Merge pull request #30428 from neikeq/gitcheckout-b

Misc Mono Fixes
This commit is contained in:
Rémi Verschelde 2019-07-09 08:26:48 +02:00 committed by GitHub
commit 29ca79bd68
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 203 additions and 104 deletions

View file

@ -867,17 +867,26 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
script->reload(p_soft_reload);
script->update_exports();
if (!script->valid) {
script->pending_reload_instances.clear();
continue;
}
} else {
const StringName &class_namespace = script->tied_class_namespace_for_reload;
const StringName &class_name = script->tied_class_name_for_reload;
GDMonoAssembly *project_assembly = gdmono->get_project_assembly();
GDMonoAssembly *tools_assembly = gdmono->get_tools_assembly();
// Search in project and tools assemblies first as those are the most likely to have the class
GDMonoClass *script_class = (project_assembly ? project_assembly->get_class(class_namespace, class_name) : NULL);
#ifdef TOOLS_ENABLED
if (!script_class) {
GDMonoAssembly *tools_assembly = gdmono->get_tools_assembly();
script_class = (tools_assembly ? tools_assembly->get_class(class_namespace, class_name) : NULL);
}
#endif
if (!script_class) {
script_class = gdmono->get_class(class_namespace, class_name);
}
@ -897,12 +906,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
GDMonoClass *native = GDMonoUtils::get_class_native_base(script_class);
Ref<CSharpScript> new_script = CSharpScript::create_for_managed_type(script_class, native);
CRASH_COND(new_script.is_null());
new_script->pending_reload_instances = script->pending_reload_instances;
new_script->pending_reload_state = script->pending_reload_state;
script = new_script;
CSharpScript::initialize_for_managed_type(script, script_class, native);
}
String native_name = NATIVE_GDMONOCLASS_NAME(script->native);
@ -953,7 +957,6 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
CRASH_COND(si != NULL);
#endif
// Re-create script instance
obj->set_script(script.get_ref_ptr()); // will create the script instance as well
}
}
@ -1203,7 +1206,9 @@ CSharpLanguage::CSharpLanguage() {
scripts_metadata_invalidated = true;
#ifdef TOOLS_ENABLED
godotsharp_editor = NULL;
#endif
}
CSharpLanguage::~CSharpLanguage() {
@ -2144,7 +2149,6 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List
propnames.push_back(E->get());
}
}
#endif
void CSharpScript::_update_member_info_no_exports() {
@ -2191,6 +2195,7 @@ void CSharpScript::_update_member_info_no_exports() {
}
}
}
#endif
bool CSharpScript::_update_exports() {
@ -2673,35 +2678,46 @@ void CSharpScript::_bind_methods() {
Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native) {
// This method should not fail
// This method should not fail, only assertions allowed
CRASH_COND(p_class == NULL);
// TODO OPTIMIZE: Cache the 'CSharpScript' associated with this 'p_class' instead of allocating a new one every time
Ref<CSharpScript> script = memnew(CSharpScript);
script->name = p_class->get_name();
script->script_class = p_class;
script->native = p_native;
initialize_for_managed_type(script, p_class, p_native);
CRASH_COND(script->native == NULL);
return script;
}
GDMonoClass *base = script->script_class->get_parent_class();
void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native) {
if (base != script->native)
script->base = base;
// This method should not fail, only assertions allowed
script->valid = true;
script->tool = script->script_class->has_attribute(CACHED_CLASS(ToolAttribute));
CRASH_COND(p_class == NULL);
if (!script->tool) {
GDMonoClass *nesting_class = script->script_class->get_nesting_class();
script->tool = nesting_class && nesting_class->has_attribute(CACHED_CLASS(ToolAttribute));
p_script->name = p_class->get_name();
p_script->script_class = p_class;
p_script->native = p_native;
CRASH_COND(p_script->native == NULL);
GDMonoClass *base = p_script->script_class->get_parent_class();
if (base != p_script->native)
p_script->base = base;
p_script->valid = true;
p_script->tool = p_script->script_class->has_attribute(CACHED_CLASS(ToolAttribute));
if (!p_script->tool) {
GDMonoClass *nesting_class = p_script->script_class->get_nesting_class();
p_script->tool = nesting_class && nesting_class->has_attribute(CACHED_CLASS(ToolAttribute));
}
#if TOOLS_ENABLED
if (!script->tool) {
script->tool = script->script_class->get_assembly() == GDMono::get_singleton()->get_tools_assembly();
if (!p_script->tool) {
p_script->tool = p_script->script_class->get_assembly() == GDMono::get_singleton()->get_tools_assembly();
}
#endif
@ -2710,10 +2726,10 @@ Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class, GD
// Native base methods must be fetched before the current class.
// Not needed if the script class itself is a native class.
if (script->script_class != script->native) {
GDMonoClass *native_top = script->native;
if (p_script->script_class != p_script->native) {
GDMonoClass *native_top = p_script->native;
while (native_top) {
native_top->fetch_methods_with_godot_api_checks(script->native);
native_top->fetch_methods_with_godot_api_checks(p_script->native);
if (native_top == CACHED_CLASS(GodotObject))
break;
@ -2723,19 +2739,19 @@ Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class, GD
}
#endif
script->script_class->fetch_methods_with_godot_api_checks(script->native);
p_script->script_class->fetch_methods_with_godot_api_checks(p_script->native);
// Need to fetch method from base classes as well
GDMonoClass *top = script->script_class;
while (top && top != script->native) {
top->fetch_methods_with_godot_api_checks(script->native);
GDMonoClass *top = p_script->script_class;
while (top && top != p_script->native) {
top->fetch_methods_with_godot_api_checks(p_script->native);
top = top->get_parent_class();
}
script->load_script_signals(script->script_class, script->native);
script->_update_member_info_no_exports();
return script;
p_script->load_script_signals(p_script->script_class, p_script->native);
#ifdef TOOLS_ENABLED
p_script->_update_member_info_no_exports();
#endif
}
bool CSharpScript::can_instance() const {

