prune cache only at the start and end of build
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08cadc3d87
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1 changed files with 2 additions and 10 deletions
12
SConstruct
12
SConstruct
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@ -497,7 +497,6 @@ screen = sys.stdout
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node_count = 0
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node_count_max = 0
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node_count_interval = 1
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node_pruning = 8 # Number of nodes to process before prunning the cache
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if ('env' in locals()):
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node_count_fname = str(env.Dir('#')) + '/.scons_node_count'
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# Progress reporting is not available in non-TTY environments since it
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@ -512,17 +511,15 @@ import time, math
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class cache_progress:
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# The default is 1 GB cache and 12 hours half life
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def __init__(self, path = None, limit = 1073741824, half_life = 43200):
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global node_pruning
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self.path = path
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self.limit = limit
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self.exponent_scale = math.log(2) / half_life
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if env['verbose'] and path != None:
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screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n')
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self.pruning = node_pruning
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self.delete(self.file_list())
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def __call__(self, node, *args, **kw):
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global node_count, node_count_max, node_count_interval, node_count_fname, node_pruning, show_progress
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global node_count, node_count_max, node_count_interval, node_count_fname, show_progress
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if show_progress:
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# Print the progress percentage
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node_count += node_count_interval
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@ -535,11 +532,6 @@ class cache_progress:
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else:
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screen.write('\r[Initial build] ')
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screen.flush()
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# Prune if the number of nodes processed is 'node_pruning' or bigger
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self.pruning -= node_count_interval
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if self.pruning <= 0:
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self.pruning = node_pruning
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self.delete(self.file_list())
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def delete(self, files):
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if len(files) == 0:
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@ -547,7 +539,7 @@ class cache_progress:
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if env['verbose']:
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# Utter something
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screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
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map(os.remove, files)
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[os.remove(f) for f in files]
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def file_list(self):
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if self.path == None:
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