_add_ph);
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distraction_free = memnew(Button);
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distraction_free->set_flat(true);
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ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F11);
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@ -6263,15 +6281,7 @@ EditorNode::EditorNode() {
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distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
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distraction_free->set_icon(gui_base->get_theme_icon(SNAME("DistractionFree"), SNAME("EditorIcons")));
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distraction_free->set_toggle_mode(true);
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scene_tab_add = memnew(Button);
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scene_tab_add->set_flat(true);
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tabbar_container->add_child(scene_tab_add);
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tabbar_container->add_child(distraction_free);
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scene_tab_add->set_tooltip(TTR("Add a new scene."));
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scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
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scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
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scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_NEW_SCENE));
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scene_root_parent = memnew(PanelContainer);
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scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
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@ -384,6 +384,7 @@ private:
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HBoxContainer *tabbar_container;
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Button *distraction_free;
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Button *scene_tab_add;
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Control *scene_tab_add_ph;
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bool scene_distraction;
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bool script_distraction;
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