View file

@ -121,6 +121,7 @@ class CSharpScript : public Script {
bool placeholder_fallback_enabled;
bool exports_invalidated;
void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
void _update_member_info_no_exports();
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
#endif
@ -131,7 +132,6 @@ class CSharpScript : public Script {
void load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class);
bool _get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> &params);
void _update_member_info_no_exports();
bool _update_exports();
#ifdef TOOLS_ENABLED
bool _get_member_export(IMonoClassMember *p_member, bool p_inspect_export, PropertyInfo &r_prop_info, bool &r_exported);
@ -144,6 +144,7 @@ class CSharpScript : public Script {
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native);
static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native);
protected:
static void _bind_methods();
@ -354,7 +355,9 @@ public:
_FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; }
#ifdef TOOLS_ENABLED
_FORCE_INLINE_ EditorPlugin *get_godotsharp_editor() const { return godotsharp_editor; }
#endif
static void release_script_gchandle(Ref<MonoGCHandle> &p_gchandle);
static void release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle);

View file

@ -58,7 +58,7 @@ namespace GodotTools
{
var oldFileDict = (Dictionary) oldFileVar;
if (ulong.TryParse((string) oldFileDict["modified_time"], out ulong storedModifiedTime))
if (ulong.TryParse(oldFileDict["modified_time"] as string, out ulong storedModifiedTime))
{
if (storedModifiedTime == modifiedTime)
{

