Merge pull request #72714 from DarkMessiah/fix-unlimited-text-in-tree
Fix unlimited text rendering in Tree if width <= 0
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commit
29d89caafe
1 changed files with 4 additions and 4 deletions
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@ -1775,10 +1775,10 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
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RID ci = get_canvas_item();
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if (rtl) {
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if (rtl && rect.size.width > 0) {
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Point2 draw_pos = rect.position;
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draw_pos.y += Math::floor((rect.size.y - p_cell.text_buf->get_size().y) / 2.0);
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p_cell.text_buf->set_width(MAX(0, rect.size.width));
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p_cell.text_buf->set_width(rect.size.width);
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if (p_ol_size > 0 && p_ol_color.a > 0) {
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p_cell.text_buf->draw_outline(ci, draw_pos, p_ol_size, p_ol_color);
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}
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@ -1800,10 +1800,10 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
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rect.size.x -= bmsize.x + theme_cache.h_separation;
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}
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if (!rtl) {
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if (!rtl && rect.size.width > 0) {
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Point2 draw_pos = rect.position;
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draw_pos.y += Math::floor((rect.size.y - p_cell.text_buf->get_size().y) / 2.0);
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p_cell.text_buf->set_width(MAX(0, rect.size.width));
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p_cell.text_buf->set_width(rect.size.width);
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if (p_ol_size > 0 && p_ol_color.a > 0) {
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p_cell.text_buf->draw_outline(ci, draw_pos, p_ol_size, p_ol_color);
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}
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