Merge pull request #34465 from neikeq/no-hardcode-debugger-wait
Mono/C#: Remove hard-coded debugger wait at initialization
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commit
2a4c528d06
1 changed files with 0 additions and 28 deletions
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@ -119,28 +119,6 @@ void gd_mono_profiler_init() {
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#if defined(DEBUG_ENABLED)
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bool gd_mono_wait_for_debugger_msecs(uint32_t p_msecs) {
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do {
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if (mono_is_debugger_attached())
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return true;
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int last_tick = OS::get_singleton()->get_ticks_msec();
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OS::get_singleton()->delay_usec((p_msecs < 25 ? p_msecs : 25) * 1000);
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uint32_t tdiff = OS::get_singleton()->get_ticks_msec() - last_tick;
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if (tdiff > p_msecs) {
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p_msecs = 0;
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} else {
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p_msecs -= tdiff;
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}
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} while (p_msecs > 0);
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return mono_is_debugger_attached();
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}
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void gd_mono_debug_init() {
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mono_debug_init(MONO_DEBUG_FORMAT_MONO);
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@ -402,12 +380,6 @@ void GDMono::initialize() {
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Error domain_load_err = _load_scripts_domain();
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ERR_FAIL_COND_MSG(domain_load_err != OK, "Mono: Failed to load scripts domain.");
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#if defined(DEBUG_ENABLED) && !defined(JAVASCRIPT_ENABLED)
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bool debugger_attached = gd_mono_wait_for_debugger_msecs(500);
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if (!debugger_attached && OS::get_singleton()->is_stdout_verbose())
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print_error("Mono: Debugger wait timeout");
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#endif
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_register_internal_calls();
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print_verbose("Mono: INITIALIZED");
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