View file

@ -875,14 +875,14 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir, Vect
da->make_dir("Core");
da->make_dir("ObjectType");
String core_dir = path_join(p_proj_dir, "Core");
String obj_type_dir = path_join(p_proj_dir, "ObjectType");
String core_dir = path::join(p_proj_dir, "Core");
String obj_type_dir = path::join(p_proj_dir, "ObjectType");
// Generate source file for global scope constants and enums
{
StringBuilder constants_source;
_generate_global_constants(constants_source);
String output_file = path_join(core_dir, BINDINGS_GLOBAL_SCOPE_CLASS "_constants.cs");
String output_file = path::join(core_dir, BINDINGS_GLOBAL_SCOPE_CLASS "_constants.cs");
Error save_err = _save_file(output_file, constants_source);
if (save_err != OK)
return save_err;
@ -896,7 +896,7 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir, Vect
if (itype.api_type == ClassDB::API_EDITOR)
continue;
String output_file = path_join(obj_type_dir, itype.proxy_name + ".cs");
String output_file = path::join(obj_type_dir, itype.proxy_name + ".cs");
Error err = _generate_cs_type(itype, output_file);
if (err == ERR_SKIP)
@ -917,7 +917,7 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir, Vect
const String &file_name = E->key();
const GodotCsCompressedFile &file_data = E->value();
String output_file = path_join(core_dir, file_name);
String output_file = path::join(core_dir, file_name);
Vector<uint8_t> data;
data.resize(file_data.uncompressed_size);
@ -971,7 +971,7 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir, Vect
cs_icalls_content.append(INDENT1 CLOSE_BLOCK CLOSE_BLOCK);
String internal_methods_file = path_join(core_dir, BINDINGS_CLASS_NATIVECALLS ".cs");
String internal_methods_file = path::join(core_dir, BINDINGS_CLASS_NATIVECALLS ".cs");
Error err = _save_file(internal_methods_file, cs_icalls_content);
if (err != OK)
@ -996,8 +996,8 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir, Ve
da->make_dir("Core");
da->make_dir("ObjectType");
String core_dir = path_join(p_proj_dir, "Core");
String obj_type_dir = path_join(p_proj_dir, "ObjectType");
String core_dir = path::join(p_proj_dir, "Core");
String obj_type_dir = path::join(p_proj_dir, "ObjectType");
for (OrderedHashMap<StringName, TypeInterface>::Element E = obj_types.front(); E; E = E.next()) {
const TypeInterface &itype = E.get();
@ -1005,7 +1005,7 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir, Ve
if (itype.api_type != ClassDB::API_EDITOR)
continue;
String output_file = path_join(obj_type_dir, itype.proxy_name + ".cs");
String output_file = path::join(obj_type_dir, itype.proxy_name + ".cs");
Error err = _generate_cs_type(itype, output_file);
if (err == ERR_SKIP)
@ -1051,7 +1051,7 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir, Ve
cs_icalls_content.append(INDENT1 CLOSE_BLOCK CLOSE_BLOCK);
String internal_methods_file = path_join(core_dir, BINDINGS_CLASS_NATIVECALLS_EDITOR ".cs");
String internal_methods_file = path::join(core_dir, BINDINGS_CLASS_NATIVECALLS_EDITOR ".cs");
Error err = _save_file(internal_methods_file, cs_icalls_content);
if (err != OK)
@ -1064,7 +1064,7 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir, Ve
Error BindingsGenerator::generate_cs_api(const String &p_output_dir) {
String output_dir = DirAccess::get_full_path(p_output_dir, DirAccess::ACCESS_FILESYSTEM);
String output_dir = path::abspath(path::realpath(p_output_dir));
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
@ -1862,7 +1862,7 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
output.append("\n#endif // MONO_GLUE_ENABLED\n");
Error save_err = _save_file(path_join(p_output_dir, "mono_glue.gen.cpp"), output);
Error save_err = _save_file(path::join(p_output_dir, "mono_glue.gen.cpp"), output);
if (save_err != OK)
return save_err;
@ -2192,7 +2192,7 @@ void BindingsGenerator::_populate_object_type_interfaces() {
itype.base_name = ClassDB::get_parent_class(type_cname);
itype.is_singleton = Engine::get_singleton()->has_singleton(itype.proxy_name);
itype.is_instantiable = ClassDB::can_instance(type_cname) && !itype.is_singleton;
itype.is_instantiable = class_info->creation_func && !itype.is_singleton;
itype.is_reference = ClassDB::is_parent_class(type_cname, name_cache.type_Reference);
itype.memory_own = itype.is_reference;

View file

@ -219,7 +219,18 @@ MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *
}
MonoString *godot_icall_Object_ToString(Object *p_ptr) {
return GDMonoMarshal::mono_string_from_godot(Variant(p_ptr).operator String());
#ifdef DEBUG_ENABLED
// Cannot happen in C#; would get an ObjectDisposedException instead.
CRASH_COND(p_ptr == NULL);
if (ScriptDebugger::get_singleton() && !Object::cast_to<Reference>(p_ptr)) { // Only if debugging!
// Cannot happen either in C#; the handle is nullified when the object is destroyed
CRASH_COND(!ObjectDB::instance_validate(p_ptr));
}
#endif
String result = "[" + p_ptr->get_class() + ":" + itos(p_ptr->get_instance_id()) + "]";
return GDMonoMarshal::mono_string_from_godot(result);
}
void godot_register_object_icalls() {

View file

@ -241,9 +241,9 @@ void GDMono::initialize() {
locations.push_back("/usr/local/var/homebrew/linked/mono/");
for (int i = 0; i < locations.size(); i++) {
String hint_assembly_rootdir = path_join(locations[i], "lib");
String hint_mscorlib_path = path_join(hint_assembly_rootdir, "mono", "4.5", "mscorlib.dll");
String hint_config_dir = path_join(locations[i], "etc");
String hint_assembly_rootdir = path::join(locations[i], "lib");
String hint_mscorlib_path = path::join(hint_assembly_rootdir, "mono", "4.5", "mscorlib.dll");
String hint_config_dir = path::join(locations[i], "etc");
if (FileAccess::exists(hint_mscorlib_path) && DirAccess::exists(hint_config_dir)) {
assembly_rootdir = hint_assembly_rootdir;
@ -564,6 +564,7 @@ bool GDMono::_load_corlib_assembly() {
return success;
}
#ifdef TOOLS_ENABLED
static bool copy_api_assembly(const String &p_src_dir, const String &p_dst_dir, const String &p_assembly_name, APIAssembly::Type p_api_type) {
// Create destination directory if needed
@ -607,6 +608,7 @@ static bool copy_api_assembly(const String &p_src_dir, const String &p_dst_dir,
return true;
}
#endif
bool GDMono::_load_core_api_assembly() {

View file

@ -36,16 +36,21 @@
#include "core/project_settings.h"
#ifdef WINDOWS_ENABLED
#include <windows.h>
#define ENV_PATH_SEP ";"
#else
#define ENV_PATH_SEP ":"
#include <limits.h>
#include <unistd.h>
#define ENV_PATH_SEP ":"
#endif
#include <stdlib.h>
String path_which(const String &p_name) {
namespace path {
String find_executable(const String &p_name) {
#ifdef WINDOWS_ENABLED
Vector<String> exts = OS::get_singleton()->get_environment("PATHEXT").split(ENV_PATH_SEP, false);
#endif
@ -55,7 +60,7 @@ String path_which(const String &p_name) {
return String();
for (int i = 0; i < env_path.size(); i++) {
String p = path_join(env_path[i], p_name);
String p = path::join(env_path[i], p_name);
#ifdef WINDOWS_ENABLED
for (int j = 0; j < exts.size(); j++) {
@ -73,42 +78,96 @@ String path_which(const String &p_name) {
return String();
}
void fix_path(const String &p_path, String &r_out) {
r_out = p_path.replace("\\", "/");
while (true) { // in case of using 2 or more slash
String compare = r_out.replace("//", "/");
if (r_out == compare)
break;
else
r_out = compare;
}
}
bool rel_path_to_abs(const String &p_existing_path, String &r_abs_path) {
String cwd() {
#ifdef WINDOWS_ENABLED
CharType ret[_MAX_PATH];
if (::_wfullpath(ret, p_existing_path.c_str(), _MAX_PATH)) {
String abspath = String(ret).replace("\\", "/");
int pos = abspath.find(":/");
if (pos != -1) {
r_abs_path = abspath.substr(pos - 1, abspath.length());
} else {
r_abs_path = abspath;
}
return true;
}
const DWORD expected_size = ::GetCurrentDirectoryW(0, NULL);
String buffer;
buffer.resize((int)expected_size);
if (::GetCurrentDirectoryW(expected_size, buffer.ptrw()) == 0)
return ".";
return buffer.simplify_path();
#else
char *resolved_path = ::realpath(p_existing_path.utf8().get_data(), NULL);
if (resolved_path) {
String retstr;
bool success = !retstr.parse_utf8(resolved_path);
::free(resolved_path);
if (success) {
r_abs_path = retstr;
return true;
}
}
char buffer[PATH_MAX];
if (::getcwd(buffer, sizeof(buffer)) == NULL)
return ".";
String result;
if (result.parse_utf8(buffer))
return ".";
return result.simplify_path();
#endif
return false;
}
String abspath(const String &p_path) {
if (p_path.is_abs_path()) {
return p_path.simplify_path();
} else {
return path::join(path::cwd(), p_path).simplify_path();
}
}
String realpath(const String &p_path) {
#ifdef WINDOWS_ENABLED
// Open file without read/write access
HANDLE hFile = ::CreateFileW(p_path.c_str(), 0,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE)
return p_path;
const DWORD expected_size = ::GetFinalPathNameByHandleW(hFile, NULL, 0, FILE_NAME_NORMALIZED);
if (expected_size == 0) {
::CloseHandle(hFile);
return p_path;
}
String buffer;
buffer.resize((int)expected_size);
::GetFinalPathNameByHandleW(hFile, buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
::CloseHandle(hFile);
return buffer.simplify_path();
#elif UNIX_ENABLED
char *resolved_path = ::realpath(p_path.utf8().get_data(), NULL);
if (!resolved_path)
return p_path;
String result;
bool parse_ok = result.parse_utf8(resolved_path);
::free(resolved_path);
if (parse_ok)
return p_path;
return result.simplify_path();
#endif
}
String join(const String &p_a, const String &p_b) {
if (p_a.empty())
return p_b;
const CharType a_last = p_a[p_a.length() - 1];
if ((a_last == '/' || a_last == '\\') ||
(p_b.size() > 0 && (p_b[0] == '/' || p_b[0] == '\\'))) {
return p_a + p_b;
}
return p_a + "/" + p_b;
}
String join(const String &p_a, const String &p_b, const String &p_c) {
return path::join(path::join(p_a, p_b), p_c);
}
String join(const String &p_a, const String &p_b, const String &p_c, const String &p_d) {
return path::join(path::join(path::join(p_a, p_b), p_c), p_d);
}
} // namespace path

View file

@ -31,24 +31,32 @@
#ifndef PATH_UTILS_H
#define PATH_UTILS_H
#include "core/string_builder.h"
#include "core/ustring.h"
_FORCE_INLINE_ String path_join(const String &e1, const String &e2) {
return e1.plus_file(e2);
}
namespace path {
_FORCE_INLINE_ String path_join(const String &e1, const String &e2, const String &e3) {
return e1.plus_file(e2).plus_file(e3);
}
String join(const String &p_a, const String &p_b);
String join(const String &p_a, const String &p_b, const String &p_c);
String join(const String &p_a, const String &p_b, const String &p_c, const String &p_d);
_FORCE_INLINE_ String path_join(const String &e1, const String &e2, const String &e3, const String &e4) {
return e1.plus_file(e2).plus_file(e3).plus_file(e4);
}
String find_executable(const String &p_name);
String path_which(const String &p_name);
/// Returns a normalized absolute path to the current working directory
String cwd();
void fix_path(const String &p_path, String &r_out);
/**
* Obtains a normalized absolute path to p_path. Symbolic links are
* not resolved. The path p_path might not exist in the file system.
*/
String abspath(const String &p_path);
bool rel_path_to_abs(const String &p_existing_path, String &r_abs_path);
/**
* Obtains a normalized path to p_path with symbolic links resolved.
* The resulting path might be either a relative or an absolute path.
*/
String realpath(const String &p_path);
} // namespace path
#endif // PATH_UTILS_H